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Skills

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Skill Description
Sword Mastery Max Level: 10
Type: Passive
Description: Increase damage with One Handed Sword or Dagger Class Weapons.
[Lv 1]: ATK +4
[Lv 2]: ATK +8
[Lv 3]: ATK +12
[Lv 4]: ATK +16
[Lv 5]: ATK +20
[Lv 6]: ATK +24
[Lv 7]: ATK +28
[Lv 8]: ATK +32
[Lv 9]: ATK +36
[Lv 10]: ATK +40
Two-Handed Sword Mastery Max Level: 10
Type: Passive
Description: Increase damage with Two Handed Sword Class Weapons.
[Lv 1]: ATK +4
[Lv 2]: ATK +8
[Lv 3]: ATK +12
[Lv 4]: ATK +16
[Lv 5]: ATK +20
[Lv 6]: ATK +24
[Lv 7]: ATK +28
[Lv 8]: ATK +32
[Lv 9]: ATK +36
[Lv 10]: ATK +40
Increase HP Recovery Max Level: 10
Type: Passive
Description: Enhanced natural HP Recovery. Max HP affects how much HP is restored. The potency of this recovery is further boosted with higher levels of this skill.
Bash Max Level: 10
Type: Offensive
Target: Enemy
Description: Hit a target with crushing force. If the Fatal Blow is learned, Bash will have an added stun chance. Two-handed swords inlict more damage.
[Lv 1]: 130% ATK / HIT + 1%
[Lv 2]: 160% ATK / HIT + 2%
[Lv 3]: 190% ATK / HIT + 3%
[Lv 4]: 220% ATK / HIT + 4%
[Lv 5]: 250% ATK / HIT + 5%
[Lv 6]: 280% ATK / HIT + 6%
[Lv 7]: 310% ATK / HIT + 7%
[Lv 8]: 340% ATK / HIT + 8%
[Lv 9]: 370% ATK / HIT + 9%
[Lv 10]: 400% ATK / HIT + 10%
Provoke Max Level: 10
Type: Supportive
Target: Enemy
Description: Enrage a target; decreasing their Defense, but increasing their Attack Power.
[Lv 1]: +5% ATK, -10% Def
[Lv 2]: +8% ATK, -15% Def
[Lv 3]: +11% ATK, -20% Def
[Lv 4]: +14% ATK, -25% Def
[Lv 5]: +17% ATK, -30% Def
[Lv 6]: +20% ATK, -35% Def
[Lv 7]: +23% ATK, -40% Def
[Lv 8]: +26% ATK, -45% Def
[Lv 9]: +29% ATK, -50% Def
[Lv 10]: +32% ATK, -55% Def
Magnum Break Max Level: 10
Type: Offensive
Element: Fire
Description: Inflict Fire property area damage on targets in your vicinity and push them back. For 10 seconds after casting Magnum Break, your weapon will receive a 50% Fire property strength enhancement.
[Lv 1]: 120% ATK
[Lv 2]: 140% ATK
[Lv 3]: 160% ATK
[Lv 4]: 180% ATK
[Lv 5]: 200% ATK
[Lv 6]: 220% ATK
[Lv 7]: 240% ATK
[Lv 8]: 260% ATK
[Lv 9]: 280% ATK
[Lv 10]: 300% ATK
Endure Max Level: 10
Type: Supportive
Description: Enables attacking and movement while receiving damage, and boost in magical defences. This buff is canceled after skill duration elapses, or after being hit by 20 attacks (?).
[Lv 1]: 10 sec, Mdef +1
[Lv 2]: 13 sec, Mdef +2
[Lv 3]: 16 sec, Mdef +3
[Lv 4]: 19 sec, Mdef +4
[Lv 5]: 22 sec, Mdef +5
[Lv 6]: 25 sec, Mdef +6
[Lv 7]: 28 sec, Mdef +7
[Lv 8]: 31 sec, Mdef +8
[Lv 9]: 34 sec, Mdef +9
[Lv 10]: 37 sec, Mdef +10
Increase SP Recovery Max Level: 10
Type: Passive
Description: Enhanced natural SP Recovery. Max SP affects how much SP is restored. The potency of this recovery is further boosted with higher levels of this skill.
Sight Type: Supportive
Element: Fire
Description: Summon a fire ball that will detect hidden targets in your vicinity.
Napalm Beat Max Level: 10
Type: Offensive
Element: Ghost
Target: Enemy
Description: Hit every target in a 3x3 area around the target with (70+10*SkillLV)% MATK Ghost damage. Damage is spread equally between all targets.
Safety Wall Max Level: 10
Type: Supportive
Target: Ground
Element: Holy
Description: Create a magic barrier on a targeted spot that will block short range melee attacks for the duration of skill.
[Lv 1]: 2 hit blocks / 5 secs
[Lv 2]: 3 hit blocks / 10 secs
[Lv 3]: 4 hit blocks / 15 secs
[Lv 4]: 5 hit blocks / 20 secs
[Lv 5]: 6 hit blocks / 25 secs
[Lv 6]: 7 hit blocks / 30 secs
[Lv 7]: 8 hit blocks / 35 secs
[Lv 8]: 9 hit blocks / 40 secs
[Lv 9]: 10 hit blocks / 45 secs
[Lv 10]: 11 hit blocks / 50 secs
Soul Strike Max Level: 10
Type: Active
Element: Ghost
Target: Enemy
Description: Hit a target with (1+SkillLV/2) Ghost bolts for 1*MATK.
Cold Bolt Max Level: 10
Type: Offensive
Element: Water
Target: Enemy
Description: Summon bolts of frigid ice to strike at a target. Barring changes in damage due to elemental properties, each bolt inflicts an amount of damage equal to the caster's MATK.
Frost Diver Max Level: 10
Type: Offensive
Element: Water
Target: Enemy
Description: Inflicts water damage to a target and a chance of freezing a target.
[Lv 1]: 38% Success / 110% MATK
[Lv 2]: 41% Success / 120% MATK
[Lv 3]: 44% Success / 130% MATK
[Lv 4]: 47% Success / 140% MATK
[Lv 5]: 50% Success / 150% MATK
[Lv 6]: 53% Success / 160% MATK
[Lv 7]: 56% Success / 170% MATK
[Lv 8]: 59% Success / 180% MATK
[Lv 9]: 62% Success / 190% MATK
[Lv 10]: 65% Success / 200% MATK
Stone Curse Max Level: 10
Type: Offensive
Target: Enemy
Description: A forbidden spell that has (20+2*SkillLV)% chance of Petrifying the target.
Fire Ball Max Level: 10
Type: Offensive
Element: Fire
Target: Enemy
Description: Hits every enemy in a 5x5 area around the target with (70+10*SkillLV)% MATK Fire magic, possibly setting them on fire.
Fire Wall Max Level: 10
Type: Active
Element: Fire
Target: Ground
Description: Create a wall of flame that will deter and cause damage to approaching targets.
[Lv 1]: 5 Hits, 5 sec
[Lv 2]: 6 Hits, 6 sec
[Lv 3]: 7 Hits, 7 sec
[Lv 4]: 8 Hits, 8 sec
[Lv 5]: 9 Hits, 9 sec
[Lv 6]: 10 Hits, 10 sec
[Lv 7]: 11 Hits, 11 sec
[Lv 8]: 12 Hits, 12 sec
[Lv 9]: 13 Hits, 13 sec
[Lv 10]: 14 Hits, 14 sec
Fire Bolt Max Level: 10
Type: Offensive
Element: Fire
Target: Enemy
Description: Summon bolts of pure flame to strike at a target. Barring changes in damage due to elemental properties, each bolt inflicts an amount of damage equal to the caster's MATK.
Lightning Bolt Max Level: 10
Type: Offensive
Element: Wind
Target: Enemy
Description: Summon bolts of lightning to strike at a target. Barring changes in damage due to elemental properties, each bolt inflicts an amount of damage equal to the caster's MATK.
Thunder Storm Max Level: 10
Type: Offensive
Element: Wind
Target: Ground
Description: Hits every target in a 5x5 area around the targeted cell with a number of bolts dependant of skill level, inlicting 0.8*MATK Wind damage.
Divine Protection Max Level: 10
Type: Passive
Description: Increase Defense against Demon and Undead monsters based on user's level.
[Lv 1]: DEF +3
[Lv 2]: DEF +6
[Lv 3]: DEF +9
[Lv 4]: DEF +12
[Lv 5]: DEF +15
[Lv 6]: DEF +18
[Lv 7]: DEF +21
[Lv 8]: DEF +24
[Lv 9]: DEF +27
[Lv 10]: DEF +30
Demon Bane Max Level: 10
Type: Passive
Description: Increase Attack Strength against Demon and Undead monsters based on user's level.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Ruwach Type: Supportive
Description: Detect hidden targets. Revealed targets are hit with a Holy magic attack (MATK*1.45).
Pneuma Type: Supportive
Target: Ground
Description: Creates a cloud that temporarily protects the target cell from long range physical attacks. Cannot overlap an already existing Pneuma, or Safety Wall.
Teleport Max Level: 2
Type: Supportive
Description: Teleport to other area.
[Lv 1]: Teleport to a random spot
[Lv 2]: Teleport to save point
Warp Portal Max Level: 4
Type: Supportive
Target: Ground
Description: Create a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people.
[Lv 1]: Warp to Save Point, 35sp
[Lv 2]: Enable 1 Memo point, 32sp
[Lv 3]: Enable 2 Memo points, 29sp
[Lv 4]: Enable 3 Memo points, 26sp
[Memo Point]: Specific map area memorized as a destination for a Warp Portal. Type /memo in a target area to set location as a Memo Point.
Heal Max Level: 10
Type: Recovery
Target: Player
Description: Restore a target's HP for ((Target MaxHP/5000)+INT*100)*(SkillLV).
Increase Agility Max Level: 10
Type: Supportive
Target: Player
Description: Increase a target's AGI for (40+20*SkillLV) seconds.
Decrease Agility Max Level: 10
Type: Supportive
Target: Enemy
Description: Decrease a target's AGI for(30+10*SkillLV) seconds.
Aqua Benedicta Type: Supportive
Description: Create Holy Water with 1 Empty Bottle while standing in water.
Signum Crucis Max Level: 10
Type: Supportive
Description: Decrease the Defense of Undead and Ghost monsters in the caster's screen. Success rate is determined by caster's and enemy's level
Angelus Max Level: 10
Type: Supportive
Description: Increase the Defense of the you allies by (2*SkillLV), for the skill duration.
[Lv 1]: +2 DEF, 10 secs
[Lv 2]: +4 DEF, 20 secs
[Lv 3]: +6 DEF, 30 secs
[Lv 4]: +8 DEF, 40 secs
[Lv 5]: +10 DEF, 50 secs
[Lv 6]: +12 DEF, 60 secs
[Lv 7]: +14 DEF, 70 secs
[Lv 8]: +16 DEF, 80 secs
[Lv 9]: +18 DEF, 90 secs
[Lv 10]: +20 DEF, 100 secs
Blessing Max Level: 10
Type: Supportive
Target: Player
Description: Increase a target's STR, DEX, and INT by 3*SkillLV. Can also be used to cure Cursed and Stone Curseed targets.
Cure Type: Recovery
Target: Player
Description: Cancel various abnormal statuses such as Mute, Chaos or Blind from target characters. Cause Chaos status when used against Undead monsters.
Enlarge Weight Limit Max Level: 10
Type: Passive
Description: Increase maximum weight limit.
[Lv 1]: Maximum weight +200
[Lv 2]: Maximum weight +400
[Lv 3]: Maximum weight +600
[Lv 4]: Maximum weight +800
[Lv 5]: Maximum weight +1000
[Lv 6]: Maximum weight +1200
[Lv 7]: Maximum weight +1400
[Lv 8]: Maximum weight +1600
[Lv 9]: Maximum weight +1800
[Lv 10]: Maximum weight +2000
Discount Max Level: 10
Type: Passive
Description: Decreases the prices of items sold by NPC shops.
[Lv 1]: 7% discount rate
[Lv 2]: 9% discount rate
[Lv 3]: 11% discount rate
[Lv 4]: 13% discount rate
[Lv 5]: 15% discount rate
[Lv 6]: 17% discount rate
[Lv 7]: 19% discount rate
[Lv 8]: 21% discount rate
[Lv 9]: 23% discount rate
[Lv 10]: 24% discount rate
Overcharge Max Level: 10
Type: Passive
Description: Increases amount of zeny received for items sold to NPC shops.
[Lv 1]: 7% overcharge rate
[Lv 2]: 9% overcharge rate
[Lv 3]: 11% overcharge rate
[Lv 4]: 13% overcharge rate
[Lv 5]: 15% overcharge rate
[Lv 6]: 17% overcharge rate
[Lv 7]: 19% overcharge rate
[Lv 8]: 21% overcharge rate
[Lv 9]: 23% overcharge rate
[Lv 10]: 24% overcharge rate
Pushcart Max Level: 10
Type: Supportive
Description: Enables summoning and use of Pushcart which provide additional storage for items although items cannot be directly used or equipped from a Pushcart. Pushcart Shortcut: (Alt+W)
Item Appraisal Type: Supportive
Description: Identify an unknown item making it available for use.
Vending Max Level: 10
Type: Supportive
Description: Open a street stall for selling items to other players. Skill level affects the number of items that can be vended at a time.
Mammonite Max Level: 10
Type: Offensive
Target: Enemy
Description: Uses the power of greed to strike a single target with a strong blow, dealing high damage. Inflicts more damage based on the amount of Zeny one holds.
[Lv 1]: (150 + Wealth)% ATK
[Lv 2]: (200 + Wealth)% ATK
[Lv 3]: (250 + Wealth)% ATK
[Lv 4]: (300 + Wealth)% ATK
[Lv 5]: (350 + Wealth)% ATK
[Lv 6]: (400 + Wealth)% ATK
[Lv 7]: (450 + Wealth)% ATK
[Lv 8]: (500 + Wealth)% ATK
[Lv 9]: (550 + Wealth)% ATK
[Lv 10]: (600 + Wealth)% ATK
Owl's Eye Max Level: 10
Type: Passive
Description: Increase DEX.
[Lv 1]: DEX +1%
[Lv 2]: DEX +2%
[Lv 3]: DEX +3%
[Lv 4]: DEX +4%
[Lv 5]: DEX +5%
[Lv 6]: DEX +6%
[Lv 7]: DEX +7%
[Lv 8]: DEX +8%
[Lv 9]: DEX +9%
[Lv 10]: DEX +10%
Vulture's Eye Max Level: 10
Type: Passive
Description: Increase attack range with bow class weapons.
[Lv 1]: Range +1
[Lv 2]: Range +2
[Lv 3]: Range +3
[Lv 4]: Range +4
[Lv 5]: Range +5
[Lv 6]: Range +6
[Lv 7]: Range +7
[Lv 8]: Range +8
[Lv 9]: Range +9
[Lv 10]: Range +10
Improve Concentration Max Level: 10
Type: Supportive
Description: Boosts AGI and DEX temporarily. Reveals hidden targets if they are within a limited range from you.
[Lv 1]: +3% AGI&DEX / 5 sec duration
[Lv 2]: +4% AGI&DEX / 10 sec duration
[Lv 3]: +5% AGI&DEX / 15 sec duration
[Lv 4]: +6% AGI&DEX / 20 sec duration
[Lv 5]: +7% AGI&DEX / 25 sec duration
[Lv 6]: +8% AGI&DEX / 30 sec duration
[Lv 7]: +9% AGI&DEX / 35 sec duration
[Lv 8]: +10% AGI&DEX / 40 sec duration
[Lv 9]: +11% AGI&DEX / 45 sec duration
[Lv 10]: +12% AGI&DEX / 50 sec duration
Double Strafe Max Level: 10
Type: Offensive
Target: Enemy
Requires: 2 Arrows
Description: Inflict double damage on a target by firing two arrows in one attack.
[Lv 1]: 200% ATK
[Lv 2]: 220% ATK
[Lv 3]: 240% ATK
[Lv 4]: 260% ATK
[Lv 5]: 280% ATK
[Lv 6]: 300% ATK
[Lv 7]: 320% ATK
[Lv 8]: 340% ATK
[Lv 9]: 360% ATK
[Lv 10]: 380% ATK
Arrow Shower Max Level: 10
Type: Offensive
Target: Enemy
Requires: 1 Arrow
Description: Shoots an arrow that covers 3x3 cells, pushing targets 2 cells back with ranged splash attack.
[Lv 1]: 80% ATK
[Lv 2]: 85% ATK
[Lv 3]: 90% ATK
[Lv 4]: 95% ATK
[Lv 5]: 100% ATK
[Lv 6]: 105% ATK
[Lv 7]: 110% ATK
[Lv 8]: 115% ATK
[Lv 9]: 120% ATK
[Lv 10]: 125% ATK
Double Attack Max Level: 10
Type: Passive
Description: Gives chance to double attack when using daggers, with a chance equal to (5*SkillLV)%, and adds +1 HIT per SkillLV (that only applies to double attacks). In the case of you're wielding two daggers, it applies to the right-hand only. It also boosts the off-hand (left-hand) damage of katars by (5*SkillLV)%.
[Lv 1]: 5% Chance, +5% Katar DMG
[Lv 2]: 10% Chance, +10% Katar DMG
[Lv 3]: 15% Chance, +15% Katar DMG
[Lv 4]: 20% Chance, +20% Katar DMG
[Lv 5]: 25% Chance, +25% Katar DMG
[Lv 6]: 30% Chance, +30% Katar DMG
[Lv 7]: 35% Chance, +35% Katar DMG
[Lv 8]: 40% Chance, +40% Katar DMG
[Lv 9]: 45% Chance, +45% Katar DMG
[Lv 10]: 50% Chance, +50% Katar DMG
Improve Dodge Max Level: 10
Type: Passive
Description: Increase your FLEE by 1% per level and movement speed by 2% per level.
Steal Max Level: 10
Type: Supportive
Target: Enemy
Description: Steal item from monster.
Hiding Max Level: 10
Type: Supportive
Description: Hide under the ground to avoid enemy attack. Detection skills will cancel hiding status.
Envenom Max Level: 10
Type: Offensive
Element: Poison
Target: Enemy
Description: Cause Poison property damage to a target. This attack has a (5*SkillLV)% Critical Rate and a chance of poisoning the target. Poisoned targets have their DEF reduced by 25% and lose 3% of Maximum HP every 3 seconds until their HP drops below a quarter.
[Lv 1]: 110% ATK, +5% Critical
[Lv 2]: 120% ATK, +10% Critical
[Lv 3]: 130% ATK, +15% Critical
[Lv 4]: 140% ATK, +20% Critical
[Lv 5]: 150% ATK, +25% Critical
[Lv 6]: 160% ATK, +30% Critical
[Lv 7]: 170% ATK, +35% Critical
[Lv 8]: 180% ATK, +40% Critical
[Lv 9]: 190% ATK, +45% Critical
[Lv 10]: 200% ATK, +50% Critical
Detoxify Type: Supportive
Description: Remove the Poison status from a targeted character.
Resurrection Max Level: 4
Type: Supportive
Target: Dead Player
Description: Revive a dead character.
[Lv 1]: Revive with 10% of Max HP
[Lv 2]: Revive with 30% of Max HP
[Lv 3]: Revive with 50% of Max HP
[Lv 4]: Revive with 80% of Max HP
Spear Mastery Max Level: 10
Type: Passive
Description: Increase damage with Spears. When riding a creature, add bonus damage +1 per level.
[Lv 1]: ATK +4
[Lv 2]: ATK +8
[Lv 3]: ATK +12
[Lv 4]: ATK +16
[Lv 5]: ATK +20
[Lv 6]: ATK +24
[Lv 7]: ATK +28
[Lv 8]: ATK +32
[Lv 9]: ATK +36
[Lv 10]: ATK +40
Pierce Max Level: 10
Type: Offensive
Target: Enemy
Requires: Spear
Description: Attack a target using a thrusting stab with increased accuracy.
[Lv 1]: 110% ATK / HIT + 2%
[Lv 2]: 120% ATK / HIT + 4%
[Lv 3]: 130% ATK / HIT + 6%
[Lv 4]: 140% ATK / HIT + 8%
[Lv 5]: 150% ATK / HIT + 10%
[Lv 6]: 160% ATK / HIT + 12%
[Lv 7]: 170% ATK / HIT + 14%
[Lv 8]: 180% ATK / HIT + 16%
[Lv 9]: 190% ATK / HIT + 18%
[Lv 10]: 200% ATK / HIT + 20%
Brandish Spear Max Level: 10
Type: Offensive
Target: Enemy
Requires: Spear, Peco Peco
Description: A powerful lancing strike iniitiated while riding a Peco Peco or Dragon.
[Lv.1]: ATK 120%
[Lv.2]: ATK 140%
[Lv.3]: ATK 160%
[Lv.4]: ATK 180%
[Lv.5]: ATK 200%
[Lv.6]: ATK 220%
[Lv.7]: ATK 240%
[Lv.8]: ATK 260%
[Lv.9]: ATK 280%
[Lv.10]: ATK 300%
Spear Stab Max Level: 10
Type: Offensive
Target: Enemy
Requires: Spear
Description: Attack a target with a forceful spear stab, knocking them back.
[Lv.1]: ATK 120%
[Lv.2]: ATK 140%
[Lv.3]: ATK 160%
[Lv.4]: ATK 180%
[Lv.5]: ATK 200%
[Lv.6]: ATK 220%
[Lv.7]: ATK 240%
[Lv.8]: ATK 260%
[Lv.9]: ATK 280%
[Lv.10]: ATK 300%
Spear Boomerang Max Level: 5
Type: Offensive
Target: Enemy
Requires: Spear
Description: Attack a target from a distance by hurling your spear.
[Lv.1]: ATK 150%
[Lv.2]: ATK 200%
[Lv.3]: ATK 250%
[Lv.4]: ATK 300%
[Lv.5]: ATK 350%
Two-Hand Quicken Max Level: 10
Type: Supportive
Requires: Two-Handed Sword
Description: Increase Attack Speed when using a two-handed sword. The potency of this skill increases with its level.
Auto Counter Max Level: 5
Type: Offensive
Target: Enemy
Description: When receiving melee damage from a target in the limited time window, automatically retaliate with a mighty critical attack. The time window widens with skill level.
Bowling Bash Max Level: 10
Type: Offensive
Target: Enemy
Description: Strike a target with massive force, causing then to tumble away and damage other targets that happen to be in their path.
[Lv.1]: ATK 140%
[Lv.2]: ATK 180%
[Lv.3]: ATK 240%
[Lv.4]: ATK 280%
[Lv.5]: ATK 320%
[Lv.6]: ATK 360%
[Lv.7]: ATK 400%
[Lv.8]: ATK 440%
[Lv.9]: ATK 480%
[Lv.10]: ATK 520%
Riding Type: Supportive
Description: Enable riding of Peco Peco or Dragon.
Cavalier Mastery Max Level: 5
Type: Passive
Description: Helps recover attack speed back to normal while riding a Peco Peco or Dragon.
[Lv.1]: 60% ASPD
[Lv.2]: 70% ASPD
[Lv.3]: 80% ASPD
[Lv.4]: 90% ASPD
[Lv.5]: Normal ASPD
Mace Mastery Max Level: 10
Type: Passive
Description: Increase damage with Mace.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Impositio Manus Max Level: 10
Type: Supportive
Target: Player
Description: Bless the target's weapon with the power of heaven enabling them to inflict a bonus 100% ATK Holy property damage with every regular physical attack.
[Lv 1]: 10 sec duration
[Lv 2]: 15 sec duration
[Lv 3]: 20 sec duration
[Lv 4]: 25 sec duration
[Lv 5]: 30 sec duration
[Lv 6]: 35 sec duration
[Lv 7]: 40 sec duration
[Lv 8]: 45 sec duration
[Lv 9]: 50 sec duration
[Lv 10]: 55 sec duration
Suffragium Max Level: 3
Type: Supportive
Target: Other Player
Description: This invocation can only be used on others and will not work on yourself. Temporarily reduces SP costs for the target.
[Lv 1]: -15% SP cost, 10 sec
[Lv 2]: -30% SP cost, 20 sec
[Lv 3]: -45% SP cost, 30 sec
Aspersio Max Level: 10
Type: Supportive
Target: Player
Description: Endow the targeted player's weapon with the Holy property for the skill duration.
[Lv 1]: 60 sec duration
[Lv 2]: 90 sec duration
[Lv 3]: 120 sec duration
[Lv 4]: 150 sec duration
[Lv 5]: 180 sec duration
[Lv 6]: 210 sec duration
[Lv 7]: 240 sec duration
[Lv 8]: 270 sec duration
[Lv 9]: 300 sec duration
[Lv 10]: 330 sec duration
Benedictio Max Level: 5
Type: Supportive
Target: Ground
Description: Bless all friendlies in the area of targeted placement with Kyrie Eleison.
[Lv 1]: block 1 hit, 4 secs
[Lv 2]: block 1 hit, 7 secs
[Lv 3]: block 2 hits, 9 secs
[Lv 4]: block 2 hits, 11 secs
[Lv 5]: block 2 hits, 15 secs
Sanctuary Max Level: 10
Type: Supportive
Target: Ground
Description: Stir up a 5x5 mana spring on the ground that will continuously restore 100 SP to targets that reside within it for the skill's duration.
[Lv 1]: 2 sec duration
[Lv 2]: 4 sec duration
[Lv 3]: 6 sec duration
[Lv 4]: 8 sec duration
[Lv 5]: 10 sec duration
[Lv 6]: 12 sec duration
[Lv 7]: 14 sec duration
[Lv 8]: 16 sec duration
[Lv 9]: 18 sec duration
[Lv 10]: 20 sec duration
Slow Poison Max Level: 10
Type: Supportive
Target: Player
Description: Slow the effect of Poison on a target that is suffering. This protection lasts (10*SkillLV) secs.
