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Weapons

One-Handed Swords
Name Description Quest Dropped Sold
Agito >Flee +10%
>Movement Speed +25%
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Ancient Lion Blade >Inflict 50% more damage with Fire physical attacks
Class : Sword
Element : Fire
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Hitogata >5% chance to temporarily triple your hit for 10 seconds when dealing physical damage
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Toy Lightsaber >Recover 100 SP with each physical attack you inflict
Class : Sword
Element : Ghost
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Tsumikiri >Inflict 30% more damage with Dark physical attacks
>Gain immunity to Blind and Curse
Class : Sword
Element : Dark
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Acid Edge >Enable Lv 10 Meteor Assault
>Add 5% chance to Poison targets hit by Meteor Assault
>Inflict 15% more damage with Poison physical attacks
Class : Sword
Element : Poison
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Yamato >Add 20% chance to auto-cast Lex Aeterna on the target when you inflict physical damage
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Kendo Stick >Inflict 50% more damage with Bash
>Bash pushes target back 2 cells
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Wooden Sword >Inflict 50% more physical damage on Wind targets
>Enable Lv 5 Earth Spike
Class : Sword
Element : Earth
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Shatter >Add 1% chance to destroy target weapon and armor when dealing physical damage
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Sonic Saber >Enable Lv 5 Sonic Wave
Class : Sword
Element : Wind
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Ice Falchion >Enable Lv 3 Cold Bolt
>5% chance to auto-cast Lv 3 Cold Bolt when dealing physical damage
Class : Sword
Element : Water
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No Yes Yes
Edge >0.01% chance to Coma the target when dealing physical damage
>5% chance to Curse target when dealing physical damage
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Fireblend >Enable Lv 3 Fire Bolt
>5% chance to auto-cast Lv 3 Fire Bolt when dealing physical damage.
Class : Sword
Element : Fire
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No Yes Yes
Cutlus >Enable Lv 10 Bash
>Receive 10% less damage
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Excalibur >Intelligence +30
>Inflict 50% more physical damage against Dark targets
Class : Sword
Element : Holy
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No Yes No
Mysteltainn >10% chance to Stone Curse the target when dealing physical damage
>Inflict 30% more physical damage against Holy targets
Class : Sword
Element : Dark
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Tirfing >Inflict 40% more damage with Dark physical attacks
>Stops natural HP/SP recovery
Class : Sword
Element : Dark
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Hyorinmaru >Enable Lv 1 Deluge
>Inflict 20% more damage against Fire targets
>Add a 5% chance to Frost your targets when dealing physical attacks
Class : Sword
Element : Water
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No Yes No
Old Parasol >Enable Lv 10 Soul Strike
Class : Sword
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Naght >Enable Lv 5 Frost Diver
[+Sieger]
>MATK +30%
Class : Sword
Element : Water
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Sieger >Enable Lv 3 Meteor Storm
[+Naght]
>MATK +30%
Class : Sword
Element : Fire
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Assassin, Rogue, Super Novice
No No Yes
Two-Handed Swords
Name Description Quest Dropped Sold
Brave Fury >Drain 30% of physical damage dealt as HP
Class : Two-handed Sword
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Balmung >5% chance to Paralyze your targets when dealing physical attacks
Class : Two-handed Sword
Element : Wind
Applicable Job : Every Job
No No Yes
Executioner >Ignore the DEF of the target when dealing physical damage
>Inflict 35% more damage with Dark physical attacks
Class : Two-handed Sword
Element : Dark
Applicable Job : Knight, Crusader
No No Yes
Peacemaker >10% chance to auto-cast Lv 5 Kyrie Eleison on yourself when receiving physical damage
>ATK +20%
Class : Two-Handed Sword
Element : Holy
Applicable Job : Knight, Crusader
No No Yes
Ragnarok >Reduce the SP requisite of all skills by 100%
>DEF +20
>MDEF +20
Class : Two-handed Sword
Element : Neutral
Applicable Job : Knight
No No Yes
Musashi >Double Attack Speed
>Movement Speed +20%
>Flee +25%
Class : Two-handed Sword
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Zanmato >1% chance to Coma the target when dealing physical damage
>Receive 50% more damage
Class : Two-Handed Sword