Status Recovery Type: Supportive
Target: Player
Description: Cancels abnormal status effects such as Frozen or Stone Curse. Causes Blind effect on the Undead.
Kyrie Eleison Max Level: 10
Type: Supportive
Description: Create a perfect barrier around a character that will be able to withstand a certain number of attacks, before the barrier is broken. Otherwise, its duration is dependent on SkillLV. Getting hit by Holy Light immediately cancels this skill.
[Lv 1]: block 1 hit, 5 secs
[Lv 2]: block 1 hit, 10 secs
[Lv 3]: block 2 hits, 15 secs
[Lv 4]: block 2 hits, 20 secs
[Lv 5]: block 2 hits, 25 secs
[Lv 6]: block 3 hits, 30 secs
[Lv 7]: block 3 hits, 35 secs
[Lv 8]: block 3 hits, 40 secs
[Lv 9]: block 4 hits, 45 secs
[Lv 10]: block 4 hits, 50 secs
Magnificat Max Level: 5
Type: Supportive
Description: Double the caster and party's SP Recovery Rate for the duration of the skill.
Gloria Max Level: 10
Type: Supportive
Description: Pray to receive a blessing for you and your allies that increases LUK for the skill duration.
[Lv 1]: +2% LUK / 10 sec duration
[Lv 2]: +4% LUK / 15 sec duration
[Lv 3]: +6% LUK / 20 sec duration
[Lv 4]: +8% LUK / 25 sec duration
[Lv 5]: +10% LUK / 30 sec duration
[Lv 6]: +12% LUK / 35 sec duration
[Lv 7]: +14% LUK / 40 sec duration
[Lv 8]: +16% LUK / 45 sec duration
[Lv 9]: +18% LUK / 50 sec duration
[Lv 10]: +20% LUK / 55 sec duration
Lex Divina Max Level: 10
Type: Offensive
Target: Enemy
Description: Silence a target, temporarily disabling their use of skills, for the skill duration. Success chance increases with SkillLV and doubled if your LUK is superior to the target's.
[Lv 1]: 2 sec duration
[Lv 2]: 2 sec duration
[Lv 3]: 2 sec duration
[Lv 4]: 3 sec duration
[Lv 5]: 3 sec duration
[Lv 6]: 3 sec duration
[Lv 7]: 4 sec duration
[Lv 8]: 4 sec duration
[Lv 9]: 4 sec duration
[Lv 10]: 5 sec duration
Turn Undead Max Level: 10
Type: Exorcism
Target: Enemy
Description: Attack Undead monsters with an exorcist skill that will cause a good deal of damage and has the chance of instantly killing the targeted Undead monster.
Lex Aeterna Type: Offensive Support
Target: Enemy
Description: Weaken a target so that they will receive twice as much damage from the next attack they receive. Ineffective against targets afflicted by the Frozen or Stone Cursed status.
Magnus Exorcismus Max Lv : 10
Type: Offensive
Element: Holy
Target: Ground
Description: Summon a purifying cross on the ground to continuously strike your targets for a limited duration.
[Lv 1]: 150% MATK / 5 secs
[Lv 2]: 200% MATK / 6 secs
[Lv 3]: 250% MATK / 7 secs
[Lv 4]: 300% MATK / 8 secs
[Lv 5]: 350% MATK / 9 secs
[Lv 6]: 400% MATK / 10 secs
[Lv 7]: 450% MATK / 11 secs
[Lv 8]: 500% MATK / 12 secs
[Lv 9]: 550% MATK / 13 secs
[Lv 10]: 600% MATK / 14 secs
Fire Pillar Max Level: 10
Type: Offensive
Element: Fire
Target: Ground
Description: Summon a flame pillar on a targeted cell that damages targets that approach it with 3x3 area Fire magic.
[Lv 1]: 200% MATK
[Lv 2]: 300% MATK
[Lv 3]: 400% MATK
[Lv 4]: 500% MATK
[Lv 5]: 600% MATK
[Lv 6]: 700% MATK
[Lv 7]: 800% MATK
[Lv 8]: 900% MATK
[Lv 9]: 1000% MATK
[Lv 10]: 1100% MATK
Sightrasher Max Level: 10
Type: Offensive
Element: Fire
Description: Attack targets by shooting fireballs, which are first summoned by the Sight skill, in directions that radiate away from the caster.
Fire Ivy Type: Offensive
Element: Fire
Target: Ground
Description: Damage targets by summoning ivy vines of flame from the ground.
Meteor Storm Max Level: 10
Type: Offensive
Element: Fire
Target: Ground
Description: Spawn meteors that randomly strike cells in the 7x7 targeted area, inflicting Fire damage on impact, with each meteor dealing (SOME)% damage and having a (3*SkillLV)% chance to stun the target.
Jupitel Thunder Max Level: 10
Type: Offensive
Element: Wind
Target: Enemy
Description: Hit a target 2+SkillLV times using Wind, pushing them back 2+SkillLV(Max 8) cells.
Lord of Vermilion Max Level: 10
Type: Offensive
Element: Wind
Target: Ground
Description: Summon explosive lightning tstriking a targeted area dealing 4 sets of hits and 10 hits each set (total 40 hits), and every single hit inflicting (8+(2*SkillLV))% MATK Wind damage. It also has a (SkillLV)% chance to paralyse the targets reached.
Waterball Max Level: 5
Type: Offensive
Element: Water
Target: Enemy
Description: Hurl spheres of water at high velocity at a target inflicting up to (SkillLVLV*SkillLV-1) hits of (100+30*SkillLV)% MATK Water damage. You must be standing on Deluge cells to cast this. Waterball uses up the Deluge water cells. The number of water balls you cast is also influenced by the amount of water you have around you.
[Lv 1]: 1 Waterball / 1x1 Grid, 130% MATK
[Lv 2]: 3 Waterball / 3x3 Grid, 160% MATK
[Lv 3]: 8 Waterball / 3x3 Grid, 190% MATK
[Lv 4]: 15 Waterball / 5x5 Grid, 220% MATK
[Lv 5]: 24 Waterball / 5x5 Grid, 250% MATK
Icewall Max Level: 10
Type: Supportive
Element: Water
Target: Ground
Description: Create a 5-cell wall of ice perpendicular to the line between the caster and the target cell and centered on the target cell. An Ice Wall cell cannot be entered, but it may be attacked. Ice Wall cells have 200000+200000*SkillLV HP that lowers at a rate of 50 per second until it reaches 0 and then the wall disappears. If the wall is attacked the HP also lower by the damage dealt to the wall.
Freezing Nova Max Level: 10
Type: Supportive
Element: Water
Target: Self
Description: Create an aura of icy cold that will simultaneously hits alls targets in a 5x5 area around yourself with Water magic, having a (33+5*SkillLV %) chance to feeeze. The magic damage to each target is 66+7*SkillLV%, but if they are frozen, they won't receive damage.
Storm Gust Max Level: 10
Type: Offensive
Element: Water
Target: Ground
Description: Summon an icy Water magic storm that deals (100+40*SkillLV)% MATK damage to all targets in the area of effect every 0.5 seconds (for damage per hit see below) and pushing them around randomly. Targets hit over 3 times may become frosted. The maximum number of possible hits is 10.
Earth Spike Max Level: 5
Type: Offensive
Element: Earth
Target: Enemy
Description: Hit a target (SkillLV) number of spikes, each inflicting 100%*MATK Earth damage.
Heaven's Drive Max Level: 5
Type: Offensive
Element: Earth
Target: Ground
Description: Hit all targets in a 5x5 cell area, around the targeted cell, with (SkillLV) spike(s) that each deal 1*MATK Earth damage.
Quagmire Max Level: 5
Type: Supportive
Target: Ground
Description: Decreases the AGI and DEX of the target within the area of effect by 10% per SkillLV. In PvP maps is only 5% per SkillLV.
Scan Type: Supportive
Description: Reveal detailed information about a target to the caster and members in caster's party.
Iron Tempering Max Level: 5
Type: Passive
Description: Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace.
Steel Tempering Max Level: 5
Type: Passive
Description: Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace.
Enchanted Stone Craft Max Level: 5
Type: Passive
Description: Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace.
Research Oridecon Max Level: 5
Type: Passive
Description: Increase the success rate of forging items with Oridecon.
Smith Dagger Max Level: 3
Type: Passive
Description: Enables forging of Dagger Class weapons.
Smith Sword Max Level: 3
Type: Passive
Description: Enables forging of Sword Class weapons.
Smith Two-handed Sword Max Level: 3
Type: Passive
Description: Enables forging of Two Handed Sword Class Weapons.
Smith Axe Max Level: 3
Type: Passive
Description: Enables forging of Axe Class Weapons.
Smith Mace Max Level: 3
Type: Passive
Description: Enables forging of Mace Class weapons.
Smith Brass Knuckle Max Level: 3
Type: Passive
Description: Enables forging of Knuckle Class weapons.
Smith Spear Max Level: 3
Type: Passive
Description: Enables forging of Spear Class weapons.
Hilt Binding Max Level: 10
Type: Passive
Description: Increase the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by SkillLV*10%.
Ore Discovery Type: Passive
Description: Increase the success rate of finding ores dropped from monsters.
Weaponry Research Max Level: 10
Type: Passive
Description: Improves weapon knowledge in order to create arms of higher quality.
Repair Type: Supportive
Target: Equipment
Description: Repair a piece of the target's damaged equipment.
Skin Tempering Max Level: 5
Type: Passive
Description: Increase your resistance to Fire and Neutral property attacks.
[Lv 1]: Fire +5%, Neutral +5%
[Lv 2]: Fire +10%, Neutral +10%
[Lv 3]: Fire +15%, Neutral +15%
[Lv 4]: Fire +20%, Neutral +20%
[Lv 5]: Fire +25%, Neutral +25%
Hammerfall Max Level: 5
Type: Offensive
Target: Ground
Requires: Axe, Mace
Description: Attempts to stun targets in 5x5 area surrounding the targeted cell. Stun duration is 5 seconds.
[Lv 1]: 30% Stun Chance
[Lv 2]: 40% Stun Chance
[Lv 3]: 50% Stun Chance
[Lv 4]: 60% Stun Chance
[Lv 5]: 70% Stun Chance
Adrenaline Rush Max Level: 5
Requires: Axe, Mace
Type: Supportive
Description: Double your attack speed.
[Lv 1]: 30 sec duration
[Lv 2]: 60 sec duration
[Lv 3]: 90 sec duration
[Lv 4]: 120 sec duration
[Lv 5]: 150 sec duration
Weapon Perfection Max Level: 5
Type: Supportive
Description: Use your mastery over weaponry to enable 50% chance to not miss your physical attacks; thus, ignoring the target's FLEE if your HIT happens to be lower.
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
Power Thrust Max Level: 5
Type: Supportive
Description: Increase your weapon's power by pushing it to its limit, raising a 0.5% chance of breaking it with every physical attack that you inflict.
[Lv 1]: ATK +10%
[Lv 2]: ATK +20%
[Lv 3]: ATK +30%
[Lv 4]: ATK +40%
[Lv 5]: ATK +50%
Maximize Power Max Level: 5
Type: Toggle / Buff
Description: Enable maximum damage on all successful physical attacks you execute, as if bearing unlimited DEX.
[Lv 1]: Drains 1% SP every 1 Second
[Lv 2]: Drains 1% SP every 2 Second
[Lv 3]: Drains 1% SP every 3 Second
[Lv 4]: Drains 1% SP every 4 Second
[Lv 5]: Drains 1% SP every 5 Second
Skid Trap Max Level: 5
Type: Trap (Hidden)
Target: Ground
Description: Set a trap which will make a target slide in the direction that the caster was facing at the moment the trap was set.
[Lv 1]: 3 cell slide, stays 10 sec
[Lv 2]: 5 cell slide, stays 20 sec
[Lv 3]: 7 cell slide, stays 30 sec
[Lv 4]: 9 cell slide, stays 40 sec
[Lv 5]: 11 cell slide, stays 50 sec
Land Mine Max Level: 5
Type: Trap (Hidden)
Target: Ground
Description: Set a trap which will explode once a target steps on it.
[Lv 1]: ATK 50%, stays 200 sec
[Lv 2]: ATK 75%, stays 160 sec
[Lv 3]: ATK 100%, stays 120 sec
[Lv 4]: ATK 125%, stays 80 sec
[Lv 5]: ATK 150%, stays 40 sec
Ankle Snare Max Level: 5
Type: Trap (Hidden)
Target: Ground
Description: Set a trap that will bind an any target that steps within 1 cell of the trap for the skill duration. A snared target cannot sit, stand or move away from the cell on which they are snared, but can use skills and items and make attacks on anyone within range.
[Lv 1]: Stays 10 secs/Snare 2 secs
[Lv 2]: Stays 20 secs/Snare 3 secs
[Lv 3]: Stays 30 secs/Snare 4 secs
[Lv 4]: Stays 40 secs/Snare 5 secs
[Lv 5]: Stays 50 secs/Snare 6 secs
Shockwave Trap Max Level: 5
Type: Trap (Hidden)
Target: Ground
Description: Set a trap that will drain (5*SkillLV)% of the SP of whoever sets it off.
[Lv 1]: 5% SP Drain, stays 5 sec
[Lv 2]: 10% SP Drain, stays 10 sec
[Lv 3]: 15% SP Drain, stays 15 sec
[Lv 4]: 20% SP Drain, stays 20 sec
[Lv 5]: 25% SP Drain, stays 25 sec
Sandman Max Level: 5
Type: Trap (Hidden)
Target: Ground
Description: Set a trap which will emit forbidden gases 3x3 area around the trap. This gas has a (10*skill_lv+30)% chance to put targets to sleep
[Lv 1]: Stays 5 secs/Sleep 2 secs
[Lv 2]: Stays 10 secs/Sleep 3 secs
[Lv 3]: Stays 15 secs/Sleep 4 secs
[Lv 4]: Stays 20 secs/Sleep 5 secs
[Lv 5]: Stays 25 secs/Sleep 6 secs
Flasher Max Level: 5
Type: Trap (Hidden)
Target: Ground
Description: Set a trap which will emit intense light, having a (10*skill_lv+30)% chance to inflict the targets 3x3 area around the trap with the Blind status.
[Lv 1]: Stays 5 secs/Blind 5 secs
[Lv 2]: Stays 10 secs/Blind 6 secs
[Lv 3]: Stays 15 secs/Blind 7 secs
[Lv 4]: Stays 20 secs/Blind 8 secs
[Lv 5]: Stays 25 secs/Blind 9 secs
Freezing Trap Max Level: 5
Type: Trap (Hidden)
Target: Ground
Description: Set a trap that kicks in a freezing jutsu at 3x3 area around the trap damaging targets and having a (3*skill_lv+35)% chance to freeze them. The damage is (100+30*SkillLV)% ATK.
[Lv 1]: Stays 5 sec/Freeze 2 secs
[Lv 2]: Stays 10 sec/Freeze 3 secs
[Lv 3]: Stays 15 sec/Freeze 4 secs
[Lv 4]: Stays 20 sec/Freeze 5 secs
[Lv 5]: Stays 25 sec/Freeze 6 secs
Blast Mine Max Level: 5
Type: Trap (Visible)
Target: Ground
Description: Set a trap that will automatically explode after a specific time period determined by the level of the skill.
[Lv 1]: Stays 25 sec
[Lv 2]: Stays 20 sec
[Lv 3]: Stays 15 sec
[Lv 4]: Stays 10 sec
[Lv 5]: Stays 5 sec
Claymore Trap Max Level: 5
Type: Trap (Visible)
Target: Ground
Description: Set a trap which will inflict splashed damage.
[Lv 1]: Stays 20 sec
[Lv 2]: Stays 40 sec
[Lv 3]: Stays 60 sec
[Lv 4]: Stays 80 sec
[Lv 5]: Stays 100 sec
Remove Trap Type: Supportive
Target: Trap
Description: Remove a trap that has been set on the ground, as well as regain that Trap.
Talkie Box Type: Trap (Hidden)
Target: Ground
Description: Set a trap which will last for 600
seconds and will display a prepared message
for the person who triggers it.
Beastbane Max Level: 10
Type: Passive
Description: Increase Attack Power against Brute and Insect monsters.
[Lv 1]: ATK +4
[Lv 2]: ATK +8
[Lv 3]: ATK +12
[Lv 4]: ATK +16
[Lv 5]: ATK +20
[Lv 6]: ATK +24
[Lv 7]: ATK +28
[Lv 8]: ATK +32
[Lv 9]: ATK +36
[Lv 10]: ATK +40
Falconry Mastery Type: Supportive
Description: Summon a Falcon.
Steel Crow Type: Passive
Description: Increase the power of your falcon.
Blitz Beat Max Level: 5
Type: Offensive
Target: Enemy
Element: Neutral
Description: Command falcon to attack a targeted enemy with 3x3 area splash damage. Damage is ((SkillLV*2+Steel Crow)*ATK/100).
Leveling this skill also increases the chance of automatic attacks from the falcon when attacking a target using a bow. In addition, there is a 0.3%*LUK chance of Blitz Beat occurring automatically when using a bow. This auto-blitz beat is lesser effective than the manual one, because full damage is split evenly between all targets affected. The falcon's attack range is equal to the level of your Vulture's Eye + 3.
[Lv 1]: 1 Falcon Hit
[Lv 2]: 2 Falcon Hit
[Lv 3]: 3 Falcon Hit
[Lv 4]: 4 Falcon Hit
[Lv 5]: 5 Falcon Hit
Detect Max Level: 4
Type: Supportive
Target: Ground
Description: Command your falcon to detect hidden targets from a distance.
[Lv 1]: 3 cell range
[Lv 2]: 5 cell range
[Lv 3]: 7 cell range
[Lv 4]: 9 cell range
Spring Trap Max Level: 5
Type: Supportive
Target: Trap
Requires: Falcon
Description: Command your falcon to remove a set trap from a skill level determined distance.
[Lv 1]: 4 cell range
[Lv 2]: 5 cell range
[Lv 3]: 6 cell range
[Lv 4]: 7 cell range
[Lv 5]: 8 cell range
Right-hand Mastery Max Level: 5
Type: Passive
Description: Recover the power of the weapon in your right hand, when equipped with dual weapons, since equipping two weapons at once reduces the Attack Power of the weapon in the right-hand to only 50%.
[Lv 1]: ATK 60%
[Lv 2]: ATK 70%
[Lv 3]: ATK 80%
[Lv 4]: ATK 90%
[Lv 5]: ATK 100%
Lefthand Mastery Max Level: 5
Type: Passive
Description: Increases the damage of the weapon in the left hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.
[Lv 1]: ATK 40%
[Lv 2]: ATK 50%
[Lv 3]: ATK 60%
[Lv 4]: ATK 70%
[Lv 5]: ATK 80%
Katar Mastery Max Level: 10
Type: Passive
Description: Increase damaged inflicted with Katar Class Weapons.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Cloaking Max Level: 10
Type: Supportive
Description: Hide yourself from your targets. You will stop regenerating HP or SP while cloaking. Cloaking may be cancelled at any time by using the skill again, getting hit, running out of SP, or by other effects. If you attack while in cloak, you will uncloak. The critical rate of the revealing attack out of cloak is doubled. At higher levels, you can move faster while cloaking.
Sonic Blow Max Level: 10
Type: Offensive
Target: Enemy
Requires: Katar
Element: Weapon Element
Description: Deliver a flurry of 8 rapid strikes that have a (10+2*SkillLV)% chance of stunning the target.
[Lv 1]: 640% ATK 12% Stun
[Lv 2]: 680% ATK 14% Stun
[Lv 3]: 720% ATK 16% Stun
[Lv 4]: 760% ATK 18% Stun
[Lv 5]: 800% ATK 20% Stun
[Lv 6]: 840% ATK 22% Stun
[Lv 7]: 880% ATK 24% Stun
[Lv 8]: 920% ATK 26% Stun
[Lv 9]: 960% ATK 28% Stun
[Lv 10]: 1000% ATK 30% Stun
Grimtooth Max Level: 5
Type: Offensive
Target: Enemy
Requires: Hiding
Element: Weapon Element
Description: Strike a target with a forbidden jutsu. May Stone Curse target upon a successful hit landing.
[Lv 1]: 120% ATK
[Lv 2]: 140% ATK
[Lv 3]: 160% ATK
[Lv 4]: 180% ATK
[Lv 5]: 200% ATK
Enchant Poison Max Level: 10
Type: Supportive
Element: Poison
Target: Player
Description: Temporarily enchant your weapon with the Poison property. You will then have a chance to Poison your targets with every physical attack.
Poison React Max Level: 10
Type: Supportive
Element: Poison
Target: Player
Description: Once this skill activated, the caster will automatically cast Envenom after receiving damage from enemy physical attacks. If the enemy uses Poison property attacks, the caster will reflect the damage instead.
Venom Dust Max Level: 10
Type: Supportive
Element: Poison
Target: Ground
Description: Contaminate a targeted area with toxin that will inflict the Poison status on targets that come into contact with it.
Venom Splasher Max Level: 10
Type: Offensive
Target: Enemy
Element: Poison
Description: When struck by this skill, the target will explode after a 5 seconds, dealing splash damage at and around them and poisoning the wounded by (4*skill_lv+10)% chance. Your Poison React will passively add 30%, multiplied by its level, to the final damage. Ignores target's FLEE.
[Lv 1]: 550% ATK
[Lv 2]: 600% ATK
[Lv 3]: 650% ATK
[Lv 4]: 700% ATK
[Lv 5]: 750% ATK
[Lv 6]: 800% ATK
[Lv 7]: 850% ATK
[Lv 8]: 900% ATK
[Lv 9]: 950% ATK
[Lv 10]: 1000% ATK
First Aid Type: Supportive
Target: Self
Description: Heal 0.001% of your maximum HP.
Play Dead Type: Supportive
Target: Self
Description: Feign death to avoid the menace of nearby targets. While playing dead, natural recovery ceases, and you lose 1% of your HP. If HP is below 25%, you immediately stop playing dead. You may stop playing dead by casting the skill again.
Moving HP Recovery Type: Passive
Description: Enable natural recovery of HP while moving. Only 25% of the HP that is naturally recovered while standing is restored during movement. The Increase Recovery skill does not affect HP Recovery While Moving.
Fatal Blow Type: Passive
Description: Allow for a chance of stunning the target when using Bash. The chance of inflicting stun increases with Bash skill level.
Auto Berserk Type: Passive
Target: Self
Description: Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified.
Arrow Crafting Type: Supportive
Target: Item
Description: Create arrows from specific items. The kind of arrow produced, as well as the amount, is determined by the items used.
Charge Arrow Type: Offensive
Target: Enemy
Element: Weapon Element
Requires: 1 Arrow
Description: Draw the bowstring to its limit to fire a volley of arrows at 150% ATK force to push the target 6 cells back.
Sprinkle Sand Type: Offensive
Element: Earth
Target: Enemy
Description: Kick sand at target inflicting 130% damage and possibly blinding or stunning them.
Back Slide Type: Supportive
Description: Quickly move backwards to position yourself safely away from threats.
Pick Stone Type: Supportive
Target: Ground
Description: Pick up a Stone from the ground.
Throw Stone Type: Offensive
Target: Enemy
Requires: 1 Stone
Description: Throw a stone at a target inflicting defense piercing damage proportional to their current HP, and having a low chance to Stun and Blind them.
Cart Revolution Type: Offensive
Target: Enemy
Description: A splashed damage attack in which a Pushcart is smashed into a target. Inflicts 150% of the damage of a normal attack in addition to extra damage from the weight of items in Pushcart.
Change Cart Type: Supportive
Description: Change Pushcart appearance. There are five different Pushcart styles that are chosen according to the character's Base Level.
Crazy Uproar Max Level: 10
Type: Supportive
Target: Caster
Description: Scream with battle vigor to increase your HP by +SkillLV% for 5 minutes. Awakens any nearby targets that are in Sleep and Deep Sleep.
Holy Light Max Level: 10
Type: Offensive
Element: Holy
Target: Enemy
Description: Summon holy light to counter evil inflicting a Holy element strike.
[Lv 1]: 125% MATK
[Lv 2]: 150% MATK
[Lv 3]: 175% MATK
[Lv 4]: 200% MATK
[Lv 5]: 225% MATK
[Lv 6]: 250% MATK
[Lv 7]: 275% MATK
[Lv 8]: 300% MATK
[Lv 9]: 325% MATK
[Lv 10]: 350% MATK
Energy Coat Max Level: 10
Type: Supportive
Description: Create a barrier of spiritual energy that will buffer physical attacks you receive. Your remaining SP, and the level of is skill, affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate.
Snatcher Max Level: 10
Type: Passive
Target: Caster
Description: Automatically steal items from monsters while attacking them. The success rate of stealing items is affected by the skill level of the Thief skill, Steal.
Steal Coin Max Level: 10
Type: Active
Target: Monster
Description: Using this skill has the chance of stealing zeny from monsters. Its success rate rises as the skill level is increased. Zeny can only be stolen once from each monster, and using this skill will draw the target monster's aggression.
Stab Max Level: 10
Type: Offensive
Target: Enemy
Requires: Dagger
Description: This attack never misses its target, and it is a critical hit. Target may begin bleeding. This skill can be used when Hiding, but it will cancel Hiding.
[Lv 1]: 340% ATK
[Lv 2]: 380% ATK
[Lv 3]: 420% ATK
[Lv 4]: 460% ATK
[Lv 5]: 500% ATK
[Lv 6]: 540% ATK
[Lv 7]: 580% ATK
[Lv 8]: 620% ATK
[Lv 9]: 660% ATK
[Lv 10]: 700% ATK
Tunnel Drive Max Level: 10
Type: Passive
Description: Enables movement while in Hiding status. Movement speed is slower than normal walk.
[Lv 1]: 26% Regular Speed
[Lv 2]: 32% Regular Speed
[Lv 3]: 38% Regular Speed
[Lv 4]: 44% Regular Speed
[Lv 5]: 50% Regular Speed
[Lv 6]: 56% Regular Speed
[Lv 7]: 72% Regular Speed
[Lv 8]: 78% Regular Speed
[Lv 9]: 74% Regular Speed
[Lv 10]: 78% Regular Speed
Raid Max Level: 5
Type: Offensive
Description: Can be used while in Hiding, but cancels Hiding after usage. Inflict a strike out of the shadow to a 5x5 area around yourself, and possibly stunning and blinding targets that are damaged.
[Lv 1]: 140% Attack, 13% Chance
[Lv 2]: 180% Attack, 16% Chance
[Lv 3]: 220% Attack, 19% Chance
[Lv 4]: 260% Attack, 22% Chance
[Lv 5]: 300% Attack, 25% Chance
Strip Weapon Max Level: 5
Type: Offensive
Target: Enemy
Description: Forcibly strip the weapon off a target. The target may immediately re-equip the gear.
[Lv 1]: 3% Success Chance
[Lv 2]: 6% Success Chance
[Lv 3]: 9% Success Chance
[Lv 4]: 12% Success Chance
[Lv 5]: 15% Success Chance
Strip Shield Max Level: 5
Type: Offensive
Target: Enemy
Description: Forcibly strip the shield off a target. The target may immediately re-equip the gear.
[Lv 1]: 3% Success Chance
[Lv 2]: 6% Success Chance
[Lv 3]: 9% Success Chance
[Lv 4]: 12% Success Chance
[Lv 5]: 15% Success Chance
Strip Armor Max Level: 5
Type: Offensive
Target: Enemy
Description: Forcibly strip the body armor off a target. The target may immediately re-equip the gear.
[Lv 1]: 3% Success Chance
[Lv 2]: 6% Success Chance
[Lv 3]: 9% Success Chance
[Lv 4]: 12% Success Chance
[Lv 5]: 15% Success Chance
Strip Helm Max Level: 5
Type: Offensive
Target: Enemy
Description: Forcibly strip the upper helm off a target. The target may immediately re-equip the gear.
[Lv 1]: 3% Success Chance
[Lv 2]: 6% Success Chance
[Lv 3]: 9% Success Chance
[Lv 4]: 12% Success Chance
[Lv 5]: 15% Success Chance
Intimidate Max Level: 5
Type: Active
Target: Enemy
Description: Strike a target and forcibly teleport them, with you, to a random location. This skill's success rate is affected by the level difference between caster and target.
Graffiti Type: Supportive
Target: Ground
Description: Scribble graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears.
Flag Graffiti Max Level: 5
Type: Supportive
Target: Guild Flag
Description: Paint graffiti over a guild's flag which will be shown instead of the guild's emblem. This skill's level affects the amount of graffiti that can be painted. Requires 1 Giant Paint Brush.
Cleaner Type: Supportive
Target: Guild Flag
Description: Remove graffiti from a guild flag
Gangster Paradise Type: Passive
Description: When more than 2 Rogues sit beside each other, they will not be attacked by monsters with the exception of Bosses.
Compulsion Discount Max Level: 5
Type: Passive
Description: Purchase items from NPC shops at lower prices.
[Lv 1]: 9% Discount
[Lv 2]: 13% Discount
[Lv 3]: 17% Discount
[Lv 4]: 21% Discount
[Lv 5]: 25% Discount
Plagiarism Type: Passive
Description: Copy the maximum level of a skill from a given list.
Axe Mastery Max Level: 10
Type: Passive
Description: Increase damage inflicted with Axe Class Weapons.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Learning Potion Max Level: 10
Type: Passive
Description: Increase effectiveness of created potions, as well as increase potion creation success rate.
Pharmacy Max Level: 10
Type: Supportive
Description: Enables manufacturing of potion and chemical. The correct Potion Creation Guide is needed for the manufacture of specific potions.
Wildfire Max Level: 5
Type: Active
Element: Fire
Target: Ground
Description: Target an area and set it on fire by throwing a a wildfire molotov. The flames have a chance of inflicting Burning status and a (0.05*SkillLV)% chance of breaking the weapons of damaging targets.
[Lv 1]: 120% ATK
[Lv 2]: 140% ATK
[Lv 3]: 160% ATK
[Lv 4]: 180% ATK
[Lv 5]: 200% ATK
Acid Terror Max Level: 5
Type: Offensive
Target: Enemy
Description: Throw a concoction of corrosive acid at a target, having a (0.05*SkillLV)% chance of damaging the target's armor. This skill ignores defense, and hits regardless of target FLEE.
Potion Pitcher Max Level: 5
Type: Supportive
Target: Single Ally
Description: Throw a potion to an ally that will immediately take effect. Skill level determines the type of potion thrown, so increasing this skill's level makes more kinds of potions usable with this skill.
[Lv 1]: Red Potion
[Lv 2]: Orange Potion
[Lv 3]: Yellow Potion
[Lv 4]: White Potion
[Lv 5]: Blue Potion
Bio Cannibalize Max Level: 5
Type: Supportive
Target: Ground
Description: Summon a man-eater plant, that aids you and attack non-friendly targets, to a targeted cell. Plants will disappear after the skill's duration. More plants can be summoned, with more power, with higher skill levels.
[Lv 1]: Summon up to 1/50 HP
[Lv 2]: Summon up to 2/100 HP
[Lv 3]: Summon up to 3/150 HP
[Lv 4]: Summon up to 4/200 HP
[Lv 5]: Summon up to 5/250 HP
Summon Marine Sphere Max Level: 5
Type: Support
Target: Ground
Description: Summon a Marine Sphere to a targeted cell (maximum of 3 out simultaneously). Marine Spheres will
self-destruct after being triggered, and deals damage influenced by their HP at the time of self-destruction.
[Lv 1]: 200,000 HP
[Lv 2]: 400,000 HP
[Lv 3]: 600,000 HP
[Lv 4]: 800,000 HP
[Lv 5]: 1,000,000 HP
Chemical Protection Weapon Max Level: 5
Type: Supportive
Target: Ally
Description: Protect a targeted ally's Weapon from damage in battle for a set duration. Each cast requires 1 Glistening Coat.
Chemical Protection Shield Max Level: 5
Type: Supportive
Target: Ally
Description: Protect a targeted ally's Shield from damage in battle for a set duration. Each cast requires 1 Glistening Coat.
Chemical Protection Armor Max Level: 5
Type: Supportive
Target: Ally
Description: Protect a targeted ally's Armor from damage in battle for a set duration. Each cast requires 1 Glistening Coat.
Chemical Protection Helm Max Level: 5
Type: Supportive
Target: Ally
Description: Protect a targeted ally's Headgear from damage in battle for a set duration. Each cast requires 1 Glistening Coat.
Bioethics Type: Passive
Description: A skill that is fundamental in enabling the creation of Homunculus.
Biotechnology Type: Passive
Description: Research biotechnology in order to increase Homunculus creation success rate and Homunculus Max HP.
Creature Creation Type: Supportive
Description: Creates Embryo. Skill level affects the chance of success.
Cultivation Type: Supportive
Description: Develop an Embryo so that it grows into a Homunculus. Skill level affects the chance of success. Cultivation cannot be used when the caster already has a Homunculus present.
Flame Control Type: Passive
Description: Increase the chance of success when using the Cultivation skill, as well as resistance to the Fire property.
Call Homunculus Type: Supportive
Description: Createa Homunculus of your choice, or summon your existing Homunculus. The death of your homunuculus will immediately halve your current HP. If your existing Homunculus has died, you must use Revive Homunculus to restore them first.
Rest Type: Supportive
Description: Vaporize your Homunculus into its essence. The vaporized Homunculus is fully healed. The vaporized Homunculus can be restored using Call Homunculus.
Drillmaster Type: Passive
Description: Increase the Attack Power of Homunculi.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Heal Homunculus Type: Supportive
Target: Homunculus
Description: Heal a Homunculus with an amount of HP equivalent to that of the Healskill.
Revive Homunculus Max Level: 5
Type: Supportive
Target: Homunculus
Description: Revive your Homunculus.
[Lv 1]: 20% HP
[Lv 2]: 40% HP
[Lv 3]: 60% HP
[Lv 4]: 80% HP
[Lv 5]: 100% HP
Faith Max Level: 10
Type: Passive
Description: Increase your total health and resistance to Holy attacks.
[Lv 1]: +2% MaxHP, 5% Resist
[Lv 2]: +4% MaxHP, 10% Resist
[Lv 3]: +6% MaxHP, 15% Resist
[Lv 4]: +8% MaxHP, 20% Resist
[Lv 5]: +10% MaxHP, 25% Resist
[Lv 6]: +12% MaxHP, 30% Resist
[Lv 7]: +14% MaxHP, 35% Resist
[Lv 8]: +16% MaxHP, 40% Resist
[Lv 9]: +18% MaxHP, 45% Resist
[Lv 10]: +20% MaxHP, 50% Resist
Auto Guard Max Level: 10
Type: Toggle / Buff
Target: Self
Requires: Shield
Description: Gives you the ability to completely block attacks.
[Lv 1]: 5% Chance,
[Lv 2]: 10% Chance,
[Lv 3]: 14% Chance,
[Lv 4]: 18% Chance,
[Lv 5]: 21% Chance,
[Lv 6]: 24% Chance,
[Lv 7]: 26% Chance,
[Lv 8]: 28% Chance,
[Lv 9]: 29% Chance,
[Lv 10]: 0% Chance,
Shield Charge Max Level: 5
Type: Offensive
Target: Enemy
Requires: Shield
Description: Hit a target with your shield damaging, knocking back, and possibly stunning them.
[Lv 1]: 120% ATK, 20% Stun, push 5 cells
[Lv 2]: 140% ATK, 25% Stun, push 6 cells
[Lv 3]: 160% ATK, 30% Stun, push 7 cells
[Lv 4]: 180% ATK, 35% Stun, push 8 cells
[Lv 5]: 200% ATK, 40% Stun, push 9 cells
Shield Boomerang Max Level: 5
Type: Offensive
Target: Enemy
Requires: Shield
Description: Boomerang your shield at the target.
[Lv 1]: 160% ATK, Range 3
[Lv 2]: 220% ATK, Range 5
[Lv 3]: 280% ATK, Range 7
[Lv 4]: 340% ATK, Range 9
[Lv 5]: 400% ATK, Range 11
Reflect Shield Max Level: 10
Type: Supportive
Requires: Shield
Description: Enchant your shield enabling you to reflect a portion of the damage dealt to you from physical short-range attacks back to the attacker.
[Lv 1]: 13% Reflect
[Lv 2]: 16% Reflect
[Lv 3]: 19% Reflect
[Lv 4]: 22% Reflect
[Lv 5]: 25% Reflect
[Lv 6]: 28% Reflect
[Lv 7]: 31% Reflect
[Lv 8]: 34% Reflect
[Lv 9]: 37% Reflect
[Lv 10]: 40% Reflect
Holy Cross Max Level: 10
Type: Offensive
Target: Enemy
Element: Holy
Description: Hit a target with a cross-shaped double Holy attack, having (3*SkillLV)% chance to blind them.
[Lv 1]: 135% ATK
[Lv 2]: 170% ATK
[Lv 3]: 205% ATK
[Lv 4]: 240% ATK
[Lv 5]: 275% ATK
[Lv 6]: 310% ATK
[Lv 7]: 345% ATK
[Lv 8]: 380% ATK
[Lv 9]: 415% ATK
[Lv 10]: 350% ATK
Grand Cross Max Level: 10
Type: Offensive
Target: Ground
Element: Holy
Description: Summon a cross of holy light on the ground around yourself, inflicting three hits of (100+40*SkillLV)% (ATK+MATK) Holy damage per hit, to all targets within or approaching the light. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster.
Devotion Max Level: 5
Type: Supportive
Target: Ally
Description: Protect a friendly by receiving all damage intended for them. The skill is canceled if the friendly moves out of your range, or dies.
[Lv 1]: 30 sec duration, 1 ally
[Lv 2]: 45 sec duration, 2 allies
[Lv 3]: 60 sec duration, 3 allies
[Lv 4]: 75 sec duration, 4 allies
[Lv 5]: 90 sec duration, 5 allies
Providence Max Level: 5
Type: Supportive
Target: All, but Self
Description: Place a guardian blessing on the target enabling them to recover (0.2%*SkillLV) of their health, every second, for 10 seconds.
Defender Max Level: 5
Type: Toggle / Buff
Requires: Shield
Description: Reduce damage received from long-range physical attacks at the cost of reduced attack and movement speed for the skill's duration.
[Lv 1]: -10% DMG/-5% ASPD/60 sec duration
[Lv 2]: -20% DMG/-5% ASPD/120 sec duration
[Lv 3]: -30% DMG/-5% ASPD/180 sec duration
[Lv 4]: -40% DMG/-5% ASPD/240 sec duration
[Lv 5]: -50% DMG/-5% ASPD/300 sec duration
Spear Quicken Max Level: 10
Type: Active
Requires: Spear
Description: Increases attack speed when using a spear.
[Lv 1]: +21% ASPD, 30 sec
[Lv 2]: +22% ASPD, 60 sec
[Lv 3]: +23% ASPD, 90 sec
[Lv 4]: +24% ASPD, 120 sec
[Lv 5]: +25% ASPD, 150 sec
[Lv 6]: +26% ASPD, 180 sec
[Lv 7]: +27% ASPD, 210 sec
[Lv 8]: +28% ASPD, 240 sec
[Lv 9]: +29% ASPD, 270 sec
[Lv 10]: +30% ASPD, 300 sec
Iron Hand Max Level: 10
Divine Protection 10
Type: Passive
Description: Increase damage with bare hands and Knuckle Class Weapons.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Spirit Recovery Max Level: 5
Type: Passive
Description: Restore additional HP and SP every 10 sec, while sitting.
Call Spirits Max Level: 5
Type: Supportive
Description: Summon a Spirit Sphere, which can be used to amplify different skill abilities. Each spirit sphere adds 3 ATK
Absorb Sprits Type: Supportive
Description: Use up all spirit spheres and regains 30 SP per sphere. This can also be used to drain another target's spheres.
Triple Attack Max Level: 10
Type: Passive
Description: Begin automatically having a chance of delivering a triple attack while meleeing targets.
[Lv 1]: 50% Chance for 110% ATK
[Lv 2]: 45% Chance for 130% ATK
[Lv 3]: 40% Chance for 160% ATK
[Lv 4]: 35% Chance for 200% ATK
[Lv 5]: 30% Chance for 250% ATK
[Lv 6]: 25% Chance for 310% ATK
[Lv 7]: 20% Chance for 380% ATK
[Lv 8]: 15% Chance for 460% ATK
[Lv 9]: 10% Chance for 550% ATK
[Lv 10]: 5% Chance for 650% ATK
Body Relocation Type: Supportive
Target: Ground
Requires: Spirit Sphere, Critical Explosion
Description: Instantly teleport to a targeted cell if there are no obstacles between the destination and yourself. Each cast requires 1 Spirit Sphere when not in Critical Explosion status.
Dodge Max Level: 10
Call Spirits 5
Type: Passive
Description: Increase FLEE rate by +2% per SkillLV.
Investigate Max Level: 5
Type: Offensive
Target: Enemy
Requires: 1 Spirit Sphere
Description: Shoot a defense-piercing chakra needle at the target that never misses and inflicts (100 + 150*SkillLV)% ATK damage, boosted further by your INT.
[Lv 1]: 250% ATK
[Lv 2]: 400% ATK
[Lv 3]: 550% ATK
[Lv 4]: 700% ATK
[Lv 5]: 850% ATK
Finger Offensive Max Level: 5
Type: Offensive
Target: Enemy
Requires: Spirit Spheres
Description: Attack a target by throwing your spirit spheres at them, inflicting (125+25*SkillLV)% ATK per sphere. Skill level affects number of spheres that can be thrown.
[Lv 1]: 150% ATK/1 Sphere
[Lv 2]: 175% ATK/2 Spheres
[Lv 3]: 200% ATK/3 Spheres
[Lv 4]: 225% ATK/4 Spheres
[Lv 5]: 250% ATK/5 Spheres
Steel Body Max Level: 5
Type: Supportive
Requires: 5 Spirit Spheres
Description: Temporarily maximize your defense and magic defense,at the cost of decreased movement, attack speed. and versatility. While in steel mode, only Body Relocation, Dangerous Soul Collect, and Explosion Spirits can be used.
Blade Stop Max Level: 5
Type: Supportive
Description: Immobilize both the caster and an enemy until either one of them dies. Leveling this skill allows the use of other skills during the Blade Stop status. Ineffective against Boss monsters. Each cast requires 1 Spirit Sphere.
Duration and Skills Enabled in Blade Stop Status according to skill level:
[Lv 1]: 20 sec
[Lv 2]: 30 sec, Finger Offensive enabled
[Lv 3]: 40 sec, Investigate enabled
[Lv 4]: 50 sec, Chain Combo enabled
[Lv 5]: 60 sec, Asura Strike enabled;
Caster must be in Critical Explosion state and have at least 4 Spirit Spheres to use Asura Strike.
Critical Explosion Max Level: 5
Type: Supportive
Requires: 5 Spirit Spheres
Description: Temporarily increase your critical rate and attack power for a period of time. During the Critical Explosion status natural recovery of SP is reduced by 50%.
Asura Strike Max Level: 5
Type: Offensive
Target: Enemy
Requires: 5 Spirit Spheres, Critical Explosion
Description: Inflict devastating damage by consuming the caster's remaining SP. After using Asura Strike, the Critical Explosion status is automatically canceled and will be unable to restore SP for 10 seconds.
Chain Combo Max Level: 5
Type: Offensive
Target: Enemy
Description: Only usable during Triple
Attack delay. Spin a target while attacking the enemy with a combo hit. This skill can be followed up with Combo Finish.
Combo Finish Max Level: 5
Type: Offensive
Target: Enemy
Description: Only usable during Chain Combo delay. This skill can be followed up with the Asura Strike skill if the user is in Critical Explosion state and has summoned at least 4 Spirit Spheres. Each cast requires 1 Spirit Sphere.
Advanced Book Max Level: 10
Type: Passive
Description: Increase Attack Speed and damage with Book Class Weapons.
[Lv 1]: ATK +3, Aspd +0.5%
[Lv 2]: ATK +6, Aspd +1%
[Lv 3]: ATK +9, Aspd +1.5%
[Lv 4]: ATK +12, Aspd +2%
[Lv 5]: ATK +15, Aspd +2.5%
[Lv 6]: ATK +18, Aspd +3%
[Lv 7]: ATK +21, Aspd +3.5%
[Lv 8]: ATK +24, Aspd +4%
[Lv 9]: ATK +27, Aspd +4.5%
[Lv 10]: ATK +30, Aspd +5%
Cast Cancel Max Level: 5
Type: Supportive
Description: Only usable while casting a magic spell. Immediately cancel a spell, allowing the caster to take another action without any delay.
Magic Rod Max Level: 5
Type: Supportive
Description: After casting this skill, and given a limited time window, you absorb the next single-target magic spell casted on you, and instead of being damaged, you to recover a portion of the countered spell's SP cost. Other movements after casting automatically end the time window.
[Lv 1]: 0.4 sec time window/20% SP absorbed
[Lv 2]: 0.6 sec time window/40% SP absorbed
[Lv 3]: 0.8 sec time window/60% SP absorbed
[Lv 4]: 1.0 sec time window/80% SP absorbed
[Lv 5]: 1.2 sec time window/100% SP absorbed
Spell Breaker Max Level: 5
Type: Supportive
Target: Enemy
Description: Interrupt a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce 2% of the enemy's HP. At skill 5 and above, half of this HP damage is absorbed by the caster. HP cannot be drained from Boss monsters and WoE Guardians, but this skill does have 10% chance of interrupting Boss monster spells.
Free Cast Max Level: 10
Type: Passive
Description: Enable movement and attacking during the casting of magic spells.
Auto Skill Max Level: 4
Type: Supportive
Description: Auto Cast a target skill by a certain chance while battling targets with regular physical attacks. Skills that are auto cast through Auto Skill only consume 2/3 of the required SP. Skills that are not learned by the caster can't be cast. The level of the skill cast by Auto Skill is randomly determined and limited to the highest level learned by the caster.
[Lv 1]: +10% chance
[Lv 2]: +20% chance
[Lv 3]: +30% chance
[Lv 4]: +40% chance
Flame Launcher Max Level: 10
Type: Supportive
Target: Target
Description: Change a friendly target's weapon element to Fire for the skill duration. If the target's weapon is already endowed with a dissimilar, or opposite element via skill, this skill will fail (this restriction does not apply to yourself).
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
[Lv 6]: 30 sec duration
[Lv 7]: 35 sec duration
[Lv 8]: 40 sec duration
[Lv 9]: 45 sec duration
[Lv 10]: 50 sec duration
Frost Weapon Max Level: 10
Type: Supportive
Target: Target
Description: Change a target's weapon element to Water for the skill duration. If the target's weapon is already endowed with a dissimilar, or opposite element via skill, this skill will fail (this restriction does not apply to yourself).
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
[Lv 6]: 30 sec duration
[Lv 7]: 35 sec duration
[Lv 8]: 40 sec duration
[Lv 9]: 45 sec duration
[Lv 10]: 50 sec duration
Lightning Loader Max Level: 10
Type: Supportive
Target: Target
Description: Change a friendly target's weapon element to Wind for the skill duration. If the target's weapon is already endowed with a dissimilar, or opposite element via skill, this skill will fail (this restriction does not apply to yourself).
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
[Lv 6]: 30 sec duration
[Lv 7]: 35 sec duration
[Lv 8]: 40 sec duration
[Lv 9]: 45 sec duration
[Lv 10]: 50 sec duration
Seismic Weapon Max Level: 10
Type: Supportive
Target: Target
Description: Change a friendly target's weapon element to Earth for the skill duration. If the target's weapon is already endowed with a dissimilar, or opposite element via skill, this skill will fail (this restriction does not apply to yourself).
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
[Lv 6]: 30 sec duration
[Lv 7]: 35 sec duration
[Lv 8]: 40 sec duration
[Lv 9]: 45 sec duration
[Lv 10]: 50 sec duration
Dragonology Max Level: 5
Type: Passive
Description: Increase resistance and damage against Dragon monsters. Mastering this skill will add +3 INT.
Volcano Max Level: 5
Type: Supportive
Element: Fire
Target: Ground
Description: Enchant an area on the ground so that it will amplify all Fire attacks and the attack power of Fire targets in its range.
[Lv 1]: +10% Fire Damage/+5% ATK
[Lv 2]: +14% Fire Damage/+10% ATK
[Lv 3]: +17% Fire Damage/+15% ATK
[Lv 4]: +19% Fire Damage/+20% ATK
[Lv 5]: +20% Fire Damage/+25% ATK
Deluge Max Level: 5
Type: Supportive
Target: Ground
Description: Enchant an area on the ground so that it will amplify all Water attacks and the health of Water targets in its range.
This area will also enable the use of Water Ball.
[Lv 1]: +10% Water Damage/+5% Max HP
[Lv 2]: +14% Water Damage/+10% Max HP
[Lv 3]: +17% Water Damage/+15% Max HP
[Lv 4]: +19% Water Damage/+20% Max HP
[Lv 5]: +20% Water Damage/+25% Max HP
Violent Gale Max Level: 5
Type: Supportive
Target: Ground
Description: Enchant an area on the ground so that it will amplify all Wind attacks and the FLEE of Wind targets in its range.
[Lv 1]: +10% Wind Damage/+5% FLEE
[Lv 2]: +14% Wind Damage/+10% FLEE
[Lv 3]: +17% Wind Damage/+15% FLEE
[Lv 4]: +19% Wind Damage/+20% FLEE
[Lv 5]: +20% Wind Damage/+25% FLEE
Land Protector Max Level: 5
Type: Supportive
Target: Ground
Description: Cleanse and shield an area of all area spells. Skills that target the ground, other than Ganbantein, are not effective within the area.
[Lv 1]: Area 7x7 cells/10 sec duration
[Lv 2]: Area 7x7 cells/20 sec duration
[Lv 3]: Area 9x9 cells/30 sec duration
[Lv 4]: Area 9x9 cells/40 sec duration
[Lv 5]: Area 11x11 cells/50 sec duration
Dispell Max Level: 5
Type: Supportive
Target: Enemy
Description: Cast a cleansing spell on the target that has a chance of canceling all status effects that have been acquired by the target (several exceptions apply).
[Lv 1]: 60% Success Rate
[Lv 2]: 70% Success Rate
[Lv 3]: 80% Success Rate
[Lv 4]: 90% Success Rate
[Lv 5]: 100% Success Rate
Abracadabra Max Level: 10
Type: Undefined
Target: Undefined
Description: Cast a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra. Each cast requires 2 Yellow Gemstones.
Mono Cell Type: Active
Target: Enemy
Description: Transmogrify a target into a Poring for the skill's duration. This skill is exclusively cast through Abracadabra.
Class Change Type: Active
Target:Enemy
Description: Transmogrify a target into a Boss monster for the skill's duration. This skill is exclusively cast through Abracadabra.
Summon Monster Type: Active
Target:Enemy
Description: Same ability as the Dead Branch item.
Note: Exclusive skill that can be cast through Abracadabra.
Reverse Orcish Type: Active
Target:Automatically casts on its user
Description: Transform caster's face into an Orc for a set period.
Note: Exclusive skill that can be cast through Abracadabra.
Grim Reaper Type: Active
Target: Enemy
Description: Deliver instant death to a target.
Note: Exclusive skill that can be cast through Abracadabra.
Fortune Type: Active
Target: Enemy
Description: Gain as much zeny as a target's level multiplied by 100.
Note: Exclusive skill that can be cast through Abracadabra.
Taming Monster Type: Active
Target:Enemy
Description: Tame a tamable monster without the required item.