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Daggers
Name Description Quest Dropped Sold
Osafune >Enable Lv 2 Kyrie Eleison
Class : Dagger
Element : Holy
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Vitalis >Max HP +20%
>Regain 10,000 HP every second
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Scarlet Athame >Add 10% chance to auto-cast Blood Drain on the target when you inflict physical damage
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Swordbreaker >Add 0.5% chance to break the target's weapon when dealing physical damage
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Mailbreaker >Add 0.5% chance to break the target's armor when dealing physical damage
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Primal Fury >Recover 15% of the damage you deal as HP
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Chef's Knife >Inflict 100% more damage with Stab
>Add 1% chance to Coma targets hit by Stab
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Mikatsuki >Max SP +50%
>Reduce the SP consumption of skills by 30%
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Kagekiri >Ignore the DEF of the target when dealing physical damage
Class : Dagger
Element : Dark
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Scarletto >5% chance to temporarily double physical damage for 10 seconds when dealing physical damage
Class : Dagger
Element : Fire
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Aztoe >5% chance to temporarily double magical damage for 10 seconds when dealing physical damage
Class : Dagger
Element : Wind
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Ancient Dagger >Gain immunity to Dispell
>Receive 10% less damage from magic
Class : Dagger
Element : Dark
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Terra Gauche >Inflict 25% more physical and magical damage against Wind targets
>Ignore the DEF and MDEF of Wind targets when dealing damage
Class : Dagger
Element : Earth
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Assassin's Choice >Attack Speed +100%
>Enable Double Attack
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Exorciser >Inflict 30% more damage against Dark targets
Class : Dagger
Element : Holy
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Inferno Gauche >Inflict 25% more physical and magical damage against Earth targets
>Ignore the DEF and MDEF of Earth targets when dealing damage
Class : Dagger
Element : Fire
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Zeny Knife >Inflict more physical damage depending on the amount of zeny held
Class : Dagger
Element : Neutral
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Zephyr Gauche >Inflict 25% more physical and magical damage against Water targets
>Ignore the DEF and MDEF of Water targets when dealing damage
Class : Dagger
Element : Wind
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Ocean Gauche >Inflict 25% more physical and magical damage against Fire targets
>Ignore the DEF and MDEF of Fire targets when dealing damage
Class : Dagger
Element : Water
Applicable Job : Knight, Crusader, Wizard, Sage, Hunter, Blacksmith, Alchemist, Assassin, Rogue, Ninja, Super Novice
No No Yes
Katars
Name Description Quest Dropped Sold
Pedigree >Inflict 100% more damage with Soul Destroyer
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Fangs of Fahrros >Attack Range +3
Class : Katar
Element : Dark
Applicable Job : Assassin
No No Yes
Katar of Frozen Icicle >Inflict 50% more physical damage on Fire targets
>Ignore the DEF of Fire targets when dealing physical damage
Class : Katar
Element : Water
Applicable Job : Assassin
No No Yes
Katar of Quaking >Inflict 50% more physical damage on Wind targets
>Ignore the DEF of Wind targets when dealing physical damage
Class : Katar
Element : Earth
Applicable Job : Assassin
No No Yes
Katar of Raging Blaze >Inflict 50% more physical damage on Earth targets
>Ignore the DEF of Earth targets when dealing physical damage
Class : Katar
Element : Fire
Applicable Job : Assassin
No No Yes
Katar of Piercing Wind >Inflict 50% more physical damage on Water targets
>Ignore the DEF of Water targets when dealing physical damage
Class : Katar
Element : Wind
Applicable Job : Assassin
No No Yes
Infiltrator >Inflict 50% more physical damage
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Silhouette >Double cast Sonic Blow
>5% chance to temporarily gain 100% perfect hit for 10 seconds when dealing physical damage
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Shivanu >7% chance to auto-cast Lv 10 Storm Gust around yourself when dealing physical damage
Class : Katar
Element : Water
Applicable Job : Assassin
No No Yes
Krishna >Inflict 50% more damage with Grimtooth
>10% chance to auto-cast Lv 5 Sonic Blow when dealing physical damage