Note: Exclusive skill that can be cast through Abracadabra.
? Type: Active
Target:Enemy
Description: Target shows a emotion [?].
Note: Exclusive skill that can be cast through Abracadabra.
Gravity Type: Active
Target:Automatically casts on its user
Description: Gravity logo appears on the head of caster.
Note: Exclusive skill that can be cast through Abracadabra.
Level Up Type: Active
Target:Automatically casts on its user
Description: Automatically level up the caster.
Note: Exclusive skill that can be cast through Abracadabra.
Instant Death Type: Active
Target:Automatically casts on its user
Description: Kills the caster. Caster will lose EXP points.
Note: Exclusive skill that can be cast through Abracadabra.
Full Recovery Type: Active
Target:Automatically casts on its user
Description: Recover full HP and SP, and cure all abnormal status.
Note:Exclusive skill that can be cast through Abracadabra.
Coma Type: Active
Target:Automatically casts on its user
Description: Reduce the caster's HP and SP down to 1.
Note: Exclusive skill that can be cast through Abracadabra.
Adaptation to Circumstances Type: Supportive
Description: Immediately stop the current Dance or Song spell. The Encore skill cannot be used to repeat this.
Encore Type: Supportive
Description: Recast the previous Song or Dance that was performed. Skills cast by Encore consume only half of the required SP.
Lullaby Type: Ensemble Skill
Description: Cast an area that has the chance of causing the Sleep effect on targets within its range. Ineffective against Boss monsters.
Mr. Kim A Rich Man Max Level: 5
Type: Ensemble Skill
Description: Cast an area that increases the EXP rewarded for defeating monsters within its range.
Eternal Chaos Type: Ensemble Skill
Description: Cast an area in which the Defense of all characters and monsters within its range will be reduced to 0.
Drum of Battlefield Max Level: 5
Type: Ensemble Skill
Description: Increase ATK and DEF of Party Members within skill range.
The Ring of Nibelungen Max Level: 5
Type: Ensemble Skill
Description: Cast an area that will amplify Party Member's Weapon's damage.
Loki's Wail Type: Ensemble Skill
Description: Cast an area in which skills and magic spells are disabled. Ineffective against Boss monsters.
Into the Abyss Type: Ensemble Skill
Description: Cast an area in which Party Members can use certain skills without any Gemstone requirement.
Invulnerable Siegfried Max Level: 5
Type: Ensemble Skill
Description: Cast an area that will endow resistance to every element by a set amount, as well as 50% tolerance to all abnormal statuses, for every Party Member within its range.
[Lv 1]: +60% Elemental Resistance
[Lv 2]: +65% Elemental Resistance
[Lv 3]: +70% Elemental Resistance
[Lv 4]: +75% Elemental Resistance
[Lv 5]: +80% Elemental Resistance
Musical Lesson Max Level: 10
Type: Passive
Description: Increase the damage of Musical Instrument Class Weapons, as well as the quality and Movement Speed of Play Skills.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Musical Strike Max Level: 5
Type: Active
Target: Enemy
Description: Fire a powerful volley of arrows, even while using Play skills, by using an instrument. The Arrow's property determines the property of this attack.
Dissonance Max Level: 5
Type: Active
Description: Continuously inflict damage to targets within the skill's range for skill duration.
Frost Joke Max Level: 5
Type: Active
Description: Freeze all targets within the caster's view. Skill's level affects the chance of freezing targets. However, the caster's Party Members also have a low chance of being frozen.
Whistle Max Level: 10
Type: Supportive
Description: Increase the FLEE and Perfect Dodge rate of all the players within the skill's range for skill duration.
Assassin Cross of Sunset Max Level: 10
Type: Supportive
Description: Increase the Attack Speed of all players within the skill's range. This skill will have no effect on characters using long range attacks, as well as characters in certain statuses such as Two-Hand Quicken and Adrenaline Rush.
Poem of Bragi Max Level: 10
Type: Supportive
around the caster
Description: Reduce skill casting time and delay for all players within the skill's range.
Apple of Idun Max Level: 10
Type: Supportive
Description: Increase the Max HP of any Party Members within the skill's range, as well as regenerate their HP over time.
Dancing Lesson Max Level: 10
Type: Passive
Description: Increase the damage of Whip Class Weapons, as well as the quality and Movement Speed of Dance skills.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Throw Arrow Max Level: 5
Type: Active
Target: Enemy
Description: Throw a powerful volley of arrows, even while using Dance skill, by using a whip. The Arrow's property determines the property of this attack.
Ugly Dance Max Level: 5
Type: Active
Description: Continuously reduce the SP of targets within Ugly Dance's range.
Scream Max Level: 5
Type: Active
Description: Inflict the Stun status to targets within the caster's view with a low chance of also causing the Stun status to Party Members.
Humming Max Level: 10
Type: Active
Description: Increase the Accuracy Rate of all players within the range of Humming.
Forget Me Not Max Level: 10
Type: Supportive
around the caster
Description: Decrease ASPD and Movement Speed of all targets that are within this skill's range. Forget Me Not will also cancel any statuses that increase Movement and Attack Speed for skill duration.
Fortune's Kiss Max Level: 10
Type: Supportive
around the caster
Description: Increase the Critical Attack rate of all players within this skill's range.
Service For You Max Level: 10
Type: Supportive
around the caster
Description: Increase the Max SP of Party Members within this skill's range, as well as reduce their SP consumption for skills.
Partner Care I Type: Partner Skill
Description: Restore your spouse's HP by consuming an amount of HP equal to 10% of your Max HP. This skill cannot be used when remaining HP is less than 10% of Max HP.
Partner Care II Type: Partner Skill
Description: Restore your partner's SP by consuming an amount of SP equal to 10% of your Max SP. This skill cannot be used when remaining SP is less than 10% of Max SP.
Call Partner Type: Partner Skill
Description: Summon your partner to your current location. This skill is disabled in certain places, such as WoE areas.
Throw Tomahawk Description: Boomerang your tomahawk at a target inflicting two-hits of 300% ATK. Ignores the target's flee.
Aura Blade Max Level: 5
Type: Supportive
Description: Enchant your equipped weapon with an aura that grants you additional attack power at the cost of accuracy.
[Lv 1]: ATK +5% /Hit -5%
[Lv 2]: ATK +10%/Hit -10%
[Lv 3]: ATK +15%/Hit -15%
[Lv 4]: ATK +20%/Hit -20%
[Lv 5]: ATK +25%/Hit -25%
Parry Max Level: 10
Type: Supportive
Requires: Two-Handed Sword
Description: Block physical attacks using your two-handed sword.
[Lv 1]: Block +23%
[Lv 2]: Block +26%
[Lv 3]: Block +29%
[Lv 4]: Block +32%
[Lv 5]: Block +35%
[Lv 6]: Block +38%
[Lv 7]: Block +41%
[Lv 8]: Block +44%
[Lv 9]: Block +47%
[Lv 10]: Block +50%
Concentration Max Level: 5
Type: Supportive
Description: When activated, this skill endows the caster with the Endure and increased attack power and accuracy, but will also reduce defence.
[Lv 1]: Hit +2%, ATK +5%, DEF -5%
[Lv 2]: Hit +4%, ATK +10%, DEF -10%
[Lv 3]: Hit +6%, ATK +15%, DEF -15%
[Lv 4]: Hit +8%, ATK +20%, DEF -20%
[Lv 5]: Hit +10%, ATK +25%, DEF -25%
Tension Relax Type: Supportive
Description: Sit and recover HP at a higher rate than normal.
Frenzy Type: Supportive
Description: Use the power of rage to increase Movement Speed and double ATK and MATK. However, this skill will halve your Flee and inhibit item use and support from healing skills.
Assumptio Max Level: 10
Type: Supportive
Description: Recite a blessing that provides 35 damage reduction for a limited amount of time. Cannot be used in conjunction with Kyrie Eleison.
[Lv 1]: 20 sec duration
[Lv 2]: 40 sec duration
[Lv 3]: 60 sec duration
[Lv 4]: 80 sec duration
[Lv 5]: 100 sec duration
[Lv 6]: 120 sec duration
[Lv 7]: 140 sec duration
[Lv 8]: 160 sec duration
[Lv 9]: 180 sec duration
[Lv 10]: 200 sec duration
Basilica Max Level: 5
Type: Supportive
Description: Summon a force field blocking all threats from entering its range. The force field drains 1% of your HP every second and disables your movement while it remains on. If your HP falls below 25%, the the force field will immediately vanish. Basilica cannot be cast if there is an obstacle/player within its casting area.
[Lv 1]: 4 sec duration
[Lv 2]: 8 sec duration
[Lv 3]: 12 sec duration
[Lv 4]: 16 sec duration
[Lv 5]: 20 sec duration
Meditation Max Level: 10
Type: Passive
Description: Increases your SP recovery, Max SP, and the potency of your Heal.
[Lv 1]: MaxSP +1%, SP Rec +3%, Heal + 2%
[Lv 2]: MaxSP +2%, SP Rec +6%, Heal + 4%
[Lv 3]: MaxSP +3%, SP Rec +9%, Heal + 6%
[Lv 4]: MaxSP +4%, SP Rec +12%, Heal + 8%
[Lv 5]: MaxSP +5%, SP Rec +15%, Heal + 10%
[Lv 6]: MaxSP +6%, SP Rec +18%, Heal + 12%
[Lv 7]: MaxSP +7%, SP Rec +21%, Heal + 14%
[Lv 8]: MaxSP +8%, SP Rec +24%, Heal + 16%
[Lv 9]: MaxSP +9%, SP Rec +27%, Heal + 18%
[Lv 10]: MaxSP +10%, SP Rec +30%, Heal + 20%
Soul Drain Max Level: 10
Type: Passive
Description: Every time you kill an enemy using spells, you will receive a certain amount of SP back, depending on the monster level. The formula is MonsterLV x Drain. The Drain amount is (95+15*SkillLV)% (e.g. killing a LV 20 Enemy with a LV 5 Soul Drain will give you 34 SP). This skill also increases your Maximum SP by 2% per SkillLV. The SP drain only works for targeted spells, not area spells. Depend on monster's level.
[Lv 1]: MaxSP +2%
[Lv 2]: MaxSP +4%
[Lv 3]: MaxSP +6%
[Lv 4]: MaxSP +8%
[Lv 5]: MaxSP +10%
[Lv 6]: MaxSP +12%
[Lv 7]: MaxSP +14%
[Lv 8]: MaxSP +16%
[Lv 9]: MaxSP +18%
[Lv 10]: MaxSP +20%
Magic Crasher Type: Active
Description: You do an attack that calculates damage using your MATK instead of ATK but is decreased using enemy's DEF, not MDEF. This skills overall damage is affected by cards you have in your weapon, weapon element, size and element of the target and it might miss depending on your DEX.
Mystical Amplification Max Level: 10
Type: Supportive
Description: Amplify the Magic Attack Power of the next magic skill that is cast.
[Lv 1]: Matk +5%
[Lv 2]: Matk +10%
[Lv 3]: Matk +15%
[Lv 4]: Matk +20%
[Lv 5]: Matk +25%
[Lv 6]: Matk +30%
[Lv 7]: Matk +35%
[Lv 8]: Matk +40%
[Lv 9]: Matk +45%
[Lv 10]: Matk +50%
Pressure Max Level: 5
Type: Active
Description: Strike the target with a divine crucifix to inflict defense-ignoring damage influenced by SkillLV, and target health and magic defence.
Sacrifice Max Level: 5
Type: Active
Description: Enhance the damage of your next regular physical attack after activating this skill. The attack enhanced by Sacrifice depletes 9% of your maximum health and inflicts damage equal to the amount of health lost to the target.
Gospel Max Level: 10
Type: Toggle / Supportive
Description: Chant an angelic hymn that cleanses all others that reside within the skill range, of ill-effects every 10 seconds. You become immobilized while chanting. The skill is cancelled if you are muted.
Palm Strike Max Level: 5
Type: Offensive
Requires: Critical Explosion
Description: Concentrate chakra in your palms and deliver the target a strike that damages and causes a delayed 3-cell knockback. This skill can only be used during the Critical Explosion status.
[Lv 1]: ATK +300%
[Lv 2]: ATK +400%
[Lv 3]: ATK +500%
[Lv 4]: ATK +600%
[Lv 5]: ATK +700%
Tiger Fist Max Level: 5
Type: Offensive
Description: A combo skill that can be cast after using Chain Combo. An enemy hit by this skill is immobilized for a short period of time. Each cast requires 1 Spirit Sphere.
[Lv 1]: ATK +140%, Freezing Chance 20%
[Lv 2]: ATK +240%, Freezing Chance 30%
[Lv 3]: ATK +340%, Freezing Chance 40%
[Lv 4]: ATK +440%, Freezing Chance 50%
[Lv 5]: ATK +540%, Freezing Chance 60%
Chain Crush Combo Max Level: 10
Type: Offensive
Description: A combo skill that can be cast after using Combo Finish. Tiger Fist cannot be used after this skill, although it can be followed up with Asura Strike. Each cast requires 2 Spirit Spheres.
[Lv 1]: ATK +500%
[Lv 2]: ATK +600%
[Lv 3]: ATK +700%
[Lv 4]: ATK +800%
[Lv 5]: ATK +900%
[Lv 6]: ATK +1000%
[Lv 7]: ATK +1100%
[Lv 8]: ATK +1200%
[Lv 9]: ATK +1300%
[Lv 10]: ATK +1400%
Indulge Type: Supportive
Target: Self
Description: Consume 10% of your maximum health to restore 50% of your maximum SP.
Soul Change Type: Supportive
Description: Exchange your remaining SP with a target's.
Soul Burn Max Level: 5
Type: Offensive
Description: Cast black magic to deal damage according to the target's SP and enhanced by SkillLV.
Advanced Katar Mastery Max Level: 5
Type: Passive
Description: Enhance the damage inflicted with Katar Class Weapons.
[Lv 1]: ATK +12%
[Lv 2]: ATK +14%
[Lv 3]: ATK +16%
[Lv 4]: ATK +18%
[Lv 5]: ATK +20%
Enchant Deadly Poison Max Level: 5
Type: Supportive
Description: Enchant your weapon with toxicants that can severely poison targets by a high chance when attacking them, causing their HP to gradually decline for the suffering duration. Your weapon will also inflict 200% ATK Poison property bonus damage.
[Lv 1]: last 10 seconds
[Lv 2]: last 20 seconds
[Lv 3]: last 30 seconds
[Lv 4]: last 40 seconds
[Lv 5]: last 50 seconds
Soul Destroyer Max Level: 10
Type: Offensive
Description: Inflict a ranged, hybrid, physical/magical damage to a target. The magic portion formula is as follows: (500 + (0~?~500) + 5 * SkillLV * INT)
[Lv 1]: 100% ATK
[Lv 2]: 200% ATK
[Lv 3]: 300% ATK
[Lv 4]: 400% ATK
[Lv 5]: 500% ATK
[Lv 6]: 600% ATK
[Lv 7]: 700% ATK
[Lv 8]: 800% ATK
[Lv 9]: 900% ATK
[Lv 10]: 1000% ATK
True Sight Max Level: 10
Type: Supportive
Description: Enable your homemade sharingan for 30 seconds, increasing attack and accuracy.
[Lv 1]: Hit +1%, ATK +2%
[Lv 2]: Hit +2%, ATK +4%
[Lv 3]: Hit +3%, ATK +6%
[Lv 4]: Hit +4%, ATK +8%
[Lv 5]: Hit +5%, ATK +10%
[Lv 6]: Hit +6%, ATK +12%
[Lv 7]: Hit +7%, ATK +14%
[Lv 8]: Hit +8%, ATK +16%
[Lv 9]: Hit +9%, ATK +18%
[Lv 10]: Hit +10%, ATK +20%
Falcon Assault Max Level: 5
Type: Offensive
Description: Order your falcon to attack a target with enormous power. Increase the attack power of the falcon attack (based off Blitz Beat) by +(150+70*SkillLV)%. Attack Range: 3 + [Vulture's Eye LV]
Sharp Shooting Max Level: 5
Improve Concentration 10
Type: Offensive
Description: Shoot an arrow with incredible might directly towards a targeted spot, greatly damaging any targets in its path. This is a critical attack that is calculated with +50 bonus to CRIT.
[Lv 1]: ATK +180%
[Lv 2]: ATK +260%
[Lv 3]: ATK +340%
[Lv 4]: ATK +420%
[Lv 5]: ATK +500%
Wind Walk Max Level: 10
Type: Supportive
Description: Increase the Movement Speed and
FLEE Rate of the caster and Party Members.
However, movement speed will not increased
if a similar effect, such as Increase
Agility, has already been cast. Skills
which decrease movement speed, such as
Quagmire, cancel this movement speed
increase from Wind Walk.
[Lv 1]: +2% Movement Speed/+1% FLEE
[Lv 2]: +4% Movement Speed/+2% FLEE
[Lv 3]: +6% Movement Speed/+3% FLEE
[Lv 4]: +8% Movement Speed/+4% FLEE
[Lv 5]: +10% Movement Speed/+5% FLEE
[Lv 6]: +12% Movement Speed/+6% FLEE
[Lv 7]: +14% Movement Speed/+7% FLEE
[Lv 8]: +16% Movement Speed/+8% FLEE
[Lv 9]: +18% Movement Speed/+9% FLEE
[Lv 10]: +20% Movement Speed/+10% FLEE
Meltdown Max Level: 10
Type: Offensive Support
Description: Use your mastery to maintain your weapon near to its melting point, enabling you to have a 0.05*SkillLV% chance to destroy either the target's weapon, or body armor with each physical attack you inflict.
This skill's level affects its duration and rate of success.
[Lv 1]: 15 sec duration
[Lv 2]: 20 sec duration
[Lv 3]: 25 sec duration
[Lv 4]: 30 sec duration
[Lv 5]: 35 sec duration
[Lv 6]: 40 sec duration
[Lv 7]: 45 sec duration
[Lv 8]: 50 sec duration
[Lv 9]: 55 sec duration
[Lv 10]: 60 sec duration
Cart Boost Cart Revolution, Change Cart
Type: Supportive
Description: Increase Movement Speed when a Pushcart is equipped. Effect which decrease movement speed cannot interfere with this skill.
Chase Walk Max Level: 5
Type: Supportive
Description: Enter a special hidden status in which you can move without being detected by skills such as Improve Concentration, Sight, or Ruwach. However, you will leave footprints and can be damaged by skills that target the ground.
[Lv 1]: 70% Movement Speed, 12 SP/10 sec
[Lv 2]: 75% Movement Speed, 14 SP/10 sec
[Lv 3]: 80% Movement Speed, 16 SP/10 sec
[Lv 4]: 85% Movement Speed, 18 SP/10 sec
[Lv 5]: 90% Movement Speed, 20 SP/10 sec
Reject Sword Max Level: 5
Type: Supportive
Description: Activate a chance to deflect the attack received using a dagger, sword, or two-handed sword and reducing damage by half. total of 3 attacks can be deflected after this skill is casted.
[Lv 1]: 15% Success rate
[Lv 2]: 30% Success rate
[Lv 3]: 45% Success rate
[Lv 4]: 60% Success rate
[Lv 5]: 75% Success rate
Arrow Vulcan Max Level: 10
Type: Offensive
Description: Fire an awesome flurry of arrows at a targeted enemy.
[Lv 1]: 300% ATK
[Lv 2]: 400% ATK
[Lv 3]: 500% ATK
[Lv 4]: 600% ATK
[Lv 5]: 700% ATK
[Lv 6]: 800% ATK
[Lv 7]: 900% ATK
[Lv 8]: 1000% ATK
[Lv 9]: 1100% ATK
[Lv 10]: 1200% ATK
Moonlit Water Mill Max Level: 5
Type: Ensemble Skill
Description: Clown and Gypsy ensemble skill that creates a 5*5 cell area around the casters where other players and monsters cannot enter. This skill cannot offer protection from magic or long ranged attacks. This skill cannot be cast in areas that are adjacent to obstacles.
[Lv 1]: 20 sec duration
[Lv 2]: 25 sec duration
[Lv 3]: 30 sec duration
[Lv 4]: 35 sec duration
[Lv 5]: 40 sec duration
Marionette Control Improve Concentration 10
Type: Supportive
Description: Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is cancelled if this Party Member is more than 7 cells away from the caster.
Spiral Pierce Max Level: 5
Type: Offensive
Description: Hit a target with a spiraling strike that inflicts an amount of damage determined by the skill's level. Additional damage is inflicted if the target is Bleeding.
[Lv 1]: 150% ATK
[Lv 2]: 200% ATK
[Lv 3]: 250% ATK
[Lv 4]: 300% ATK
[Lv 5]: 350% ATK
Head Crush Max Level: 5
Type: Offensive
Description: Brutally strike the enemy with a crushing blow that has a chance to cause them to Bleed.
[Lv 1]: 140% ATK
[Lv 2]: 180% ATK
[Lv 3]: 220% ATK
[Lv 4]: 260% ATK
[Lv 5]: 300% ATK
Joint Beat Max Level: 10
Type: Offensive
Requires: Spear
Description: Strike a target's vital points to cause various abnormal statuses. This skill's level affects the Attack Power and the success rate of causing abnormal status effects.
[Lv 1]: 60%ATK
[Lv 2]: 70%ATK
[Lv 3]: 80%ATK
[Lv 4]: 90%ATK
[Lv 5]: 100%ATK
[Lv 6]: 110%ATK
[Lv 7]: 120%ATK
[Lv 8]: 130%ATK
[Lv 9]: 140%ATK
[Lv 10]: 150%ATK
Napalm Vulcan Max Level: 5
Type: Offensive
Element: Ghost
Target: Enemy
Description: Strong telekinetic spell. Hit all targets in a 3x3 area around the target (SkillLV) number of times with 1*MATK Ghost damage that has a (5*SkillLV)% chance of cursing them.
Dangerous Soul Collect Type: Supportive
Description: Invoke 5 spirit spheres, soul energy utilized by your various abilities. Each spirit sphere provides additional damage to your attacks.
Mind Breaker Max Level: 5
Type: Supportive
Description: Induce mental turmoil to a target that will reduces their MDEF, but increases their MATK.
[Lv 1]: MATK +10%, MDEF -10%
[Lv 2]: MATK +20%, MDEF -20%
[Lv 3]: MATK +30%, MDEF -30%
[Lv 4]: MATK +40%, MDEF -40%
[Lv 5]: MATK +50%, MDEF -50%
Memorize Type: Supportive
Description: Reduce cast time for a skill by half for 5 casts. This skill is canceled when caster dies, but otherwise it has no duration. Memorize's cast time, which is unaffected by DEX, is 5 seconds.
Wall of Fog Type: Supportive
Description: Create a wall of fog in a 5*3 cell area that will blind approaching targets. All long-ranged attacks targeted at players within the fog's range will have a greater chance of missing and inflict reduced damage.
Spider Web Type: Supportive
Description: Shoot a spider web that will bind and immobilize a target, and decrease their FLEE by half for 8 seconds. Fire attacks will cause 2.5 times more damage on web-locked targets and cancel the web
Meteor Assault Max Level: 10
Type: Offensive
Description: Damage all targets in a 5*5 cell area around yourself with various toxins that could blind, or confuse the wounded with a (5+5*SkillLV)% chance.
[Lv 1]: 80% ATK
[Lv 2]: 120% ATK
[Lv 3]: 160% ATK
[Lv 4]: 200% ATK
[Lv 5]: 240% ATK
[Lv 6]: 280% ATK
[Lv 7]: 320% ATK
[Lv 8]: 360% ATK
[Lv 9]: 400% ATK
[Lv 10]: 440% ATK
Create Deadly Poison Type: Supportive
Description: Create a bottle of Deadly Poison that will increase the Attack Speed of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it. Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his Max HP. Items Required to create Deadly Poison:
1 Empty Bottle
1 Poison Spore
1 Venom Canine
1 Bee Sting
1 Cactus Needle
1 Berserk Potion
1 Karvodailnirol
Mom, Dad, I love you! Type: Supportive
Description: Caster's parents will not lose any experience points if they die within this skill's 2 minute duration. Each cast consumes an amount of SP equal to 10% of the caster's Max SP.
Mom, Dad, I miss you! Type: Supportive
Description: Summon parents to a spot that is adjacent to caster's current location.
Come to me, honey~ Type: Supportive
Description: Parent summons adopted child to a spot adjacent to the parent's current location.
Run Type: Movement
Description: Start running forward at full speed, without the ability to change direction. You can stop Running by simply using it again, use another skill, or run into the wall.
Tornado Stance Type: Stance
Description: Enable a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
Tornado Kick Max Level: 7
Type: Offensive
Description: Caster must be in Tornado Stance to perform this skill which will attack all targets within a 5*5 cell area around the caster. Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% ATK
[Lv 2]: 12 SP, 200% ATK
[Lv 3]: 10 SP, 220% ATK
[Lv 4]: 8 SP, 240% ATK
[Lv 5]: 6 SP, 260% ATK
[Lv 6]: 4 SP, 280% ATK
[Lv 7]: 2 SP, 300% ATK
Heel Drop Stance Type: Stance
Description: Enable a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
Heel Drop Max Level: 7
Type: Offensive
Description: Caster must be in Heel Drop Stance to perform this skill which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy. Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% ATK
[Lv 2]: 12 SP, 200% ATK
[Lv 3]: 10 SP, 220% ATK
[Lv 4]: 8 SP, 240% ATK
[Lv 5]: 6 SP, 260% ATK
[Lv 6]: 4 SP, 280% ATK
[Lv 7]: 2 SP, 300% ATK
Roundhouse Stance Type: Stance
Description: Enable a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
Roundhouse Kick Max Level: 7
Type: Offensive
Description: Caster must be in Roundhouse Stance to perform this skill which will damage its target and and push back targets around the target. targets that are pushed do not receive any damage. Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% ATK
[Lv 2]: 12 SP, 250% ATK
[Lv 3]: 10 SP, 280% ATK
[Lv 4]: 8 SP, 310% ATK
[Lv 5]: 6 SP, 340% ATK
[Lv 6]: 4 SP, 370% ATK
[Lv 7]: 2 SP, 400% ATK
Counter Kick Stance Type: Stance
Description: Enable a 20% chance of automatically entering Counter Kick Stancewhen the caster successfully hits a target. Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
Counter Kick Max Level: 7
Type: Offensive
Description: Caster must be in Counter Kick Stance to perform this skill which will always hit its target. Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% ATK
[Lv 2]: 12 SP, 250% ATK
[Lv 3]: 10 SP, 280% ATK
[Lv 4]: 8 SP, 310% ATK
[Lv 5]: 6 SP, 340% ATK
[Lv 6]: 4 SP, 370% ATK
[Lv 7]: 2 SP, 400% ATK0
Tumbling Type: Stance
Description: Enable a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing Lv 7 Sprint or higher), Tumbling will also block other kinds of attacks.
[Lv 1]: 0 Sec Cast Time, 1 SP
Flying Kick Max Level: 7
Type: Offensive
Description: Attack a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster's Base Level affects the amount of inflicted damage. Flying Kick will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include Spirit statuses endowed by Soul Linkers, One Hand Quicken, Kaahi, Kaite, and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. Soul Linkers cannot perform this skill.
[Lv 1]: 70 SP, 40% ATK
[Lv 2]: 60 SP, 50% ATK
[Lv 3]: 50 SP, 60% ATK
[Lv 4]: 40 SP, 70% ATK
[Lv 5]: 30 SP, 80% ATK
[Lv 6]: 20 SP, 90% ATK
[Lv 7]: 10 SP, 100% ATK
Peaceful Break Max Level: 10
Type: Passive
Description: When two or more Taekwon Class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT and enhanced by an additional 30 HP with the /doridori command.
[Lv 1]: HP +30
[Lv 2]: HP +60
[Lv 3]: HP +90
[Lv 4]: HP +120
[Lv 5]: HP +150
[Lv 6]: HP +180
[Lv 7]: HP +210
[Lv 8]: HP +240
[Lv 9]: HP +270
[Lv 10]: HP +300
Happy Break Max Level: 10
Type: Passive
Description: When two or more Taekwon Class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by Max SP and enhanced by an additional 3 SP with the /doridori command. Using the /doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP.
[Lv 1]: SP +3
[Lv 2]: SP +6
[Lv 3]: SP +9
[Lv 4]: SP +12
[Lv 5]: SP +15
[Lv 6]: SP +18
[Lv 7]: SP +21
[Lv 8]: SP +24
[Lv 9]: SP +27
[Lv 10]: SP +30
Kihop Max Level: 5
Type: Passive
Description: Increase Attack Power based on the number of Party Members on the same map. Normal attacks, and skills with 500% power, inflict an amount of additional according to the skill's level.
Additional Damage by Level
[Lv 1]: +(Party Member*2%)
[Lv 2]: +(Party Member*4%)
[Lv 3]: +(Party Member*6%)
[Lv 4]: +(Party Member*8%)
[Lv 5]: +(Party Member*10%)
Mild Wind Max Level: 7
Type: Supportive
Description: Summon a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the cast skill.
SP Consumption and Property by Skill Level
[Lv 1]: Earth (20 SP)
[Lv 2]: Wind (20 SP)
[Lv 3]: Water (20 SP)
[Lv 4]: Fire (20 SP)
[Lv 5]: Ghost (50 SP)
[Lv 6]: Dark (50 SP)
[Lv 7]: Holy (50 SP)
High Jump Max Level: 5
Type: Movement
Description: Jump 2*SkillLV cells in the direction you are facing. There is a chance of becoming paralysed from the impact of the jump. When paralysed you cannot jump and suffer other maneuverability penalties. Higher skill level enable further jumps with a higher risk of paralysis.
[Lv 1]: 2 cells
[Lv 2]: 4 cells
[Lv 3]: 6 cells
[Lv 4]: 8 cells
[Lv 5]: 10 cells
Solar, Lunar and Stellar Perception Max Level: 3
Type: Designation
Description: Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a map's cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations. Only 1 map may be designated for each cosmic alignment.
[Lv 1]: Designate current map with Solar alignment
[Lv 2]: Designate current map with Lunar alignment
[Lv 3]: Designate current map with Stellar alignment
Solar Heat Max Level: 3
Type: Offensive
Description: This skill is only enabled in Solar areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. SP Consumption & Duration By Level
[Lv 1]: 20 SP, 10 sec
[Lv 2]: 20 SP, 20 sec
[Lv 3]: 20 SP, 60 sec
Lunar Heat Max Level: 3
Type: Offensive
Description: This skill is only enabled in Lunar areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP.
SP Consumption & Cast Time By Level
[Lv 1]: 20 SP, 10 sec
[Lv 2]: 20 SP, 20 sec
[Lv 3]: 20 SP, 60 sec
Stellar Heat Max Level: 3
Type: Offensive
Description: This skill is only enabled in Stellar areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP.
SP Consumption & Cast Time By Level
[Lv 1]: 10 SP, 10 sec
[Lv 2]: 10 SP, 20 sec
[Lv 3]: 10 SP, 60 sec
Solar Protection Max Level: 4
Type: Supportive
Description: This skill is only enabled on Solar (even numbered) daysin a Solar aligned map. Reduces damage from targets by a set amount calculated by this formula: (Base Level + DEX + LUK)/2
SP Consumption & Duration by Level
[Lv 1]: 70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
Lunar Protection Max Level: 4
Type: Supportive
Description: This skill is only enabled on Lunar (odd numbered) daysin a Lunar aligned map. Increases FLEE Rate by a set amount that can be calculated by this formula: (Base Level + DEX + LUK)/10%
SP Consumption & Duration by Level
[Lv 1]: 70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
Stellar Protection Max Level: 4
Type: Supportive
Description: This skill is only enabled on Stellar (multiple of five) daysin a Stellar aligned map. Increases Attack Speed by a set amount that can be calculated by this formula: (Base Level + DEX + LUK)/10%
SP Consumption & Duration by Level
[Lv 1]: 70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
Discord Max Level: 1
Type: Designation
Description: Designate a target with all of your malicious intent. All of your damage is doubled on the designated target.
Solar Wrath Max Level: 3
Type: Passive
Description: Increase Attack Power against Solar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase.
Lunar Wrath Max Level: 3
Type: Passive
Description: Increase Attack Power against Lunar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase.
Stellar Wrath Max Level: 3
Type: Passive
Description: Increase Attack Power against Stellar aligned monsters. Character's Base Level, LUK, DEX, STR and skill's level affect this damage increase.
Solar Blessings Max Level: 5
Type: Passive
Description: Increase the EXP reward from defeating Solar aligned monsters on Solar (even numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
Lunar Blessings Max Level: 5
Type: Passive
Description: Increase the EXP reward from defeating Lunar aligned monsters on Lunar (odd numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
Stellar Blessings Max Level: 5
Type: Passive
Description: Increase the EXP reward from defeating Stellar aligned monsters on Stellar (multiple of five) days.
[Lv 1]: EXP +20%
[Lv 2]: EXP +40%
[Lv 3]: EXP +60%
[Lv 4]: EXP +80%
[Lv 5]: EXP +100%
Solar, Lunar and Stellar Shadow Max Level: 10
Type: Passive
Description: This skill's effects will only activate for Job Level 50 characters. Increasing this skills' level will permanently increase Attack Speed and reduce character's vision, similarly to the Blind effect. increase Attack Speed; at Job Level 50, this skill will permanently reduce sight, similarly to the Blind effect.
[Lv 1]: Aspd +3%
[Lv 2]: Aspd +6%
[Lv 3]: Aspd +9%
[Lv 4]: Aspd +12%
[Lv 5]: Aspd +15%
[Lv 6]: Aspd +18%
[Lv 7]: Aspd +21%
[Lv 8]: Aspd +24%
[Lv 9]: Aspd +27%
[Lv 10]: Aspd +30%
Solar, Lunar and Stellar Team-Up Max Level: 3
Type: Passive
Target: Monk Class Party Member
Description: Increase a Monk class character's chance of casting Triple Attack when using Counter Kick, while Monk's Combo Finish will increase the Taekwon Master's chance of casting Counter Kick.
[Lv 1]: Chance +100%
[Lv 2]: Chance +150%
[Lv 3]: Chance +200%
Solar, Lunar and Stellar Courier Max Level: 10
Type: Passive
Description: Increase Maximum Weight Limit when in Solar, Lunar and Stellar areas. The effect of this skill is canceled when its user leaves the Solar, Lunar or Stellar designated area.
[Lv 1]: Maximum Weight +10%
[Lv 2]: Maximum Weight +20%
[Lv 3]: Maximum Weight +30%
[Lv 4]: Maximum Weight +40%
[Lv 5]: Maximum Weight +50%
[Lv 6]: Maximum Weight +60%
[Lv 7]: Maximum Weight +70%
[Lv 8]: Maximum Weight +80%
[Lv 9]: Maximum Weight +90%
[Lv 10]: Maximum Weight +100%
Solar, Lunar and Stellar Union Type: Awakening
Description: Awaken the caster's hidden
potential for 10 minutes while in a spirit
status, endowing the caster with attacks that
have 100% Accuracy and will ignore enemy's
Defense, and increased Movement Speed. However,
2% of caster's HP will be drained with each
attack on monsters and 8% will be drained with
each attack on other players. In this status,
attacking when the caster's remaining HP is
less that 20% of Max HP will instantly kill the
caster. Caster's remaining HP is less that
20% of Max HP instantly kill the caster.
Alchemist Spirit Max Level: 5
Type: Supportive
Berserk Pitcher Type: Supportive
Description: Force the imbibing of Berserk Potions upon any job class. However, the duration of the increase in Attack Speed from this skill lasts only half as long as the Berserk Potion item. Each cast requires 2 Berserk Potions.
Monk Spirit Max Level: 5
Type: Supportive
Taekwon Master Spirit Max Level: 5
Type: Supportive
Sage Spirit Max Level: 5
Type: Supportive
Crusader Spirit Max Level: 5
Type: Supportive
Super Novice Spirit Max Level: 5
Type: Supportive
Knight Spirit Max Level: 5
Type: Supportive
Wizard Spirit Max Level: 5
Type: Supportive
Priest Spirit Max Level: 5
Type: Supportive
Bard and Dancer Spirits Max Level: 5
Type: Supportive
Rogue Spirit Max Level: 5
Type: Supportive
Assassin Spirit Max Level: 5
Type: Supportive
Blacksmith Spirit Max Level: 5
Type: Supportive
Full Adrenaline Rush Spirit State
Type: Supportive
Description: Increase the Attack Speed of every weapon class except for Bows. Cannot be used in conjunction with skills that have similar effects such as Adrenaline Rush, One Hand Quicken, Two Hand Quicken, Spear Quicken, Assassin Cross of Sunset, and Solar, Lunar and Stellar Shadow or Protection. has 150 seconds duration.
Hunter Spirit Max Level: 5
Type: Supportive
Soul Linker Spirit Max Level: 5
Type: Supportive
Kaizel Max Level: 7
Type: Supportive
Description: Instantly revive a fallen character that will be in Kyrie Eleison status for 3 seconds upon revival. This revival lasts for 30 minutes and is cancelled by resurrecting the target. This skill is disabled during WoE.
Cast Time & HP Restored Upon Revival
[Lv 1]: 120 SP, 4.5 sec, 10% Max HP
[Lv 2]: 110 SP, 4 sec, 20% Max HP
[Lv 3]: 100 SP, 3.5 sec, 30% Max HP
[Lv 4]: 90 SP, 3 sec, 40% Max HP
[Lv 5]: 80 SP, 2.5 sec, 50% Max HP
[Lv 6]: 70 SP, 2.5 sec, 60% Max HP
[Lv 7]: 60 SP, 2.5 sec, 70% Max HP
Kaahi Max Level: 7
Type: Supportive
Description: Consume a certain amount of SP to restore HP each time a target uses a normal attack.
SP Cost per attack: 5~35
HP Regained: 200~1,400
Kaupe Max Level: 3
Type: Supportive
Description: Kaupe status enables the chance of dodging a physical attack from a target and lasts until the 10 minute duration elapses or until character successfully dodges an attack.
SP Consumption & Dodge Chance By Level
[Lv 1]: 20 SP, Dodge +33%
[Lv 2]: 30 SP, Dodge +66%
[Lv 3]: 40 SP, Dodge +100%
Kaite Type: Supportive
Description: Reflect most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of high level monsters cannot be reflected, although this skill has a 100% chance of reflecting spells from other players regardless of level.
[Lv 1]: 1 Reflection 6 sec cast, 1 min duration
[Lv 2]: 1 Reflection 5.5 sec cast, 2 min duration
[Lv 3]: 1 Reflection 5 sec cast, 3 min duration
[Lv 4]: 1 Reflection 4.5 sec cast, 4 min duration
[Lv 5]: 2 Reflection 4 sec cast, 5 min duration
[Lv 6]: 2 Reflection 3.5 sec cast, 6 min duration
[Lv 7]: 2 Reflections 3 sec cast, 10 min duration
Kaina Max Level: 7
Type: Passive
Description: Increase Max SP and enhance the efficiency of the Happy Break skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7%. Happy Break Efficiency & MaxSP Increase By Level
[Lv 1]: H.B. +40% , Max SP +30
[Lv 2]: H.B. +50% , Max SP +60
[Lv 3]: H.B. +60% , Max SP +90
[Lv 4]: H.B. +70% , Max SP +120
[Lv 5]: H.B. +80% , Max SP +150
[Lv 6]: H.B. +90% , Max SP +180
[Lv 7]: H.B. +100% , Max SP +210
Estin Max Level: 7
Type: Magic Attack
Description: Push back a targeted monster 2 cells away. Only Small sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. delay that will allow the casting of the Esma skill.
[Lv 1]: 18 SP, 10% Damage
[Lv 2]: 20 SP, 20% Damage
[Lv 3]: 22 SP, 30% Damage
[Lv 4]: 24 SP, 40% Damage
[Lv 5]: 26 SP, 50% Damage
[Lv 6]: 28 SP, 60% Damage
[Lv 7]: 30 SP, 70% Damage
Estun Max Level: 7
Type: Magic Attack
Description: Push back a targeted monster 2 cells away. Only Medium sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast delay that will allow the casting of the Esma skill.
[Lv 1]: 18 SP, 5% Damage
[Lv 2]: 20 SP, 10% Damage
[Lv 3]: 22 SP, 15% Damage
[Lv 4]: 24 SP, 20% Damage
[Lv 5]: 26 SP, 25% Damage
[Lv 6]: 28 SP, 30% Damage
[Lv 7]: 30 SP, 35% Damage
Esma Max Level: 10
Type: Magic Attack
Description: This skill can be activated only when the Esma casting requirement is satisfied. One blast inflicts an amount of damage that is calculated as (40 + Base Level)% of a Magic Attack, that will take on the elemental property applied by the Mild Wind skill.
SP Consumption and Number of Fired Blasts
[Lv 1]: 8 SP, 1 Blast
[Lv 2]: 16 SP, 2 Blasts
[Lv 3]: 24 SP, 3 Blasts
[Lv 4]: 32 SP, 4 Blasts
[Lv 5]: 40 SP, 5 Blasts
[Lv 6]: 48 SP, 6 Blasts
[Lv 7]: 56 SP, 7 Blasts
[Lv 8]: 64 SP, 8 Blasts
[Lv 9]: 72 SP, 9 Blasts
[Lv 10]: 80 SP, 10 Blasts
Eswoo Max Level: 7
Type: Status Magic
Description: Temporarily shrink a monster to reduce its Movement Speed. Boss monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun status and the targeted monster will recover from Shrunken status more
quickly.
SP Consumption & Skill Duration By Level
[Lv 1]: 75 SP, 1 sec
[Lv 2]: 65 SP, 2 sec
[Lv 3]: 55 SP, 3 sec
[Lv 4]: 45 SP, 4 sec
[Lv 5]: 35 SP, 5 sec
[Lv 6]: 25 SP, 6 sec
[Lv 7]: 15 SP, 7 sec
Eske Max Level: 3
Type: Status Magic
Description: Increase targeted monster's Attack Defense by half. This skill is followed by a 3 second delay in which the Esmaskill can be cast.
[Lv 1]: 45sp, 3sec cast 10sec duration
[Lv 2]: 30sp, 2sec cast 20sec duration
[Lv 3]: 15sp, 1sec cast 30sec duration
Eska Max Level: 3
Type: Status Magic
Description: Force a monster into a status similar to Monk's Steel Body, in which Movement and Attack Speed is reduced, but Defense and Magic Defense will be temporarily enhanced.
[Lv 1]: 100sp, 3sec cast 10sec duration
[Lv 2]: 80sp, 2sec cast 20sec duration
[Lv 3]: 60sp, 1sec cast 30sec duration
Preserve Type: Supportive
Description: Preserve the copied skill obtained from Plagiarism for 10 minutes, preventing overwriting of the copied skill.
Full Strip Max Level: 5
Type: Supportive
Target: Enemy
Description: Cast all four Strip skills at the same time. This skill's success rate increases if the caster has higher DEX than the target.
[Lv 1]: 7% Success Rate, 22 SP
[Lv 2]: 9% Success Rate, 24 SP
[Lv 3]: 11% Success Rate, 26 SP
[Lv 4]: 13% Success Rate, 28 SP
[Lv 5]: 15% Success Rate, 30 SP
Weapon Refine Max Level: 10
Type: Craft
Slim Potion Pitcher Max Level: 10
Type: Supportive
Description: Consume 1 Condensed Potion to heal all Party Members within a 7*7 cell area around the targeted spot.
[Lv 1]: 110% efficiency, Require Red Potion
[Lv 2]: 120% efficiency, Require Red Potion
[Lv 3]: 130% efficiency, Require Red Potion
[Lv 4]: 140% efficiency, Require Red Potion
[Lv 5]: 150% efficiency, Require Red Potion
[Lv 6]: 160% efficiency, Require Yellow Potion
[Lv 7]: 170% efficiency, Require Yellow Potion
[Lv 8]: 180% efficiency, Require Yellow Potion
[Lv 9]: 190% efficiency, Require Yellow Potion
[Lv 10]: 200% efficiency, Require White Potion
Full Protection Max Level: 5
Type: Supportive
Description: Protect the targeted character with all four kinds of chemical protection.
[Lv 1]: 120 Sec Duration
[Lv 2]: 240 Sec Duration
[Lv 3]: 360 Sec Duration
[Lv 4]: 480 Sec Duration
[Lv 5]: 600 Sec Duration
Shield Chain Max Level: 5
Description: Enable the chance of striking an enemy 5 times with a Shield while in battle. Accuracy Rate affects success chance and the Shield's weight and Upgrade status affects the amount of damage. Shield Chain has 1 second cast delay and range of 4 cells. Requires Shield.
[Lv 1]: +30% Damage, HIT +20
[Lv 2]: +60% Damage, HIT +20
[Lv 3]: +90% Damage, HIT +20
[Lv 4]: +120% Damage, HIT +20
[Lv 5]: +150% Damage, HIT +20
Mana Recharge Max Level: 5
Type: Passive
Description: Reduce the amount of SP consumed when using skills.
[Lv 1]: -4% SP cost
[Lv 2]: -8% SP cost
[Lv 3]: -12% SP cost
[Lv 4]: -16% SP cost
[Lv 5]: -20% SP cost
Double Casting Max Level: 5
Description: Enchant yourself to enable a chance of doubling any bolt skill that you cast for the skill duration.
[Lv 1]: 40% chance
[Lv 2]: 50% chance
[Lv 3]: 60% chance
[Lv 4]: 70% chance
[Lv 5]: 80% chance
Ganbantein Target: Ground
Description: Cancels all ground-targeted spells occupying cells within the area.
Gravitational Field Max Level: 5
Target: Ground
Description: Increase the gravity in a 5*5 AoE which will decrease the attack speed of targets and cause continuous damage.
[Lv 1]: 20000 damage, reduction rate 5%, duration 5 sec
[Lv 2]: 40000 damage, reduction rate 10%, duration 6 sec
[Lv 3]: 60000 damage, reduction rate 15%, duration 7 sec
[Lv 4]: 80000 damage, reduction rate 20%, duration 8 sec
[Lv 5]: 100000 damage, reduction rate 25%, duration 9 sec
Cart Termination Max Level: 10
Description: This skill is only enabled during Cart Boost status. Spend a certain amount of zeny to smash Pushcart into a target with a chance of inflicting the Stun status. The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart.
[Lv 1]: 600 zeny, 5% Stun Chance
[Lv 2]: 700 zeny, 10% Stun Chance
[Lv 3]: 800 zeny, 15% Stun Chance
[Lv 4]: 900 zeny, 20% Stun Chance
[Lv 5]: 1,000 zeny, 25% Stun Chance
[Lv 6]: 1,100 zeny, 30% Stun Chance
[Lv 7]: 1,200 zeny, 35% Stun Chance
[Lv 8]: 1,300 zeny, 40% Stun Chance
[Lv 9]: 1,400 zeny, 45% Stun Chance
[Lv 10]: 1,500 zeny, 50% Stun Chance
Maximum Power Thrust Max Level: 5
Target: Self
Description: Increase your weapon's power by pushing it beyond its limit, raising a 0.5% chance of breaking it with every physical attack that you inflict.
[Lv 1]: 20% ATK
[Lv 2]: 40% ATK
[Lv 3]: 60% ATK
[Lv 4]: 80% ATK
[Lv 5]: 100% ATK
Longing for Freedom Max Level: 5
Description: Enable movement of Gypsy and Clown within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing Ensemble skill. The caster will continously spend SP through the duration of the performed Ensemble skill. Longing for Freedom is cancelled when the Gypsy or Clown move out of the Ensemble skill's range, dies, or uses the Adaptation to Circumstances skill.
[Lv 1]: 60% normal speed
[Lv 2]: 70% normal speed
[Lv 3]: 80% normal speed
[Lv 4]: 90% normal speed
[Lv 5]: 100% normal speed
Hermode's Rod Max Level: 5
Description: This skill can only be used near Warp Portals inside Guild Siege maps during WoE times. Hermode's Rod will cancel all positive status, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets. No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range.
[Lv 1]: 10 Sec Duration
[Lv 2]: 20 Sec Duration
[Lv 3]: 30 Sec Duration
[Lv 4]: 40 Sec Duration
[Lv 5]: 50 Sec Duration
Tarot Card of Fate Max Level: 5
Description: Cast a randomly chosen effect from one out of 14 tarot cards. The level of this skill affects the chance of success.
[Lv 1]: 8% Success Chance
[Lv 2]: 16% Success Chance
[Lv 3]: 24% Success Chance
[Lv 4]: 32% Success Chance
[Lv 5]: 40% Success Chance
Acid Demonstration Max Level: 10
Description: Throw a flammable acid concoction at a target, inflicting damage that is affected by the skill's level, your INT and the target's VIT. This skill has the 0.01% chance of damaging that targets's weapon and armor.
[Lv 1]: 1 hit
[Lv 2]: 2 hits
[Lv 3]: 3 hits
[Lv 4]: 4 hits
[Lv 5]: 5 hits
[Lv 6]: 6 hits
[Lv 7]: 7 hits
[Lv 8]: 8 hits
[Lv 9]: 9 hits
[Lv 10]: 10 hits
Plant Cultivation Max Level: 2
Description: Initiate an attempt, which will have a 50% chance of success, to create a random type of Mushroom from a Mushroom Spore, or a Plant from a Stem. This skill is disabled during WoE.
[Lv 1]: Cultivate Mushrooms
Requires Mushroom Spore
[Lv 2]: Cultivate Plants
Requires Stem
Taekwon Mission Type: Ranking (/taekwon)
Rebirth Spirit Max Level: 5
Type: Supportive
One Hand Quicken Type: Supportive
Description: Increase Attack Speed when using a one-handed sword. The potency of this skill increases with its level.
Twilight Pharmacy Spirit State
Type: Supportive
Twilight Pharmacy Spirit State
Type: Supportive
Twilight Pharmacy Spirit State
Type: Supportive
Beast Strafing Type: Offensive
Target: Enemy
Description: Attack by using a modified form of Double Strafe that was developed to cause extra damage to Brute monsters. Caster's STR affects the amount of inflicted damage.
Coin Flip Max Level: 5
Type: Supportive
Description: Consume 1 zeny to flip a coin. If it lands showing heads, the caster will gain 1 coin, but if it shows tails, the caster will lose 1 coin. The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads. Gunslinger coins are displayed as glowing orbs around the caster.
Fling Type: Offensive
Description: Spend coins to fling them at an enemy to inflict damage and reduce its Defense. Fling can consume up to 5 coins in a single cast, and will reduce more of a target's Defense if more coins are spent.
Triple Action Type: Offensive
Description: Rapidly fire 3 shots at the target.
Bull's Eye Max Level: 10
Type: Offensive
Description: Aim and fire at the target's vital points. Bull's Eye has a low chance of placing the target in coma.
[Lv 1]: 0.01% success
[Lv 2]: 0.02% success
[Lv 3]: 0.03% success
[Lv 4]: 0.04% success
[Lv 5]: 0.05% success
[Lv 6]: 0.06% success
[Lv 7]: 0.07% success
[Lv 8]: 0.08% success
[Lv 9]: 0.09% success
[Lv 10]: 0.1% success
Madness Canceller Max Level: 10
Type: Supportive
Description: Activate Madness Canceller, immobilizing yourself, but gaining +(10*SkillLV)% ATK and +(5*SkillLV)% ASPD. Madness Canceller has 15 second duration and the duration must expire for it to wear off. Cannot be used together with Adjustment.