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Chakram >HIT +20%
>Inflict 70% more damage with Meteor Assault
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Baraka >Ignore the DEF of the target when dealing physical damage
>Add a 10% chance to temporarily double Sonic Blow damage for 10 seconds when dealing physical damage
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Veloce >Flee +10%
>Attack Speed +50%
>Movement Speed +30%
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Hidden Fury >Drain 30% of all physical damage dealt to targets as HP
Class : Katar
Element : Neutral
Applicable Job : Assassin
No No Yes
Marlboro >5% chance to induce Stun, Poison, Curse, Silence, and Bleeding on the target when dealing physical damage
Class : Katar
Element : Poison
Applicable Job : Assassin
No No Yes
Axes
Name Description Quest Dropped Sold
Cleaver >Inflict 25% more physical damage against targets
>5% chance to cause target to Bleed when dealing physical damage
Class : Axe
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
The Judge >7% chance to auto-cast Lv 5 Pressure on your target when dealing physical damage
Class : Axe
Element : Holy
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Rising Sun >Inflict 50% more damage with Axe Boomerang
Class : Axe
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Tomahawk >Enable Throw Tomahawk
>Movement Speed +10%
Class : Axe
Element : Wind
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Bloody Axe >Movement Speed +25%
>ATK +25%
>Max HP -25%
Class : Axe
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No Yes No
Great Axe >10% chance to Stun your target when dealing physical damage
>Inflict 40% more damage with Power Swing
Class : Axe
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Creator, Super Novice
No Yes Yes
Light Epsilon >Enable Lv 10 Heal
>Increase effective of your healing skills by 50%
Class : Axe
Element : Holy
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Guillotine >0.1% chance to Coma your target when dealing physical damage
>Ignore the DEF of the target when dealing physical damage
Class : Axe
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Blasti >Ignore the DEF of the target when dealing physical damage
>Ignore physical damage reflection
>Add a 5% chance of decreasing enemy's SP amount by 10% when attacking
Class : Axe
Element : Ghost
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Genzaniku >Inflict 35% more damage on Neutral targets
>Ignore physical damage reflection
Class : Axe
Element : Ghost
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Skolla >Enchant armor with Fire
>Add a 5% chance to Burn your targets when dealing physical attacks
Class : Axe
Element : Fire
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No Yes No
Garma >Enchant armor with Water
>Add a 5% chance to Frost your targets when dealing physical attacks
[+Garm Guard]
>Gain immunity to Burning
Class : Axe
Element : Water
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No Yes No
Ruthless Fury >Recover 15% of the damage you deal as HP
Class : Axe
Element : Neutral
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Pinwheel >Enable Lv 5 Axe Tornado
>Inflict 30% more damage with Axe Tornado
>Add a 5% inflict Bleeding targets hit by Axe Tornado
Class : Axe
Element : Wind
Applicable Job : Knight, Crusader, Blacksmith, Alchemist, Super Novice
No No Yes
Spears
Name Description Quest Dropped Sold
Athena >Inflict 100% more damage on Dark targets
Class : Spear
Element : Holy
Applicable Job : Knight, Crusader
No No Yes
Sinister Trident >Inflict 100% more damage on Holy targets
Class : Spear
Element : Dark
Applicable Job : Knight, Crusader
No No Yes
Brocca >Ignore the DEF of the target when dealing physical damage
>Inflict 25% more damage on Neutral targets
Class : Spear
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Njord >Lord of Vermillion strikes targets hit by Brandish Spear
>Inflict 50% more damage with Wind magic
Class : Spear
Element : Wind
Applicable Job : Knight, Crusader
No No Yes
Elysium >Enable Lvl 5 Varetyr Spear
Class : Spear
Element : Holy
Applicable Job : Knight, Crusader
No No Yes
Harve >0.1% chance to Coma targets hit by Spear Stab
>Inflict 50% more damage with Pierce
Class : Spear
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Grand Fury >Recover 15% of the damage you deal as HP
Class : Spear
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Brionac >Enable Lv 10 Heal
>Enchant armor with Holy element
Class : Spear
Element : Holy
Applicable Job : Knight, Crusader
No No Yes
Ifritus >5% chance to Burn targets hit by Magnum Break
>Fire resistance +30%
Class : Spear
Element : Fire
Applicable Job : Knight, Crusader
No Yes No
Gae Bolg >Inflict 50% more damage with Dark physical attacks
Class : Spear
Element : Dark