Adjustment Max Level: 10
Type: Supportive
Description: Activate Adjustment status, increasing FLEE and receiving less damage from long-range physical attacks, at the cost of your accuracy. This skill has a 20 second duration, and cannot be used together with the Madness Canceller.
[Lv 1]: +2% FLEE/-2% DMG/-2% HIT
[Lv 2]: +4% FLEE/-4% DMG/-4% HIT
[Lv 3]: +6% FLEE/-6% DMG/-6% HIT
[Lv 4]: +8% FLEE/-8% DMG/-8% HIT
[Lv 5]: +10% FLEE/-10% DMG/-10% HIT
[Lv 6]: +12% FLEE/-12% DMG/-12% HIT
[Lv 7]: +14% FLEE/-14% DMG/-14% HIT
[Lv 8]: +16% FLEE/-16% DMG/-16% HIT
[Lv 9]: +18% FLEE/-18% DMG/-18% HIT
[Lv 10]: +20% FLEE/-20% DMG/-20% HIT
Focus Shot Type: Supportive
Description: Fully concentrate, lowering your heart rate, enabling you to obtain near perfect accuracy. After activating, your next shot/offensive skill will be given an enormous HIT boost and inflict double its regular damage.
Magic Bullet Max Level: 10
Type: Supportive
Requires: Rifle, Pistol, Shotgun, Gatling Gun, Grenade Launcher
Description: Fire a magic shot that does not use any bullets, inflicting an amount of Ghost damage equal to your (ATK + MATK)*SkillLV.
Cracker Type: Supportive
Requires: Rifle, Pistol, Shotgun, Gatling Gun, Grenade Launcher
Description: Fire a bullet that will shock a target, possibly stunning them. The nearer the target is to you, the greater the chance of stunning them.
Single Action Type: Passive
Description: Essential Gunslinger skill that enabling better weapon handling and firing accuracy.
[Lv 1]: HIT +1%, ASPD +1%
[Lv 2]: HIT +2%, ASPD +1%
[Lv 3]: HIT +3%, ASPD +2%
[Lv 4]: HIT +4%, ASPD +2%
[Lv 5]: HIT +5%, ASPD +3%
[Lv 6]: HIT +6%, ASPD +3%
[Lv 7]: HIT +7%, ASPD +4%
[Lv 8]: HIT +8%, ASPD +4%
[Lv 9]: HIT +9%, ASPD +5%
[Lv 10]: HIT +10%, ASPD +5%
Snake Eyes Type: Passive
Description: Increase attack range and accuracy.
[Lv 1]: HIT +1%, Range +1
[Lv 2]: HIT +2%, Range +2
[Lv 3]: HIT +3%, Range +3
[Lv 4]: HIT +4%, Range +4
[Lv 5]: HIT +5%, Range +5
[Lv 6]: HIT +6%, Range +6
[Lv 7]: HIT +7%, Range +7
[Lv 8]: HIT +8%, Range +8
[Lv 9]: HIT +9%, Range +9
[Lv 10]: HIT +10%, Range: +10
Chain Action Max Level: 10
Type: Passive
Description: Enables the chance of firing two shots in a single attack while normally firing at targets. Raising this skill's level increases the chance of firing these double shots.
Tracking Max Level: 10
Type: Offensive
Requires: Rifle, Pistol
Description: Carefully aim at a target to inflict devastating damage. Raising this skill's level increases Cast Time and damage.
[Lv 1]: 300%, 1.2 sec
[Lv 2]: 400%, 1.4 sec
[Lv 3]: 500%, 1.6 sec
[Lv 4]: 600%, 1.8 sec
[Lv 5]: 700%, 2 sec
[Lv 6]: 800%, 2.2 sec
[Lv 7]: 900%, 2.4 sec
[Lv 8]: 1000%, 2.6 sec
[Lv 9]: 1100%, 2.8 sec
[Lv 10]: 1200%, 3 sec
Disarm Max Level: 5
Type: Offensive
Requires: Rifle, Pistol
Description: Aim and shoot directly at the target's weapon to potentially unequip it out of their hands. Your success rate increases with level.
Piercing Shot Max Level: 5
Type: Offensive
Requires: Rifle, Pistol
Description: Inflict DEF piercing damage that has the chance of causing the target to bleed.
[Lv 1]: 120% ATK, Bleeding chance 3%
[Lv 2]: 140% ATK, Bleeding chance 6%
[Lv 3]: 160% ATK, Bleeding chance 9%
[Lv 4]: 180% ATK, Bleeding chance 12%
[Lv 5]: 200% ATK, Bleeding chance 15%
Rapid Shower Max Level: 10
Type: Offensive
Requires: Pistol
Description: Rapidly fire a 5-shot barrage.
[Lv 1]: 550% ATK
[Lv 2]: 600% ATK
[Lv 3]: 650% ATK
[Lv 4]: 700% ATK
[Lv 5]: 750% ATK
[Lv 6]: 800% ATK
[Lv 7]: 850% ATK
[Lv 8]: 900% ATK
[Lv 9]: 950% ATK
[Lv 10]: 1000% ATK
Desperado Max Level: 10
Type: Offensive
Requires: Pistol
Description: Attack all enemies in a 7x7 area around you with (50+50*SkillLV)% ATK per hit. This is a close-range attack, so it ignores Pneuma. It deals a random number of hits (up to a maximum of 10) to each target.
[Lv 1]: 100% ATK
[Lv 2]: 150% ATK
[Lv 3]: 200% ATK
[Lv 4]: 250% ATK
[Lv 5]: 300% ATK
[Lv 6]: 350% ATK
[Lv 7]: 400% ATK
[Lv 8]: 450% ATK
[Lv 9]: 500% ATK
[Lv 10]: 550% ATK
Gatling Fever Max Level: 10
Type: Toggle / Buff
Requires: Gatling Gun
Description: Temporarily increase attack power and speed, at the cost of reduced FLEE and movement speed.
[Lv 1]: +5% ATK/+5% ASPD/-5% FLEE/30 sec
[Lv 2]: +10% ATK/+10% ASPD/-10% FLEE/45 sec
[Lv 3]: +15% ATK/+15% ASPD/-15% FLEE/60 sec
[Lv 4]: +20% ATK/+20% ASPD/-20% FLEE/75 sec
[Lv 5]: +25% ATK/+25% ASPD/-25% FLEE/90 sec
[Lv 6]: +30 ATK/+30% ASPD/-30% FLEE/105 sec
[Lv 7]: +35 ATK/+35% ASPD/-35% FLEE/120 sec
[Lv 8]: +40 ATK/+40% ASPD/-40% FLEE/135 sec
[Lv 9]: +45 ATK/+45% ASPD/-45% FLEE/150 sec
[Lv 10]: +50 ATK/+50% ASPD/-50% FLEE/165 sec
Dust Max Level: 10
Type: Offensive
Requires: Shotgun
Description: Fire a close range shot that will push a target 5 cells backward.
[Lv 1]: 150% ATK
[Lv 2]: 200% ATK
[Lv 3]: 250% ATK
[Lv 4]: 300% ATK
[Lv 5]: 350% ATK
[Lv 6]: 400% ATK
[Lv 7]: 450% ATK
[Lv 8]: 500% ATK
[Lv 9]: 550% ATK
[Lv 10]: 600% ATK
Full Buster Max Level: 10
Type: Offensive
Requires: Shotgun
Description: Inflict devastating damage to an
enemy by firing multiple bullets at once. This
skill has a small chance of causing the Blind
status to the caster, and can consume up to
10 bullets per cast.
[Lv 1]: 400% ATK, 2 Bullets
[Lv 2]: 500% ATK, 2 Bullets
[Lv 3]: 600% ATK, 4 Bullets
[Lv 4]: 700% ATK, 4 Bullets
[Lv 5]: 800% ATK, 6 Bullets
[Lv 6]: 900% ATK, 6 Bullets
[Lv 7]: 1000% ATK, 8 Bullets
[Lv 8]: 1100% ATK, 8 Bullets
[Lv 9]: 1200% ATK, 10 Bullets
[Lv 10]: 1300% ATK, 10 Bullets
Spread Attack Max Level: 10
Type: Offensive
Requires: Shotgun
Description: Fire 5 bullets to spread damage over a large area.
[Lv 1]: 100% ATK, 3*3 cells
[Lv 2]: 120% ATK, 3*3 cells
[Lv 3]: 140% ATK, 3*3 cells
[Lv 4]: 160% ATK, 5*5 cells
[Lv 5]: 180% ATK, 5*5 cells
[Lv 6]: 200% ATK, 5*5 cells
[Lv 7]: 220% ATK, 7*7 cells
[Lv 8]: 240% ATK, 7*7 cells
[Lv 9]: 260% ATK, 7*7 cells
[Lv 10]: 280% ATK, 9*9 cells
Ground Drift Max Level: 10
Type: Offensive
Requires: Grenade Launcher
Description: Scatter multiple grenades on the ground. A grenade detonates if a target steps on it, or its duration expires. The attacks element depends on your MATK and the type of grenade.
[Lv 1]: 100% MATK, 3 sec
[Lv 2]: 200% MATK, 6 sec
[Lv 3]: 300% MATK, 9 sec
[Lv 4]: 400% MATK, 12 sec
[Lv 5]: 500% MATK, 15 sec
[Lv 6]: 600% MATK, 18 sec
[Lv 7]: 700% MATK, 21 sec
[Lv 8]: 800% MATK, 24 sec
[Lv 9]: 900% ATK, 27 sec
[Lv 10]: 1000% MATK, 30 sec
Throwing Mastery Max Level: 10
Type: Passive
Description: Increase Shuriken damage.
[Lv 1]: ATK +3
[Lv 2]: ATK +6
[Lv 3]: ATK +9
[Lv 4]: ATK +12
[Lv 5]: ATK +15
[Lv 6]: ATK +18
[Lv 7]: ATK +21
[Lv 8]: ATK +24
[Lv 9]: ATK +27
[Lv 10]: ATK +30
Throw Shuriken Max Level: 10
Type: Offensive
Description: Throw a Shuriken at a target from a distance of up to 9 cells away from the caster. Each cast consumes 1 Shuriken.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40
Throw Kunai Max Level: 10
Type: Offensive
Description: Throw a Kunai that will strike its target 3 times in one attack. Each cast consumes 1 Kunai, and the attack's property is affected by the type of Kunai thrown.
Throw Huuma Shuriken Max Level: 5
Type: Offensive
Description: Requires a Huuma Class Weapon. Throw a Huuma Shuriken that will damage its target and any nearby targets. The total amount of damage is divided among the targets damaged by this skill. Raising this skill's level increases its number of strikes.
[Lv 1]: 300% ATK
[Lv 2]: 450% ATK
[Lv 3]: 600% ATK
[Lv 4]: 750% ATK
[Lv 5]: 900% ATK
Throw Zeny Max Level: 10
Type: Offensive
Flip Tatami Max Level: 5
Type: Offensive
Description: Flip tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds. Targets hit by the tatami flip take damage and pushed back 3 cells. Attack range & damage increase with SkillLV.
[Lv 1]: 1 cell, 110% ATK
[Lv 2]: 2 cells, 120% ATK
[Lv 3]: 2 cells, 130% ATK
[Lv 4]: 3 cells, 140% ATK
[Lv 5]: 3 cells, 150% ATK
Haze Slasher Max Level: 10
Type: Offensive
Description: Strike a target, and then immediately hide.
[Lv 1]: ATK 110%
[Lv 2]: ATK 120%
[Lv 3]: ATK 130%
[Lv 4]: ATK 140%
[Lv 5]: ATK 150%
[Lv 6]: ATK 160%
[Lv 7]: ATK 170%
[Lv 8]: ATK 180%
[Lv 9]: ATK 190%
[Lv 10]: ATK 200%
Ninja Leap Max Level: 5
Type: Supportive
Description: Instantly leap to a destination cell within your range, but you have a chance of becoming paralysed from the impact of the jump. When paralysed you cannot leap and suffer other maneuverability penalties. Higher skill level enable further jumps with a higher risk of paralysis.
[Lv 1]: 5 cells
[Lv 2]: 6 cells
[Lv 3]: 7 cells
[Lv 4]: 8 cells
[Lv 5]: 9 cells
Shadow Slash Max Level: 5
Type: Offensive
Description: Leap to a target and strike them. Shadow Slash can be performed while Hiding. Casting this skill will cancel Hiding status.
[Lv 1]: 100% ATK, +30% Critical
[Lv 2]: 200% ATK, +35% Critical
[Lv 3]: 300% ATK, +40% Critical
[Lv 4]: 400% ATK, +45% Critical
[Lv 5]: 500% ATK, +50% Critical
Cicada Skin Shed Max Level: 5
Type: Supportive
Description: Enable Cicada Skin Shed status enabling you to automatically dodge a set number of attacks. Each special dodge is followed by a backflip movement of 7 cells, which can cause Paralysis if went wrong.
When the number of attacks reaches the skill's limit Cicada Skin Shed status is cancelled.
[Lv 1]: 1 Dodge/20 sec
[Lv 2]: 1 Dodge/30 sec
[Lv 3]: 2 Dodges/40 sec
[Lv 4]: 2 Dodges/50 sec
[Lv 5]: 3 Dodges/60 sec
Mirror Image Max Level: 10
Type: Supportive
Description: Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb. Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks. This skill cannot be used to block or evade magic based attacks.
Duration and Number of Dodges by Skill Level
[Lv 1]: 60 Sec, 1 Dodge
[Lv 2]: 80 Sec, 1 Dodge
[Lv 3]: 100 Sec, 2 Dodges
[Lv 4]: 120 Sec, 2 Dodges
[Lv 5]: 140 Sec, 3 Dodges
[Lv 6]: 160 Sec, 3 Dodges
[Lv 7]: 180 Sec, 4 Dodges
[Lv 8]: 200 Sec, 4 Dodges
[Lv 9]: 220 Sec, 5 Dodges
[Lv 10]: 240 Sec, 5 Dodges
Ninja Mastery Max Level: 10
Type: Passive
Description: Increase SP recovery rate by releasing your chakra. The amount of SP restored by this skill is affected by the your Max SP and SkillLV.
Flaming Petals Max Level: 10
Type: Offensive
Element: Fire
Description: Throw a burning petal at a single target, causing SkillLV number of hits with 90% MATK damage each.
[Lv 1]: 1 Hit, 90% MATK total
[Lv 2]: 2 Hits, 180% MATK total
[Lv 3]: 3 Hits, 270% MATK total
[Lv 4]: 4 Hits, 360% MATK total
[Lv 5]: 5 Hits, 450% MATK total
[Lv 6]: 6 Hits, 540% MATK total
[Lv 7]: 7 Hits, 630% MATK total
[Lv 8]: 8 Hits, 720% MATK total
[Lv 9]: 9 Hits, 810% MATK total
[Lv 10]: 10 Hits, 900% MATK total
Blaze Shield Max Level: 10
Type: Offensive
Element: Fire
Description: Summon a firestorm in the 5x5 cells around you, dealing damage until 4+SkillLV/2 (round up) hits have been dealt, or fires expire.
[Lv 1]: 5 Strikes
[Lv 2]: 5 Strikes
[Lv 3]: 6 Strikes
[Lv 4]: 6 Strikes
[Lv 5]: 7 Strikes
[Lv 6]: 7 Strikes
[Lv 7]: 8 Strikes
[Lv 8]: 8 Strikes
[Lv 9]: 9 Strikes
[Lv 10]: 9 Strikes
Exploding Dragon Max Level: 5
Type: Offensive
Element: Fire
Description: Summon a fire dragon that attacks the enemy three times and causes MATK +(150+150*SkillLV)% splash damage in the 5x5 cells around the target.
[Lv 1]: +300% Matk
[Lv 2]: +450% Matk
[Lv 3]: +600% Matk
[Lv 4]: +750% Matk
[Lv 5]: +900% Matk
Freezing Spear Max Level: 10
Type: Offensive
Element: Water
Description: Summon spears of ice that will strike the target multiple times. Each strike inflicts an amount of damage that is equal to 70% of your MATK.
[Lv 1]: 3 Strikes
[Lv 2]: 4 Strikes
[Lv 3]: 5 Strikes
[Lv 4]: 6 Strikes
[Lv 5]: 7 Strikes
[Lv 6]: 8 Strikes
[Lv 7]: 9 Strikes
[Lv 8]: 10 Strikes
[Lv 9]: 11 Strikes
[Lv 10]: 12 Strikes
Watery Evasion Max Level: 10
Type: Supportive
Description: Create a water pool that will affect targets within range by decreasing their AGI and movement speed by 50%. The area targeted by Watery Evasion will increase the damage of Freezing Spear, and enable the use of Water Ball.
[Lv 1]: 3*3 area/15 sec.
[Lv 2]: 3*3 area/20 sec.
[Lv 3]: 3*3 area/25 sec.
[Lv 4]: 5*5 area/30 sec.
[Lv 5]: 5*5 area/35 sec.
[Lv 6]: 5*5 area/40 sec.
[Lv 7]: 7*7 area/45 sec.
[Lv 8]: 7*7 area/50 sec.
[Lv 9]: 7*7 area/55 sec.
[Lv 10]: 9*9 area/60 sec.
Snow Flake Draft Max Level: 5
Type: Offensive
Element: Water
Description: Summon a meteor of ice that will damage targets in a 7*7 cell area around yourself.
[Lv 1]: +150% MATK/5% Freeze Chance
[Lv 2]: +200% MATK/10% Freeze Chance
[Lv 3]: +250% MATK/15% Freeze Chance
[Lv 4]: +300% MATK/20% Freeze Chance
[Lv 5]: +350% MATK/25% Freeze Chance
Wind Blade Max Level: 10
Type: Offensive
Element: Wind
Description: Shoot a shearing blade of air that will inflict Wind damage to a target at 50% MATK per strike.
[Lv 1]: 1 Strike
[Lv 2]: 2 Strikes
[Lv 3]: 2 Strikes
[Lv 4]: 3 Strikes
[Lv 5]: 3 Strikes
[Lv 6]: 4 Strikes
[Lv 7]: 4 Strikes
[Lv 8]: 5 Strikes
[Lv 9]: 5 Strikes
[Lv 10]: 6 Strikes
Lightning Jolt Max Level: 5
Type: Offensive
Element: Wind
Description: Summon lightning bolts around yourself, damaging targets within the skill range.
[Lv 1]: +200% Matk, 3*3 cells
[Lv 2]: +240% Matk, 3*3 cells
[Lv 3]: +280% Matk, 5*5 cells
[Lv 4]: +320% Matk, 5*5 cells
[Lv 5]: +360% Matk, 7*7 cells
First Wind Max Level: 5
Type: Offensive
Element: Wind
Description: Shoot a blade of sharp wind that will slash all targets between the caster and the skill's target.
[Lv 1]: +200% Matk, 5 cells
[Lv 2]: +300% Matk, 6 cells
[Lv 3]: +400% Matk, 7 cells
[Lv 4]: +500% Matk, 8 cells
[Lv 5]: +600% Matk, 9 cells
Ninja Aura Max Level: 5
Type: Supportive
Description: Focus spritual energy to enter Ninja Aura status, which endows you with extra INT and STR. Ninja Aura status enables the use of Killing Strike, although using those skills will cancel Ninja Aura.
[Lv 1]: STR&INT +3%, 30 sec.
[Lv 2]: STR&INT +6%, 45 sec.
[Lv 3]: STR&INT +9%, 60 sec.
[Lv 4]: STR&INT +12%, 75 sec.
[Lv 5]: STR&INT +15%, 90 sec.
Killing Strike Max Level: 10
Type: Offensive
Description: Sacrifice the caster's remaining HP to inflict devastating damage to the targeted enemy. The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1.
Enlarge Weight Limit Type: Passive
Charge Attack Type: Offensive
Target : Enemy
Description: Charge towards a distant enemy. The further the enemy , the stronger the attack.
[ATK +100% every 3 cells of distance]
Shrink Type: Supportive
Description: This skill activates when used and deactivates if used again, or skill duration expires. If Auto Guard successfully resists an attack, there is a (5*SkillLV)% chance to push the attacking target 2 cells back.
Sonic Acceleration Max Level: 50
Type: Passive
Description: Increase your hit by 30% when casting Sonic Blow.
Venom Knife Type: Active
Target: Enemy
Requires: 1 Venom Knife
Description: throw a Venom Knife a target from a distance. Target may become poisoned.
Close Confine Type: Active
Target: Enemy
Description: Grab a hold of a target for 15 secs, disabling their movement, but also disabling your own. Your FLEE is increased by 50% during this skill's duration. This skill is cancelled if you, or the target dies.
Sight Blaster Type: Active
Target: Caster
Description: Summon a protective fire ball that will encircle the caster for 2 minutes. When an enemy approaches the caster, the fire ball will inflict damage equal to caster's Matk, push the enemy backward, then the skill will cancel. Sight Blaster's knockback effect is cancelled during WoE.
Water Change Max Level: 5
Type: Active
Target: All, but Self
Description: Enchant a target element to Water; however, you cannot enchant over an existing enchantment until its duration has worn off.
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
Phantasmic Arrow Max Level: 10
Type: Active
Target: Enemy
Description: Enable the caster to shoot a magic arrow without requiring actual arrows. pushes the target backward after impact.
[Lv 1]: 110% ATK
[Lv 2]: 120% ATK
[Lv 3]: 130% ATK
[Lv 4]: 140% ATK
[Lv 5]: 150% ATK
[Lv 6]: 160% ATK
[Lv 7]: 170% ATK
[Lv 8]: 180% ATK
[Lv 9]: 190% ATK
[Lv 10]: 200% ATK
Pang Voice Type: Active
Target: Enemy
Description: Scream at a target to inflict the Chaos effect. Pang Voice cannot be used against Boss monsters.
Charming Wink Type: Supportive
Target: Enemy
Description: Wink at a target to prevent it from attacking the caster for 10 seconds. This skill's success rate increase when the caster's level is greater than the target. When cast against other players, this skill inflicts the Chaos effect by a low chance. Charming Wink can only be used against Angel, Demon and Demihuman monsters. Cannot be casted on Boss monsters.
Dubious Salesmanship Type: Passive
Description: Reduce the amount of zeny consumed by the Mammonite skill by 10%.
Greed Type: Supportive
Target: 2 cells around the Caster
Description: Automatically pick up every item within 2 cells of the caster. This skill cannot be used within towns, PvP maps, or in WoE.
Redemptio Type: Supportive
Target: Party Members
Description: Reach martyrdom and revive every Party Member within a limited area of sight, rejuvenating them with half their health.
Spiritual Bestowment Type: Supportive
Target: All
Description: Transfer 1 spirit sphere to a target.
Excruciating Palm Type: Active
Target: Enemy
Description: Strike a target with the palm to inflict 300% damage, and push away targets near the target, stunning them for 2 seconds. Each cast consumes a small HP amount.
Earth Change Max Level: 5
Type: Active
Target: All, but Self
Description: Enchant a target element to Earth; however, you cannot enchant over an existing enchantment until its duration has worn off.
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
Fire Change Max Level: 5
Type: Active
Target: All, but Self
Description: Enchant a target element to Fire; however, you cannot enchant over an existing enchantment until its duration has worn off.
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
Wind Change Max Level: 5
Type: Active
Target: All, but Self
Description: Enchant a target element to Wind; however, you cannot enchant over an existing enchantment until its duration has worn off.
[Lv 1]: 5 sec duration
[Lv 2]: 10 sec duration
[Lv 3]: 15 sec duration
[Lv 4]: 20 sec duration
[Lv 5]: 25 sec duration
Enchant Blade Max Level: 5
Type: Supportive
Description: Enchant your blade with magic allowing you to deal additional magic with your non-skill physical attacks for skill duration.
[Lv 1]: +100% MATK/10 sec
[Lv 2]: +200% MATK/20 sec
[Lv 3]: +300% MATK/30 sec
[Lv 4]: +400% MATK/40 sec
[Lv 5]: +500% MATK/50 sec
Sonic Wave Max Level: 5
Type: Offensive
Description: Smash your weapon to the ground creating a sonic wave to damage a target in the distance.
[Lv 1]: 600% ATK
[Lv 2]: 700% ATK
[Lv 3]: 800% ATK
[Lv 4]: 900% ATK
[Lv 5]: 1000% ATK
Death Bound Max Level: 10
Type: Offensive
Description: Amplify and counters damage received towards your enemy. Some of the amplified damage will also reflected on you. Cannot be used on Boss type monsters.
[Lv 1]: 600% Damage Amplification
[Lv 2]: 700% Damage Amplification
[Lv 3]: 800% Damage Amplification
[Lv 4]: 900% Damage Amplification
[Lv 5]: 1000% Damage Amplification
[Lv 6]: 1100% Damage Amplification
[Lv 7]: 1200% Damage Amplification
[Lv 8]: 1300% Damage Amplification
[Lv 9]: 1400% Damage Amplification
[Lv 10]: 1500% Damage Amplification
Hundred Spear Max Level: 10
Type: Offensive
Description: Spear exclusive skill. Pierces a target several times in a row. Has a chance of activating the highest learned level of Spear Boomerang if the caster learned that skill. If you learn skill Spiral pearce, it will increase damage infilcted. Has 5 cells range.
[Lv 1]: 680% ATK, 13% Spear Boomerang trigger chance
[Lv 2]: 760% ATK, 16% Spear Boomerang trigger chance
[Lv 3]: 840% ATK, 19% Spear Boomerang trigger chance
[Lv 4]: 920% ATK, 22% Spear Boomerang trigger chance
[Lv 5]: 1000% ATK, 25% Spear Boomerang trigger chance
[Lv 6]: 1080% ATK, 28% Spear Boomerang trigger chance
[Lv 7]: 1160% ATK, 31% Spear Boomerang trigger chance
[Lv 8]: 1240% ATK, 34% Spear Boomerang trigger chance
[Lv 9]: 1320% ATK, 37% Spear Boomerang trigger chance
[Lv 10]: 1400% ATK, 40% Spear Boomerang trigger chance
Wind Cutter Max Level: 5
Type: Range Attack
Description: Swing your weapon and push an enemy down with the power of wind. Has a chance to inflict 'Fear'.