Applicable Job : Knight, Crusader
No No Yes
Zephyrus >Enable Lv 10 Thunder Storm
>Wind resistance +20%
Class : Spear
Element : Wind
Applicable Job : Knight, Crusader
No No Yes
Empyrean Messenger >Inflict 20% more damage with Spiral Pierce
>Add a 5% chance to Paralyze targets hit by Spiral Pierce
Class : Spear
Element : Neutral
Applicable Job : Knight, Crusader
No No Yes
Qiang >Inflict 50% more damage with Spear Boomerang
>5% chance to Burn targets hit by Spear Boomerang
Class : Spear
Element : Fire
Applicable Job : Knight, Crusader
No No Yes
Vigilance >Inflict 50% more damage with Spear Boomerang
>5% chance to Freeze targets hit by Spear Boomerang
Class : Spear
Element : Water
Applicable Job : Knight, Crusader
No Yes No
Maces
Name Description Quest Dropped Sold
Homerunner >Perfect Hit +30%
>Add a 5% chance to Stun your target when physically attacking
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Police Club >Ignore the DEF of the target when dealing physical damage
>Infict 25% more damage on Neutral targets
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Ultimate Star >ATK +30%
>Attack Speed -30%
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Antichristo >Inflict 30% more physical and magical damage with Dark attacks
>Changes the element of Holy Cross, Grand Cross, Holy Light, and Magnus Exorcismus to Dark
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Grand Cane >Attack Range +3
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Shenron >Inflict 25% more damage with Fire magic
>Enable Lv 1 Volcano
Class : Mace
Element : Fire
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Penance >Gain immunity to Curse and Coma
>Enchant armor with Dark element
Class : Mace
Element : Dark
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Chain Venom >Add a 5% chance to inflict Poison and Bleeding on the target when dealing physical damage
Class : Mace
Element : Poison
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Golden Star >Critical Rate +100%
>Inflict 50% more damage with critical attacks
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Grand Cross >Enchant armor with Holy element
>Enable Lv 10 Holy Light
Class : Mace
Element : Holy
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Fatal Menace >0.1% chance to Coma your target when dealing physical damage
>Ignore th DEF of the target when dealing physical damage
Class : Mace
Element : Dark
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No Yes No
Mjolnir >Strike your targets with a Lightning Bolt with every physical attack
>Inflict 30% more damage with Wind attacks
Class : Mace
Element : Wind
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Crushing Fury >Recover 15% of the damage you deal as HP
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Judas >Add 5% chance to Burn your target when dealing physical damage
>Add a 5% chance to Curse targets hit by Holy Light and Magnus Exorcismus
Class : Mace
Element : Dark
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Cat Club >Movement Speed +15%
>Attack Speed +20
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Red Square Bag >Inflict 50% more damage with Acid Terror and Bomb
>Add a 5% chance to inflict Hallucination on targets hit by Acid Terror and Bomb
Class : Mace
Element : Neutral
Applicable Job : Knight, Crusader, Priest, Monk, Blacksmith, Alchemist, Super Novice
No No Yes
Wands
Name Description Quest Dropped Sold
Psycho Wand >Add 5% chance to Confuse targets hit by your magic
>MATK +15%
Class : Rod
Element : Dark
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Majestic Staff >20% chance to reflect single-target magic attacks back to the caster
Class : Rod
Element : Neutral
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Water Wand >Inflict 35% more damage with Water magic
Class : Rod
Element : Water
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Wind Wand >Inflict 35% more damage with Wind magic
Class : Rod
Element : Wind
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Staff of Recovery >Enable Lv 10 Heal
>Recover 100 SP every second
Class : Rod
Element : Holy
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Holy Stick >Inflict 30% more damage with Magnus Exorcismus
>Double cast Holy Light
Class : Rod
Element : Holy
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Mystic Fury >Recover 15% of damage dealt as HP
Class : Rod
Element : Neutral
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Magi >Intelligence +20
>Receive 10% less damage from magic
Class : Rod
Element : Neutral
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Ruinstoke >Inflict 60% more damage with Drain Life
Class : Rod
Element : Dark
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Starfire >5% chance to Burn and Bleed targets hit by Meteor Storm
>Fire resistance +20%
Class : Rod
Element : Fire
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No Yes No
Tormentor >10% chance to Curse targets hit by your magic
>Gain immunity to Coma and Curse
Class : Rod
Element : Dark
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No Yes No
Ethereal >Add a 10% chance to temporarily ignore the MDEF of your targets for 5 seconds when dealing magical damage
Class : Rod
Element : Neutral
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Malice >Enable use of Lv 1 Empty Shadow
Class : Rod
Element : Dark
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Jormungand >Add a 5% chance to temporarily receive 20% less damage, for 30 seconds, when receiving any damage
>Inflict 30% more damage with Fire magic
Class : Rod
Element : Fire
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No Yes No
Yatagarasu >Inflict 50% more damage with Ghost magic
>Double cast Soul Strike
Class : Rod
Element : Ghost
Applicable Job : Wizard, Sage, Priest, Monk, Super Novice
No No Yes
Bows
Name Description Quest Dropped Sold
Hanzo >Enable the visibility of hidden targets
>Enable Lv 1 Cicada Skin Shed
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Tri-Mach >Enable Lv 10 Triangle Shot
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Brave Evil >Enchant armor with Dark
[+Arrow of Shadow]
>Inflict 50% more damage with long-range physical attacks
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Venomhusk >Enchant armor with Poison
[+Rusty Arrow]
>Inflict 35% more damage with physical attack
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Long Bow >Attack Range +6
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Rudra Bow >Enable Lv 10 Heal
>Gain 50% tolerance to the Poison, Curse, Silence, Hallucination and Blind
Class : Bow
Element : Neutral
Applicable Job : Hunter, Rogue
No No Yes
Agni >Enchant armor with Fire
>10% chance to auto-cast Lv 10 Flaming Petals on your target when physically attacking
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Varuna >Enchant armor with Water
>10% chance to auto-cast Lv 10 Freezing Spear on your target when physically attacking
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Prthivi >Enchant armor with Earth
>10% chance to auto-cast Lv 10 Earth Spike on your target when physically attacking
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Vayu >Enchant armor with Wind
>10% chance to auto-cast Lv 10 Wind Blade on your target when physically attacking
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Double Bound >Inflict 50% more damage with Double Strafe
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Ixion Wings >Movement Speed +25%
>Flee +20%
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Nepenthes Bow >5% chance to Poison your target when physically attacking
>1% chance to Poison Venom your target when physically attacking
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Cluckeye >Inflict 30% more damage with critical attacks
>Critical Rate +50%
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Windforce >Inflict 50% more damage with Sharp Shooting
>Sharp Shooting pushes targets back 3 cells
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Hankyu >Shoot a Water Ball with every non-skill arrow fired
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Uskang >ATK +10%
>5% chance to auto-cast Lv 10 Kyrie Eleison on yourself when receiving physical damage
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Glaring Fury >Recover 30% of the damage you deal as HP
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Drainlyre >Add a 5% chance of decreasing enemy's SP amount by 10% when attacking
>Recover 10% of the damage you deal as HP
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Etrayu >10% chance to stun targets hit by Double Strafe
>Follow up with a Double Strafe at targets hit by Arrow Shower
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Gastrophetes >Enable Lv 10 Arrow Storm
>Receive 25% less damage from long-range physical attacks
Class : Bow
Applicable Job : Hunter, Rogue
No No Yes
Fists
Name Description Quest Dropped Sold
Ehrgeiz >Inflict 50% more damage with Palm Push Strike
>Palm Push Strike pushes target back an additional 3 cells
Class : Knuckle
Element : Neutral
Applicable Job : Monk
No No Yes
Kaiser Knuckle >Inflict 25% more damage with Finger Offensive
>Inflict 25% more damage on Fire, Water, Wind, and Earth targets
Class : Knuckle
Element : Neutral
Applicable Job : Monk
No No Yes
Berserk >Attack Speed +100%
>Add a 5% chance to temporarily double attack power for 10 seconds when dealing physical damage
Class : Knuckle
Element : Neutral
Applicable Job : Monk
No No Yes
Hydrack >Ignore the DEF of the target when dealing physical damage
>Add a 5% chance to cause Bleeding on your target when physically attacking