[Lv 1]: 150% ATK, Fear chance 5%
[Lv 2]: 200% ATK, Fear chance 7%
[Lv 3]: 250% ATK, Fear chance 9%
[Lv 4]: 300% ATK, Fear chance 11%
[Lv 5]: 350% ATK, Fear chance 13%
Ignition Break Max Level: 5
Type: Range Attack
Description: Struck the weapon to the ground causing strong explosion that damage all targets around the caster. The closer the targets the more damage they get. Adds additional damage when equipped with a fire property sword.
[Lv 1]: 300%-250%-200% ATK
[Lv 2]: 600%-500%-400% ATK
[Lv 3]: 900%-750%-600% ATK
[Lv 4]: 1200%-1000%-800% ATK
[Lv 5]: 1500%-1250%-1000% ATK
Dragon Training Max Level: 5
Type: Passive
Description: Decreases ASPD penalty from riding a dragon and increases the maximum weight limit. This skill increase Dragon Breath damage and allows Spear class weapon to ignore the size penalty and slightly increase attack power when riding a Dragon.
Dragon Breath Max Level: 10
Type: Range Attack
Description: Spurt out scorching fire at a targeted location that will damage all targets within its AOE. It has chance of causing Burning on enemy. The power of Dragon Breath depends on the user's condition.
Dragon Howling Max Level: 5
Type: Debuff
Description: Commands the dragon to howl, causing Fear status at a certain chance to all targets in range.
[Lv 1]: 3 cells AoE, 56% Fear Chance
[Lv 2]: 4 cells AoE, 62% Fear Chance
[Lv 3]: 5 cells AoE, 68% Fear Chance
[Lv 4]: 6 cells AoE, 74% Fear Chance
[Lv 5]: 7 cells AoE, 80% Fear Chance
Rune Mastery Max Level: 10
Type: Passive
Phantom Thrust Max Level: 5
Type: Offensive
Requires: Spear
Description: Attack a distant enemy and pull them close to yourself. Can be used on a friendly target, but won't give damage.
[Lv 1]: 50% ATK, 5 cells range
[Lv 2]: 100% ATK, 6 cells range
[Lv 3]: 150% ATK, 7 cells range
[Lv 4]: 200% ATK, 8 cells range
[Lv 5]: 250% ATK, 9 cells range
Venom Impress Max Level: 5
Type: Active / Debuff
Description: Temporarily weaken a target's resistance against Poison property attacks
[Lv 1]: Resistance -10% / 10 secs
[Lv 2]: Resistance -20% / 20 secs
[Lv 3]: Resistance -30% / 30 secs
[Lv 4]: Resistance -40% / 40 secs
[Lv 5]: Resistance -50% / 50 secs
Cross Impact Max Level: 5
Type: Active
Description: Attack 1 enemy with 7 fast hits. Damage increased based on base level. Has 3 cells range.
[Lv 1]: 1100% ATK
[Lv 2]: 1200% ATK
[Lv 3]: 1300% ATK
[Lv 4]: 1400% ATK
[Lv 5]: 1500% ATK
Dark Illusion Max Level: 5
Type: Active / Damage - Special
Description: Quickly reach and attack an enemy. Has a low chance of activating Cross Impact.
[Lv 1]: 100% ATK, 5 cells range
[Lv 2]: 100% ATK, 6 cells range
[Lv 3]: 100% ATK, 7 cells range
[Lv 4]: 100% ATK, 8 cells range
[Lv 5]: 100% ATK, 9 cells range
Research New Poison Max Level: 10
Type: Passive
Create New Poison Type: Active
Antidote Type: Active / Detoxification
Description: Remove Guillotine Cross's poison effect on 1 target.
Consume 1 Antidote.
Poisoning Weapon Max Level: 5
Type: Active / Buff
Description: Make the caster's weapon poisoned by Guillotine Cross's new poison.
[Lv 1]: 4% Rate, 60 sec. duration
[Lv 2]: 6% Rate, 120 sec. duration
[Lv 3]: 8% Rate, 180 sec. duration
[Lv 4]: 10% Rate, 240 sec. duration
[Lv 5]: 12% Rate, 300 sec. duration
Weapon Blocking Max Level: 5
Type: Active / Buff
Description: Has a chance to cancel enemy's melee physical attack when skill is active. Can use Counter Slash or Weapon Crush successively. Continuously consumes SP while this skill is activated. If skill is recasted, Weapon Blocking will be canceled. Skill Duration is 180 seconds
[Lv 1]: 12% block rate
[Lv 2]: 14% block rate
[Lv 3]: 16% block rate
[Lv 4]: 18% block rate
[Lv 5]: 20% block rate
Counter Slash Max Level: 5
Type: Active / Buff
Description: When an attack successfully blocked by Weapon Blocking, you can attack the enemy successively with Counter Slash. Inflict damage to all targets in 3x3 cells from the caster. Increase damage based on character's Base lvl, Job lvl and AGI.
[Lv 1]: 400% ATK
[Lv 2]: 500% ATK
[Lv 3]: 600% ATK
[Lv 4]: 700% ATK
[Lv 5]: 800% ATK
Weapon Crush Max Level: 5
Type: Active / Debuff
Description: When an attack successfully blocked by Weapon Blocking, you can attack the enemy successively with Weapon Crush. Able to divest the target's weapon. Skill level affect the duration and success rate.
Venom Pressure Max Level: 5
Type: Active / Buff
Description: Poisons the enemy with the poisoned weapon. After casting the skill, the effect of Poisoning Weapon is canceled.
[Lv 1]: Poisoning Rate 75%, HIT +14
[Lv 2]: Poisoning Rate 80%, HIT +18
[Lv 3]: Poisoning Rate 85%, HIT +22
[Lv 4]: Poisoning Rate 90%, HIT +26
[Lv 5]: Poisoning Rate 95%, HIT +30
Poison Smoke Max Level: 5
Type: Active / Buff
Description: With Poisoning Weapon activated, spread a poisonous smoke around 5x5 cells. Enemy in the range have a 50% chance of getting poisoned every 2 seconds. Has 5 cells range.
[Lv 1]: 10 sec. duration
[Lv 2]: 12 sec. duration
[Lv 3]: 14 sec. duration
[Lv 4]: 16 sec. duration
[Lv 5]: 18 sec. duration
Cloaking Exceed Max Level: 5
Type: Active
Description: Cannot be detected by Insect and Demon type monsters. Able to endure damage for a few times, depend on the skill level. Increase movement speed according to skill Level.
[Lv 1]: 100% movement speed, endure 1 damage, consume 9 sp/sec
[Lv 2]: 110% movement speed, endure 1 damage, consume 8 sp/sec
[Lv 3]: 120% movement speed, endure 2 damage, consume 7 sp/sec
[Lv 4]: 130% movement speed, endure 2 damage, consume 6 sp/sec
[Lv 5]: 140% movement speed, endure 3 damage, consume 5 sp/sec
Phantom Menace Type: Active / Detecting
Description: Guillotine Cross attacks all hidden targets within a 7x7 range for 300% damage. The targets who get hit by this can be seen.
Hallucination Walk Max Level: 5
Type: Active / Buff
Description: Increase the caster's speed to the maximum, increases FLEE rate and certain chance to ignore MATK. Consumes HP when casting, decreases movement speed and ASPD by half for 25 seconds after using the skill.
[Lv 1]: Flee +50, ignore MATK chance 10%
[Lv 2]: Flee +100, ignore MATK chance 20%
[Lv 3]: Flee +150, ignore MATK chance 30%
[Lv 4]: Flee +200, ignore MATK chance 40%
[Lv 5]: Flee +250, ignore MATK chance 50%
Rolling Cutter Max Level: 5
Type: Active
Description: Katar exclusive skill, gives damage to targets within range by spinning with a Katar. Your spinning counter is accumulated whenever you spin and it increase the damage of Cross Ripper Slasher. Spinning counter can be accumulated maximum 10 times.
[Lv 1]: 100% ATK, 3x3 cells AoE
[Lv 2]: 150% ATK, 3x3 cells AoE
[Lv 3]: 200% ATK, 3x3 cells AoE
[Lv 4]: 250% ATK, 3x3 cells AoE
[Lv 5]: 300% ATK, 5x5 cells AoE
Cross Ripper Slasher Max Level: 5
Type: Active
Description: Can be activated by consuming spinning counts from Rolling Cutter. Guillotine Cross throws a knife at a target in range while spinning, causing significant amount of damage. Damage is increased by the number of counters.
[Lv 1]: 480% ATK, 9 cells range
[Lv 2]: 560% ATK, 10 cells range
[Lv 3]: 640% ATK, 11 cells range
[Lv 4]: 720% ATK, 12 cells range
[Lv 5]: 800% ATK, 13 cells range
Judex Max Level: 5
Type: Offensive
Element: Holy
Description: A magic attack that deals Holy property damage to a target and all targets in the surrounding 3 cells.
[Lv 1]: 300% MATK
[Lv 2]: 320% MATK
[Lv 3]: 340% MATK
[Lv 4]: 360% MATK
[Lv 5]: 400% MATK
Ancilla Type: Create Ancilla
Description: Create Ancilla, the magic stone. Consume 30% of SP and 1 Blue Gemstone.
Adoramus Max Level: 10
Type: Offensive
Element: Holy
Description: Strikes a single target for damage with a powerful Holy light that also causes blind and decrease AGI effect. This skill consumes 1 Blue Gemstone. If the caster is standing next to another Acolyte type character, no gemstone is required, but will consume some SP from that supportive character.
[Lv 1]: MATK 600%
[Lv 2]: MATK 700%
[Lv 3]: MATK 800%
[Lv 4]: MATK 900%
[Lv 5]: MATK 1000%
[Lv 6]: MATK 1100%
[Lv 7]: MATK 1200%
[Lv 8]: MATK 1300%
[Lv 9]: MATK 1400%
[Lv 10]: MATK 1500%
Clementia Max Level: 3
Type: Supportive
Description: Casts 'Blessing' on the caster and any party members within it's range. Blessing effect goes up based on caster's Job Level.
[Lv 1]: 3x3 AoE, 120 sec. duration
[Lv 2]: 7x7 AoE, 180 sec. duration
[Lv 3]: 15x15 AoE, 240 sec. duration
Cantocandidus Max Level: 3
Type: Supportive
Description: Cast 'Increase Agility' on the caster and any party members within range. AGI effect goes up based on caster's Job Level.
[Lv 1]: 3x3 AoE, 120 sec. duration
[Lv 2]: 7x7 AoE, 180 sec. duration
[Lv 3]: 15x15 AoE, 240 sec. duration
Coluseo Heal Max Level: 3
Type: Heal
Description: Recover HP of all party members around the caster. Additional heal given based on party member number.
[Lv 1]: 3x3 AoE
[Lv 2]: 7x7 AoE
[Lv 3]: 15x15 AoE
Epiclesis Max Level: 5
Type: Summon
Description: Summon the Tree of Life that revives any dead characters within 5x5 cell range of the tree, while increasing MaxHP and recovering HP and SP. Consumes 1 Ancilla and 1 Holy Water.
[Lv 1]: MaxHP +5%, Recover 3% HP and 2% SP every 3 sec
[Lv 2]: MaxHP +10%, Recover 3% HP and 2% SP every 3 sec
[Lv 3]: MaxHP +15%, Recover 4% HP and 3% SP every 3 sec
[Lv 4]: MaxHP +20%, Recover 4% HP and 3% SP every 3 sec
[Lv 5]: MaxHP +25%, Recover 5% HP and 4% SP every 3 sec
Praefatio Max Level: 10
Type: Supportive
Description: Casts 'Kyrie Eleison' on all party members. Def effect goes up when more party member joins.
[Lv 1]: Defend 7 times
[Lv 2]: Defend 8 times
[Lv 3]: Defend 9 times
[Lv 4]: Defend 10 times
[Lv 5]: Defend 11 times
[Lv 6]: Defend 12 times
[Lv 7]: Defend 13 times
[Lv 8]: Defend 14 times
[Lv 9]: Defend 15 times
[Lv 10]: Defend 16 times
Oratio Max Level: 10
Type: Debuff
Description: Decreases the Holy resistance of all targets on screen for 30 seconds.
[Lv 1]: Success Rate 45%/resistance -2%
[Lv 2]: Success Rate 50%/resistance -4%
[Lv 3]: Success Rate 55%/resistance -6%
[Lv 4]: Success Rate 60%/resistance -8%
[Lv 5]: Success Rate 65%/resistance -10%
[Lv 6]: Success Rate 70%/resistance -12%
[Lv 7]: Success Rate 75%/resistance -14%
[Lv 8]: Success Rate 80%/resistance -16%
[Lv 9]: Success Rate 85%/resistance -18%
[Lv 10]: Success Rate 90%/resistance -20%
Lauda Agnus Max Level: 4
Type: Recover
Description: Recover Freezing, Stone Curse, Frozen, Crystallization, Blind and Burning from all party members. Give VIT bonus when casting on normal condition party member.
[Lv 1]: Success Rate 50%
[Lv 2]: Success Rate 60%
[Lv 3]: Success Rate 70%
[Lv 4]: Success Rate 80%
Lauda Ramus Max Level: 4
Type: Recovery
Description: Cures status effects Silence, Sleep, Deep Sleep, Stun and Mandragora Howling from all party members. Give LUK bonus when casting on normal condition party member.
[Lv 1]: Success Rate 50%
[Lv 2]: Success Rate 60%
[Lv 3]: Success Rate 70%
[Lv 4]: Success Rate 80%
Eucharistica Max Level: 10
Type: Passive
Description: Increase ATK against Undead and Dark property targets and decrease the damage the caster gets.
[Lv 1]: ATK +1% / Damage -1%
[Lv 2]: ATK +2% / Damage -2%
[Lv 3]: ATK +3% / Damage -3%
[Lv 4]: ATK +4% / Damage -4%
[Lv 5]: ATK +5% / Damage -5%
[Lv 6]: ATK +6% / Damage -6%
[Lv 7]: ATK +7% / Damage -7%
[Lv 8]: ATK +8% / Damage -8%
[Lv 9]: ATK +9% / Damage -9%
[Lv 10]: ATK +10% / Damage -10%
Renovatio Max Level: 1
Type: Heal
Description: Recover 3% of max HP for 1 min 30 secs. When used on Undead monsters, it does high damage in proportion to the caster's level.
Highness Heal Max Level: 5
Type: Heal
Description: Restores large amount of HP
[Lv 1]: Healing Amount x2
[Lv 2]: Healing Amount x2.3
[Lv 3]: Healing Amount x2.6
[Lv 4]: Healing Amount x2.9
[Lv 5]: Healing Amount x3.2
Clearance Max Level: 5
Type: Special
Description: Release all buff, debuff and curse of party members and the monsters.
[Lv 1]: Success Rate 68%
[Lv 2]: Success Rate 76%
[Lv 3]: Success Rate 84%
[Lv 4]: Success Rate 92%
[Lv 5]: Success Rate 100%
Expiatio Max Level: 5
Type: Supportive
Description: Give Holy power to the caster's weapon and have certain chance to ignore the target's defense rate in a melee physical attack.
[Lv 1]: Ignore Defense +5%
[Lv 2]: Ignore Defense +10%
[Lv 3]: Ignore Defense +15%
[Lv 4]: Ignore Defense +20%
[Lv 5]: Ignore Defense +25%
Duple Light MAX Lv : 10
Type : Active
Description: Summons two sacred lights, Violet Granium light and yellow Merriam light, assisting the Caster in battle. When caster attacks in melee, the target has a chance of taking additional physical and magical damage
[Lv 1]: Physical ATK + 110% MATK + 220% / 90 sec. duration
[Lv 2]: Physical ATK + 120% MATK + 240% / 120 sec. duration
[Lv 3]: Physical ATK + 130% MATK + 260% / 150 sec. duration
[Lv 4]: Physical ATK + 140% MATK + 280% / 180 sec. duration
[Lv 5]: Physical ATK + 150% MATK + 300% / 210 sec. duration
[Lv 6]: Physical ATK + 160% MATK + 320% / 240 sec. duration
[Lv 7]: Physical ATK + 170% MATK + 340% / 270 sec. duration
[Lv 8]: Physical ATK + 180% MATK + 360% / 300 sec. duration
[Lv 9]: Physical ATK + 190% MATK + 380% / 330 sec. duration
[Lv 10]: Physical ATK + 200% MATK + 400% / 360 sec. duration
Silentium Max Level: 5
Type: Debuff
Description: Cast Lex Divina to the target
within the certain range from the caster.
[Lv 1]: 9x9 AoE
[Lv 2]: 11x11 AoE
[Lv 3]: 13x13 AoE
[Lv 4]: 15x15 AoE
[Lv 5]: 17x17 AoE
White Imprison Max Level: 5
Type: Curse
Description: Locks a target in a transparent box that prevents damage except from Ghost property damage. Can cast on oneself lasting for 5 sec. When the duration is finished, the caster loses HP of Skill Level x400. Success Rate increases according to the caster's Job Level. Not effective on Boss monsters.
[Lv 1]: Success Rate 50% / 10 sec. duration
[Lv 2]: Success Rate 60% / 12 sec. duration
[Lv 3]: Success Rate 70% / 14 sec. duration
[Lv 4]: Success Rate 80% / 16 sec. duration
[Lv 5]: Success Rate 90% / 18 sec. duration
Soul Expansion Max Level: 5
Type: Active
Description: Deals Ghost Element damage to a target in distance with Psychokinesis. Psychokinesis attack hits a target twice, causing its body to expand and explode.
[Lv 1]: 30 SP / 3x3 Aoe
[Lv 2]: 35 SP / 3x3 Aoe
[Lv 3]: 40 SP / 3x3 Aoe
[Lv 4]: 45 SP / 5x5 Aoe
[Lv 5]: 50 SP / 5x5 Aoe
Frost Misty Max Level: 5
Type: Debuff
Description: Releases freezing mist around an area, dealing damage and inflicting Freezing status on all targets.
[Lv 1]: Freezing Success Rate 30% / Magic Damage 300%
[Lv 2]: Freezing Success Rate 44% / Magic Damage 400%
[Lv 3]: Freezing Success Rate 56% / Magic Damage 500%
[Lv 4]: Freezing Success Rate 68% / Magic Damage 600%
[Lv 5]: Freezing Success Rate 80% / Magic Damage 700%
Jack Frost Max Level: 5
Type: Debuff
Description: Deals Water Element damage to all targets inflicted with Freezing status.
[Lv 1]: Magic Damage 600%
[Lv 2]: Magic Damage 700%
[Lv 3]: Magic Damage 800%
[Lv 4]: Magic Damage 900%
[Lv 5]: Magic Damage 1000%
Marsh Of Abyss Max Level: 5
Type: Debuff
Description: Curses a target, reduce its movement speed, AGI and DEX. Caster's INT and job level increase its effects.
[Lv 1]: -10% movement speed
[Lv 2]: -20% movement speed
[Lv 3]: -30% movement speed
[Lv 4]: -40% movement speed
[Lv 5]: -50% movement speed
Recognized Spell Max Level: 5
Type: Support / Self
Description: Maximizes one's own magical potential, dealing maximum damage with magical attacks, at the price of doubled sp costs, for the skill duration.
[Lv 1]: 60 sec. duration
[Lv 2]: 90 sec. duration
[Lv 3]: 110 sec. duration
[Lv 4]: 140 sec. duration
[Lv 5]: 170 sec. duration
Sienna Execrate Max Level: 5
Type: Curse
Description: All targets in range will be Petrified at a certain chance.
[Lv 1]: 32 SP / 50% Success Rate | 3x3 cells / 6 sec. duration
[Lv 2]: 34 SP / 55% Success Rate | 5x5 cells / 9 sec. duration
[Lv 3]: 36 SP / 60% Success Rate | 5x5 cells / 12 sec. duration
[Lv 4]: 38 SP / 65% Success Rate | 7x7 cells / 15 sec. duration
[Lv 5]: 40 SP / 70% Success Rate | 7x7 cells / 18 sec. duration
Radius Max Level: 3
Type: Passive
Description: Increase magic skill range of the Warlock and slightly increase casting speed.
[Lv 1]: 80 SP / Casting Range +1 Cell | Decrease fixed casting speed by 10%
[Lv 2]: 100 SP / Casting Range +2 Cells | Decrease fixed casting speed by 15%
[Lv 3]: 120 SP / Casting Range +3 Cells | Decrease fixed casting speed by 20%
Stasis Max Level: 5
Type: Curse
Description: Stops the air around the Caster, preventing any spells from being cast.
[Lv 1]: 50 SP / 10sec. duration / 19x19 AoE
[Lv 2]: 60 SP / 15sec. duration / 21x21 AoE
[Lv 3]: 70 SP / 20sec. duration / 23x23 AoE
[Lv 4]: 80 SP / 25sec. duration / 25x25 AoE
[Lv 5]: 90 SP / 30sec. duration / 27x27 AoE
Drain Life Max Level: 5
Type: Offensive
Element: Neutral
Description: Strike a target with black magic and have a chance to recover the damage dealth as HP.
[Lv 1]: 200% MATK / Success Rate 25%
[Lv 2]: 300% MATK / Success Rate 30%
[Lv 3]: 400% MATK / Success Rate 35%
[Lv 4]: 500% MATK / Success Rate 40%
[Lv 5]: 600% MATK / Success Rate 45%
Crimson Rock Max Level: 5
Type: Active
Description: Summons a meteorite to deal significant amount of damage on a target with a 7x7 AoE. Knocks targets back 3 cells and has a 40% chance of adding Stun.
[Lv 1]: 60 SP
[Lv 2]: 70 SP
[Lv 3]: 80 SP
[Lv 4]: 90 SP
[Lv 5]: 100 SP
Hell Inferno Max Level: 5
Type: Offensive
Description: Burns a target with fire from hell, inflicting Burning status at a certain chance.
[Lv 1]: 35 SP / 20 sec duration / 60% Burning Chance
[Lv 2]: 40 SP / 30 sec duration / 65% Burning Chance
[Lv 3]: 45 SP / 40 sec duration / 70% Burning Chance
[Lv 4]: 50 SP / 50 sec duration / 75% Burning Chance
[Lv 5]: 55 SP / 60 sec duration / 80% Burning Chance
Comet Max Level: 5
Type: Offensive
Description: Advanced destructive magic. Obliterates an area with meteor from space (19x19 AoE) inflicting all targets with Burning Status at a 100% chance.
Consume 2 Red Gemstones. If cast with another Warlock next to you, consumes no Red Gemstones.
[Lv 1]: Magic Property Damage 1500%~3000%
[Lv 2]: Magic Property Damage 2000%~3500%
[Lv 3]: Magic Property Damage 2500%~4000%
[Lv 4]: Magic Property Damage 3000%~4500%
[Lv 5]: Magic Property Damage 3500%~5000%
Chain Lightning Max Level: 5
Type: Active
Description: Summons lightning to deal multiple (Wind Element) damage to a target and targets around it.
[Lv 1]: 80 SP /5 Attacks
[Lv 2]: 90 SP /6 Attacks
[Lv 3]: 100 SP /7 Attacks
[Lv 4]: 110 SP /8 Attacks
[Lv 5]: 120 SP /9 Attacks
Earth Strain Max Level: 5
Type: Offensive / Debuff
Description: Uplift the land and attack targets within range. Has a chance of stripping targets of their equipment.
[Lv 1]: 70 SP / 15x5 AoE (LengthxWidth) / 6 Hits / Divest Shield and Helm 6%.
[Lv 2]: 78 SP / 15x6 AoE (LengthxWidth) / 7 Hits / Divest Shield and Helm 14%.
[Lv 3]: 86 SP / 15x7 AoE (LengthxWidth) / 8 Hits / Divest Shield, Helm and Armor 24%.
[Lv 4]: 94 SP / 15x8 AoE (LengthxWidth) / 9 Hits / Divest Shield, Helm, Armor and Weapon 36%. / 10 Hits
[Lv 5]: 102 SP / 15x9 AoE (LengthxWidth) / Divest Shield, Helm, Armor, Weapon and Accessory 50%.
Tetra Vortex Max Level: 5
Type: Offensive / Debuff
Description: Summons ether in the 4 elements, to deal magic damage of each element. Tetra Vortex requires you to have summoned one Fire Ball, Ball Lightening, and Stone before casting or the skill will fail. Randomly casts Ignition, Freezing, Stun or Bleeding
[Lv 5]: 240 SP / Matk 3000% x 4
Summon Fire Spirit Max Level: 5
Type: Active
Description: Summons a spirit of Fire around yourself that explodes when touched. Higher skill level increases the number of balls that can be summoned at once. Maintaining the fire spirits drains SP over time. Release can be used for throwing the balls after casting.
[Lv 1]: 100% MATK /Max Ball 1/120 sec. duration
[Lv 2]: 200% MATK /Max Ball 2/160 sec. duration
[Lv 3]: 300% MATK /Max Ball 3/200 sec. duration
[Lv 4]: 400% MATK /Max Ball 4/240 sec. duration
[Lv 5]: 500% MATK /Max Ball 5/280 sec. duration
Summon Air Spirit Max Level: 5
Type: Active
Description: Summons a spirit of Air around yourself that explodes when touched. Higher skill level increases the number of balls that can be summoned at once. Maintaining the air spirits drains SP over time. Release can be used for throwing the balls after casting.
[Lv 1]: 100% MATK /Max Ball 1/120 sec. duration
[Lv 2]: 200% MATK /Max Ball 2/160 sec. duration
[Lv 3]: 300% MATK /Max Ball 3/200 sec. duration
[Lv 4]: 400% MATK /Max Ball 4/240 sec. duration
[Lv 5]: 500% MATK /Max Ball 5/280 sec. duration
Summon Ice Spirit Max Level: 5
Type: Active
Description: Summons a spirit of Ice around yourself that explodes when touched. Higher skill level increases the number of balls that can be summoned at once. Maintaining the Ice spirits drains SP over time. Release can be used for throwing the balls after casting.