Class : Knuckle
Element : Dark
Applicable Job : Monk
No No Yes
Supremacy >Finger Offensive pushes targets back 2 cells
>Regain 5 Spirit Spheres when targets are hit with Ride In Lightning
Class : Knuckle
Element : Neutral
Applicable Job : Monk
No No Yes
Entei >Strike your targets with a Fire Bolt with every physical attack
Class : Knuckle
Element : Fire
Applicable Job : Monk
No No Yes
Poseidon >Strike your targets with a Cold Bolt with every physical attack
Class : Knuckle
Element : Water
Applicable Job : Monk
No No Yes
Quetzalcoatl >Strike your targets with a Lightning Bolt with every physical attack
Class : Knuckle
Element : Wind
Applicable Job : Monk
No No Yes
Gaea >Strike your targets with a Earth Spike with every physical attack
Class : Knuckle
Element : Earth
Applicable Job : Monk
No No Yes
Combo Breaker >Inflict 30% more damage with Flash Combo
>10% chance to Stun targets hit by Flash Combo
Class : Knuckle
Element : Neutral
Applicable Job : Monk
No No Yes
Raging Fury >Recover 15% of the damage you deal as HP
Class : Knuckle
Element : Neutral
Applicable Job : Monk
No No Yes
Guns
Name Description Quest Dropped Sold
Death Sentence >0.1% chance to Coma targets hit by Desperado
>Gain immunity to Coma
Class: Pistol
Applicable Job : Gunslinger
No Yes No
Guns N Roses >5% chance to Curse, Bleed, or Poison targets hit by Desperado
>Gain immunity to Poison
Class: Pistol
Applicable Job : Gunslinger
No No Yes
Anaconda >Add a 0.5% chance to break the target's weapon and armor when dealing physical damage
>Inflict 30% more damage with Spread ATtack
Class : Shotgun
Applicable Job : Gunslinger
No No Yes
Conformer >Inflict 30% more damage with Rapid Shower
>Gain 50% tolerance to the Poison, Curse, Silence, Hallucination and Blind
Class : Pistol
Applicable Job : Gunslinger
No No Yes
Jackal >Inflict 30% more damage on Neutral targets
>Recieve 10% less damage from magical and physical attacks
Class : Pistol
Applicable Job : Gunslinger
No No Yes
Mosin Nagant >Inflict 50% more damage with Tracking
>Recover 20% of the damage you deal as HP
Class : Rifle
Applicable Job : Gunslinger
No No Yes
Southern Cross >MDEF +20
>MATK +30%
>Enable Lv 10 Heal
Class : Grenade Launcher
Applicable Job : Gunslinger
No No Yes
Missing Score >3% chance to Burn targets hit by Triple Action
>Ignore the DEF of the target when dealing physical damage
Class : Grenade Launcher
Applicable Job : Gunslinger
No Yes No
Kalashnikov >Ignore the DEF of the target when dealing physical damage
>7% chance to auto-cast Cracker at your target when physically attacking
>ATK +15%
Class : Rifle
Applicable Job : Gunslinger
No No Yes
The End >0.2% chance to Coma targets hit by Piercing Shot
Class : Rifle
Applicable Job : Gunslinger
No No Yes
Game Over >0.2% chance to Coma targets hit by Spread Attack
Class : Shotgun
Applicable Job : Gunslinger
No No Yes
Rolling Thunder >Strike your targets with a Lightning Bolt with every physical attack
>Inflict 30% more damage on Water targets
Class : Shotgun
Applicable Job : Gunslinger
No No Yes
Tommy >Inflict 50% more damage with Triple Action
>5% chance to inflict Bleeding on your targets when physically attacking
Class : Gatling Gun
Applicable Job : Gunslinger
No No Yes
Bastion >5% chance to inflict Burning on your targets when physically attacking
>Inflict 50% more damage with physical attacks
>Movement Speed -35%
Class : Gatling Gun
Applicable Job : Gunslinger
No No Yes
Huuma
Name Description Quest Dropped Sold
Sudar >Ignore the DEF of the target when dealing physical damage
>ATK +20%
Class : Huuma
Element : Neutral
Applicable Job : Ninja
No No Yes
Shana >Ignore the MDEF of the target when dealing magical damage
>MATK +20%
Class : Huuma
Element : Neutral
Applicable Job : Ninja
No No Yes
Nobunaga >Inflict 100% more damage with critical attacks
>Add a 10% chance to Hallucinate targets hit by Shadow Slash
Class : Huuma
Element : Dark
Applicable Job : Ninja
No Yes No
Eclipse >Hit +50%
>5% chance to Blind your target when physically attacking
Class : Huuma
Element : Neutral
Applicable Job : Ninja
No Yes No
Swirling Blossom >Inflict 50% more damage with Swirling Petal
Class : Huuma
Element : Fire
Applicable Job : Ninja
No No Yes
Cerulean Sin >Receive 50% more damage from magic
>Inflict 50% more damage with magic
Class : Huuma
Element : Neutral
Applicable Job : Ninja
No No Yes
Sin >Inflict 50% more damage with Neutral physical attacks
Class : Huuma
Element : Neutral
Applicable Job : Ninja
No No Yes
Cardinal Sin >Recover 25% of the damage you deal as HP
Class : Huuma
Element : Dark
Applicable Job : Ninja
No No Yes
Amaterasu >5% chance to Burn targets hit by Blaze Shield
>Inflict 50% more damage with Fire magic
Class : Huuma
Element : Fire
Applicable Job : Ninja
No No Yes

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