[Lv 1]: 100% MATK /Max Ball 1/120 sec. duration
[Lv 2]: 200% MATK /Max Ball 2/160 sec. duration
[Lv 3]: 300% MATK /Max Ball 3/200 sec. duration
[Lv 4]: 400% MATK /Max Ball 4/240 sec. duration
[Lv 5]: 500% MATK /Max Ball 5/280 sec. duration
Summon Stone Spirit Max Level: 5
Type: Active
Description: Summons a spirit of Stone around yourself that explodes when touched. Higher skill level increases the number of stones that can be summoned at once. Maintaining the stone spirits drains SP over time. Release can be used for throwing the balls after casting.
[Lv 1]: 100% MATK /Max Ball 1/120 sec. duration
[Lv 2]: 200% MATK /Max Ball 2/160 sec. duration
[Lv 3]: 300% MATK /Max Ball 3/200 sec. duration
[Lv 4]: 400% MATK /Max Ball 4/240 sec. duration
[Lv 5]: 500% MATK /Max Ball 5/280 sec. duration
Release Max Level: 2
Type: Active
Description: Throws your active Fire spirits, Air spirits, Ice spirits or Stone spirits, that you currently have summoned, to deal damage to a single target.
[Lv 1]: Release 1 spirit at a target.
[Lv 2]: Release all summoned spirits at target.
Reading Spell Book Type: Active
Description: Warlock can maintain their magic by reading magic books and also can release those maintained magic with the Release skill. However, Reading Magic Books that contain skills not yet learned does not work.
Freezing Spell Max Level: 5
Type: Passive
Description: To maintain magic by Reading Spell Book, Warlock has to learn the basic maintaining skills. The number of magic that can be maintained increases depending on caster's level and INT. Caster consumes SP while maintaining magic, and also consuming amount is different depending on the quantities and kinds of maintained magic.
[Lv 1]: 40 SP / 5 sec Variable Cast Time.
Arrow Storm Max Level: 10
Type: Active
Requires: 10 Arrows
Description: Shoot 10 arrows rapidly in the air to land at a target to inflict damage to the entire 7x7 area around the target.
[Lv 1]: 200% ATK
[Lv 2]: 300% ATK
[Lv 3]: 400% ATK
[Lv 4]: 500% ATK
[Lv 5]: 600% ATK
[Lv 6]: 700% ATK
[Lv 7]: 800% ATK
[Lv 8]: 900% ATK
[Lv 9]: 1000% ATK
[Lv 10]: 1100% ATK
Fear Breeze Max Level: 5
Type: Active toggle / Buff (To yourself)
Description: During the skill duration, normal ranged attacks have a chance of hitting a target multiple times. (2 ~ 5 attacks). Extra attacks will consume arrows.
[Lv 1]: Number of Attacks +1 / proc chance 12% / Duration 60 sec.
[Lv 2]: Number of Attacks +1 / proc chance 12% / Duration 90 sec.
[Lv 3]: Number of Attacks +1~+2 / proc chance 21% / Duration 120 sec.
[Lv 4]: Number of Attacks +1~+3 / proc chance 27% / Duration 150 sec.
[Lv 5]: Number of Attacks +1~+4 / proc chance 30% / Duration 180 sec.
Ranger Main Max Level: 10
Type: Passive
Description: Increase ATK to Animal, Plant and Fish type monsters and decrease damage from those monsters.
[Lv 2]: ATK and Resistance + 10
[Lv 3]: ATK and Resistance + 15
[Lv 4]: ATK and Resistance + 20
[Lv 5]: ATK and Resistance + 25
[Lv 6]: ATK and Resistance + 30
[Lv 7]: ATK and Resistance + 35
[Lv 8]: ATK and Resistance + 40
[Lv 9]: ATK and Resistance + 45
[Lv 10]: ATK and Resistance + 50
Aimed Bolt Max Level: 10
Type: Active
Description: If the target is immobilized (by Ankle Snare, Electric Shock, Wug Bite), the target gets more damage by this skill. The number of attacks increases depending on target's size. This skill fails when caster doesn't have enough arrows. The target gets released from traps once the target gets damaged by this skill.
[Lv 1]: 550% ATK
[Lv 2]: 600% ATK
[Lv 3]: 650% ATK
[Lv 4]: 700% ATK
[Lv 5]: 750% ATK
[Lv 6]: 800% ATK
[Lv 7]: 850% ATK
[Lv 8]: 900% ATK
[Lv 9]: 950% ATK
[Lv 10]: 1000% ATK
Detonator Type: Active
Description: Activate a trap on the ground. Skills range is 7x7 cells around the targeted area. You cannot detonate traps of another player.
Following traps can be activated: Cluster Bomb, Blast Mine, Claymore Trap, Sandman, Talkie Box, Firing Trap.
Electric Shock Max Level: 5
Type: Active / Trap
Description: Immobilizes a target and drains a certain amount of SP per second from the target. Electric Shocker cannot be removed with the Hunter skill Remove Trap. Requires 1 Special Alloy Trap. Maximum 3 traps are allowed to be set.
[Lv 1]: Consuming SP by a sec. 5% / Duration 20 sec.
[Lv 2]: Consuming SP by a sec. 10% / Duration 22 sec.
[Lv 3]: Consuming SP by a sec. 15% / Duration 24 sec.
[Lv 4]: Consuming SP by a sec. 20% / Duration 26 sec.
[Lv 5]: Consuming SP by a sec. 25% / Duration 28 sec.
Cluster Bomb Max Level: 5
Type: Active / Trap
Description: Maximum 3 traps are allowed to be set at once and damage range is 3 cells wide and 5 cells deep. Can be combined with Detonator. Cluster Bomb cannot be removed by Remove Trap.
[Lv 1]: Damage 300% + Additional Trap Damage / Duration 15 sec.
[Lv 2]: Damage 400% + Additional Trap Damage / Duration 15 sec.
[Lv 3]: Damage 500% + Additional Trap Damage / Duration 15 sec.
[Lv 4]: Damage 600% + Additional Trap Damage / Duration 15 sec.
[Lv 5]: Damage 700% + Additional Trap Damage / Duration 15 sec.
Wug Mastery Type: Active
Description: Summon a Wug with a Wolf Flute. Re-using the skill returns the Wug to the wild.
Wug Rider Max Level: 3
Type: Active
Description: Allows a Ranger to mount their summoned Wug. Skill level increases movement speed. While mounted on a Wug, you can't use any bow attacks or skills that are not Wug exclusive other than trap skills.
Can use the following traps while on a Wug: Cobalt Trap, Magenta Trap, Verdure Trap, Maze Trap, Electric Shocker.
Wug Dash Type: Active
Description: Usable only when mounted on your Wug. Makes your Wug scamper in a straight direction, and re-using the skill stops. You will automatically stop when hitting a wall or a target. If the Ranger has already learned Wug Strike, it gives damage to the crashed enemy.
Wug Strike Max Level: 5
Type: Active
Description: Make your Wug run into 1 target
and give damage. Damage increases as skill
level gets higher.
[Lv 1]: 200% ATK
[Lv 2]: 400% ATK
[Lv 3]: 600% ATK
[Lv 4]: 800% ATK
[Lv 5]: 1000% ATK
Wug Bite Max Level: 5
Type: Active
Description: Make your Wug leap at a target,
dealing damage and temporarily causing
immobile status. Damage increases if Tooth
of Wug level is increased. Can't be used
while mounted on a Wug.
[Lv 1]: 600% ATK, Duration 1 sec + Tooth of Wug skill
[Lv 2]: 800% ATK, Duration 2 sec + Tooth of Wug skill
[Lv 3]: 1000% ATK, Duration 3 sec + Tooth of Wug skill
[Lv 4]: 1200% ATK, Duration 4 sec + Tooth of Wug skill
[Lv 5]: 1500% ATK, Duration 5 sec + Tooth of Wug skill
Tooth of Wug Max Level: 10
Type: Passive
Description: Increases the damage done by Wug-skills. Increase damage as skill level gets higher.
[Lv 1]: ATK +30
[Lv 2]: ATK +60
[Lv 3]: ATK +90
[Lv 4]: ATK +120
[Lv 5]: ATK +150
[Lv 6]: ATK +180
[Lv 7]: ATK +210
[Lv 8]: ATK +240
[Lv 9]: ATK +270
[Lv 10]: ATK +300
Sensitive Keen Max Level: 5
Type: Active / Detect
Description: Use the Wug's senses to reveal hidden traps and targets. Has a chance to attack targets with Wug Bite.
[Lv 1]: 7 x 7 AoE, Damage 150%, Wug Bite Chance 8%
[Lv 2]: 9 x 9 AoE, Damage 200%, Wug Bite Chance 16%
[Lv 3]: 11 x11 AoE, Damage 250%, Wug Bite Chance 24%
[Lv 4]: 13 x13 AoE, Damage 300%, Wug Bite Chance 32%
[Lv 5]: 15 x15 AoE, Damage 350%, Wug Bite Chance 40%
Camouflage Max Level: 5
Type: Active / Buff (To yourself)
Description: Hide yourself behind walls or any obstacles for 10 seconds so other monsters can't notice the you (Except Boss/Demon/Insect monsters). You appear translucent while Camouflaged. Increases Critical rate and ATK, but decrease DEF while casting the skill. The skill is cancelled when you attack or if the 10 duration ends. Can be re-cast to refresh the duration of the effect. It can be used without any obstacles if the skill level gets higher.
[Lv 1]: SP consumption per sec. 6 / move disabled
[Lv 2]: SP consumption per sec. 5 / move disabled
[Lv 3]: SP consumption per sec. 4 / 50% movement
[Lv 4]: SP consumption per sec. 3 / 75% movement
[Lv 5]: SP consumption per sec. 2 / 100% movement
Trap Research Max Level: 5
Type: Passive
Description: Increase your trap set range, INT, and Max SP
[Lv 1]: INT +3%/MaxSP +5%/Range +1
[Lv 2]: INT +6%/MaxSP +10%/Range +1
[Lv 3]: INT +9%/MaxSP +15%/Range +2
[Lv 4]: INT +12%/MaxSP +20%/Range +2
[Lv 5]: INT +15%/MaxSP +25%/Range +3
Magenta Trap Type: Active / Trap
Description: Monsters that step on this trap has its attribute changed to Fire property. Does not affect boss type monsters or players and consumes 1 Scarlett Point and 1 Special Alloy Trap.
Cobalt Trap Type: Active / Trap
Description: Monsters that step on this trap has its attribute changed to Water property. Does not affect boss type monsters or players and consumes 1 Indigo Point and 1 Special Alloy Trap.
Maze Trap Type: Active / Trap
Description: Monsters that step on this trap has its attribute changed to Earth property. Does not affect boss type monsters or players and consumes 1 Lime Green Point and 1 Special Alloy Trap.
Verdure Trap Type: Active / Trap
Description: Monsters that step on this trap has its attribute changed to Wind property. Does not affect boss type monsters or players and consumes 1 Yellow Wish Point and 1 Special Alloy Trap.
Firing Trap Max Level: 5
Type: Active / Trap
Description: When this trap activates, it deals damage in a 3x3 area and causes Burning status. SkillLV increases success rate of burning targets.
[Lv 1]: Stays 5 secs / Success Rate 60%
[Lv 2]: Stays 10 secs / Success Rate 70%
[Lv 3]: Stays 15 secs / Success Rate 80%
[Lv 4]: Stays 20 secs / Success Rate 90%
[Lv 5]: Stays 25 secs / Success Rate 100%
Ice Bound Trap Max Level: 5
Type: Active / Trap
Description: When this trap activates, it deals damage in a 3x3 area and inflicts [Burning Freeze] status. Consumes 1 Special Alloy Trap.
[Lv 1]: Success Rate 60%
[Lv 2]: Success Rate 70%
[Lv 3]: Success Rate 80%
[Lv 4]: Success Rate 90%
[Lv 5]: Success Rate 100%
Mado Rider Max Level: 5
Type: Active
Target: Self
Description: Allows the you to use a Mado Gear. Higher levels help alleviate the movement speed penalty of using a Mado Gear. While in your Mado Gear, you are immune to being stripped and dispelled.
[Lv 1]: Movement Speed -70%
[Lv 2]: Movement Speed -60%
[Lv 3]: Movement Speed -50%
[Lv 4]: Movement Speed -40%
[Lv 5]: Movement Speed -30%
Knuckle Boost Max Level: 5
Type: Active
Target: Enemy
Description: Throw a rocket punch at a single target from a distance. Having higher DEX improves final damage. Range 11 cells.
[Lv 1]: Damage 300%
[Lv 2]: Damage 400%
[Lv 3]: Damage 500%
[Lv 4]: Damage 600%
[Lv 5]: Damage 700%
Pile Bunker Max Level: 3
Type: Active
Target: Enemy
Requires: Mado Gear
Description: Pull out deadly drills from the Mado to inflict damage and dispell protections of the target. Nullifies [Kyrie Eleison, Assumptio, Steel Body, Gentle Touch-Change, Gentle Touch-Revitalize, Auto Guard, Reflect Shield, Defender, Reflect Damage, Prestige, and Banding].
[Lv 1]: 3 Cell Range / Support Cancel 40% / 500% ATK
[Lv 2]: 4 Cell Range / Support Cancel 55% / 600% ATK
[Lv 3]: 5 Cell Range / Support Cancel 70% / 700% ATK
Vulcan Arm Max Level: 3
Type: Active
Requires: Mado Gear
Description: Shoot a large-caliber gun equipped on Mado and attack targets. Consume 1 Vulcan Bullet to activate the skill. ATK increases as caster's DEX gets higher. Range 3 cells.
[Lv 1]: Damage 70 %
[Lv 2]: Damage 140%
[Lv 3]: Damage 210%
Flame Launcher Max Level: 3
Type: Active
Target: Enemy
Element: Fire
Requires: Mado Gear
Description: Set flames on the ground with a Flame Thrower to damage and burn all targets that are witin range.
[Lv 1]: Fire Property Damage 600% / Chance to curse [Ignition] status 30%
[Lv 2]: Fire Property Damage 900% / Chance to curse [Ignition] status 40%
[Lv 3]: Fire Property Damage 1200% / Chance to curse [Ignition] status 50%
Cold Slower Max Level: 3
Type: Active
Target: Ground
Element: Water
Requires: Mado Gear
Description: Use your freezing gases to possibly frost and/or freeze, and damage all targets within a selected area.
[Lv 1]: Water property ATK 600%, 5x5 AoE
[Lv 2]: Water property ATK 900%, 7x7 AoE
[Lv 3]: Water property ATK 1200%, 9x9 AoE
Arm Cannon Max Level: 3
Type: Active
Description: Launch the cannon equipped on the Mado to give great damage to the target. Damage decreases as target's size gets bigger. Damage property is changeable depending on equipped cannon ball. 1 Magic Gear Fuel and 1 cannon ball are required.
[Lv 1]: Attack Power 700% / 650% / 600% / Range 9 Cells / effective range of 7x7 cells
[Lv 2]: Attack Power 1100% / 1000% / 900% / Range 11 Cells / effective range of 5x5 cells
[Lv 3]: Attack Power 1500% / 1350% / 1200% / Range 13 Cells / effective range of 3x3 cells
Acceleration Max Level: 3
Type: Active / Buff
Description: Increase Mado's movement speed. An Accelerator must be equipped to cast and consumes 1 Magic Gear Fuel.
[Lv 1]: Skill Duration 60 sec.
[Lv 2]: Skill Duration 90 sec.
[Lv 3]: Skill Duration 120 sec.
Hover Type: Toggle / Buff
Target: Self
Requires: Mado Gear
Description: Make your Mado hover over the ground to escape traps and any other magic attacks. Hovering is not possible if SP is below 25%.
[Lv 1]: Movement Speed + 20%, -2% SP per sec, while hovering
Front Slide Type: Active / Movement
Description: Mado rushes forward 7 cells and consumes 1 Magic Gear Fuel.
Back Slide Type: Active / Movement
Description: Mado moves backward 7 cells and consumes 1 Magic Gear Fuel.
Remodel Mainframe Max Level: 4
Type: Passive
Description: Remodel Magic Gear's main frame
to increase defense and overheat limit.
If Magic Gear receives damage, it will
continue to receive damage.
[Lv 1]: Defense +40 / Overheat Limit 200
[Lv 2]: Defense +60 / Overheat Limit 280
[Lv 3]: Defense +80 / Overheat Limit 360
[Lv 4]: Defense +100 / Overheat Limit 450
Self Destruction Max Level: 3
Type: Active
Description: Make Magic Gear self-destruct causing huge damage in an area around it. Caster will lose Magic Gear and all SP will be drained. [Suicide Device] is required to use this skill. Consumes 3 Magic Gear Fuel.
[Lv 1]: Range 5x5 cells
[Lv 2]: Range 7x7 cells
[Lv 3]: Range 9x9 cells
Shape Shift Max Level: 4
Type: Active / Buff
Description: Change Mado's property. Must have a equipped and consumes 2 Magic Gear Fuel and 1 Enchanted Stone.
[Lv 1]: Change to fire property / Consume 3 Scarlet Points
[Lv 2]: Change to earth property / Consume 3 Lime Green Points
[Lv 3]: Change to wind property / Consume 3 Yellow Wish Points
[Lv 4]: Change to water property / Consume 3 Indigo Points
Emergency Cool Type: Active / Buff
Description: Immediately cool down Mado from overheating. Must have a and consumes 2 Magic Gear Fuel.
Infrared Scan Type: Active / Detect / Debuff
Description: Scan 15 x 15 cells around caster with a infrared scanner and find hidden targets. Decreases all targets' FLEE rate by 30% if they are inside of the skill range. (Chance of success is 100%.)
[Lv 1]: 45 SP
Analyze Max Level: 3
Type: Active / Debuff
Description: Analyze a target's status and decreases physical/magic defensive strength of the target. Skill range is 9 cells. Duration is 20 seconds and consumes 1 Magic Gear Fuel.
[Lv 1]: physical / magic defense 14% decrease
[Lv 2]: physical / magic defense 28% decrease
[Lv 3]: physical / magic defense 42% decrease
Magnetic Field Max Level: 3
Type: Active / Debuff
Description: Immobilize all targets that are inside of skill range with electro-magnetic waves. If caster or targets are in hovering state, they don't get skill effect. Also the magnetic field from the skill decreases target's SP continuously. Requires a and consumes 3 Magic Gear Fuel.
[Lv 1]: Prevents movement for 4 secs. / 50 SP reduction per sec.
[Lv 2]: Prevents movement for 6 secs. / 50 SP reduction per sec.
[Lv 3]: Prevents movement for 8 secs. / 50 SP reduction per sec.
Neutral Barrier Max Level: 3
Type: Active / Buff
Description: Creates an energy field around the Caster, increasing DEF and MDEF of all targets in range and preventing all Long-range attacks from damaging the targets. Requires a and consumes 1 Magic Gear Fuel.
[Lv 1]: Physical and Magic defense +15% / Duration 30 sec.
[Lv 2]: Physical and Magic defense +20% / Duration 45 sec.
[Lv 3]: Physical and Magic defense +25% / Duration 60 sec.
Stealth Field Max Level: 3
Type: Active / Buff
Description: Creates a 5x5 cell stealth barrier around the Caster, cloaking all targets within range. All targets cloaked by Stealth Field will be semi-visible, and they cannot be targeted by skills. Continually consumes caster's SP while the skill is active and decreases 20% of caster's movement speed. It can be canceled if Stealth Field is cast twice. Requires a and consume 2 Magic Gear Fuel.
[Lv 1]: 80 SP / Duration 15 sec. / 1% SP/3 sec.
[Lv 2]: 100 SP / Duration 20 sec. / 1% SP/4 sec.
[Lv 3]: 120 SP / Duration 25 sec. / 1% SP/5 sec.
Repair Max Level: 5
Type: Active / Recovery
Description: Enable to repair (recover) Mado or other Mados. Requires a and consumes 1 Magic Gear Fuel.
[Lv 1]: Cast Range 5 Cell / MaxHP 4% recovery
[Lv 2]: Cast Range 6 Cell / MaxHP 7% recovery
[Lv 3]: Cast Range 7 Cell / MaxHP 13% recovery
[Lv 4]: Cast Range 8 Cell / MaxHP 17% recovery
[Lv 5]: Cast Range 9 Cell / MaxHP 23% recovery
Axe Training Max Level: 10
Type: Passive
Description: Increase ATK and Accuracy rate when caster equips an axe (passive), Maces also receive a small percentage of this skill.
[Lv 1]: ATK +5 / Accuracy Rate +3
[Lv 2]: ATK +10 / Accuracy Rate +6
[Lv 3]: ATK +15 / Accuracy Rate +9
[Lv 4]: ATK +20 / Accuracy Rate +12
[Lv 5]: ATK +25 / Accuracy Rate +15
[Lv 6]: ATK +30 / Accuracy Rate +18
[Lv 7]: ATK +35 / Accuracy Rate +21
[Lv 8]: ATK +40 / Accuracy Rate +24
[Lv 9]: ATK +45 / Accuracy Rate +27
[Lv 10]: ATK +50 / Accuracy Rate +30
Fire Earth Research Max Level: 10
Type: Passive
Description: After garnering further understanding of the properties of Fire and Earth, you increase your resistance to these elements.
[Lv 1]: Resistance +5
[Lv 2]: Resistance +10
[Lv 3]: Resistance +15
[Lv 4]: Resistance +20
[Lv 5]: Resistance +25
[Lv 6]: Resistance +30
[Lv 7]: Resistance +35
[Lv 8]: Resistance +40
[Lv 9]: Resistance +45
[Lv 10]: Resistance +50
Axe Boomerang Max Level: 5
Type: Active
Requires: Axe
Description: Throw your axe like a boomerang at a target, causing damage and knocking them back.
[Lv 1]: 200% ATK / Range 5 cells
[Lv 2]: 250% ATK / Range 6 cells
[Lv 3]: 300% ATK / Range 7 cells
[Lv 4]: 350% ATK / Range 8 cells
[Lv 5]: 400% ATK / Range 9 cells
Power Swing Max Level: 5
Type: Active
Description: Damage and stun a target by swinging your weapon.
[Lv 1]: ATK 200%
[Lv 2]: ATK 300%
[Lv 3]: ATK 400%
[Lv 4]: ATK 500%
[Lv 5]: ATK 600%
Axe Tornado Max Level: 5
Type: Active
Requires: Axe
Description: Mobilize a tornado to form by spinning your axe around at high speeds, damaging to all targets within a limited range. Wind weapons inflict 25% more damage.
[Lv 1]: 5x5 range / ATK 175%
[Lv 2]: 5x5 range / ATK 250%
[Lv 3]: 7x7 range / ATK 325%
[Lv 4]: 7x7 range / ATK 400%
[Lv 5]: 7x7 range / ATK 475%
FAW Silver Sniper Max Level: 5
Type: Active / FAW Set
Description: Set FAW (Fixed Automatic Weapon) on the ground that executes long distance attacks. Maximum of 2 FAWs can be set. Consumes 2 Steel and 1 Iron. Requires an Oridecon Hammer and Mini Furnace.
[Lv 1]: ATK +0 / Duration 20sec.
[Lv 2]: ATK +200 / Duration 30sec.
[Lv 3]: ATK +400 / Duration 40sec.
[Lv 4]: ATK +800 / Duration 50sec.
[Lv 5]: ATK +1000 / Duration 60sec.
FAW Magic Decoy Max Level: 5
Type: Active / FAW Set
Description: Set FAW (Fixed Automatic Weapon) on the ground that executes magic attacks. Maximum of 2 FAWs can be set. Consumes 2 Iron, 1 Brigan and 1 item among Red Blood, Green Live, Wind of Verdure or Crystal Blue. Requires an Oridecon Hammer and Portable Furnace.
[Lv 1]: MATK 300 / Duration 20sec.
[Lv 2]: MATK 350 / Duration 30sec.
[Lv 3]: MATK 400 / Duration 40sec.
[Lv 4]: MATK 450 / Duration 50sec.
[Lv 5]: MATK 500 / Duration 60sec.
Divest FAW Type: Active / Divest FAW
Description: Disarms 1 active FAW from the ground. Also enables a chance to disarm other player's FAWs. Consumes 1
Fatal Menace Max Level: 5
Type: Active
Description: 1 target and all targets around the target are damaged and teleported by the skill. Undamaged targets are not teleported.
[Lv 1]: 200% ATK, HIT -30
[Lv 2]: 300% ATK, HIT -25
[Lv 3]: 400% ATK, HIT -20
[Lv 4]: 500% ATK, HIT -15
[Lv 5]: 600% ATK, HIT -10
Reproduce Max Level: 10
Type: Toggle / Buff
Description: Learn the last skill that was inflicted on you. If you use uses this skill one more time, then the skill's copying effect disappears and you can keep the newly acquired skill. You can learn only 1 skill and the level learned depends on Reproduce skill level.
Auto Shadow Spell Max Level: 10
Type: Active / Buff
Description: Use a magic skill learned from Plagiarism or Reproduce skill.
[Lv 1]: Activate chance 30%, Level 1 skill, Duration 60 sec.
[Lv 2]: Activate chance 28%, Level 1 skill, Duration 80 sec.
[Lv 3]: Activate chance 26%, Level 2 skill, Duration 100 sec.
[Lv 4]: Activate chance 24%, Level 2 skill, Duration 120 sec.
[Lv 5]: Activate chance 22%, Level 3 skill, Duration 140 sec.
[Lv 6]: Activate chance 20%, Level 3 skill, Duration 160 sec.
[Lv 7]: Activate chance 18%, Level 4 skill, Duration 180 sec.
[Lv 8]: Activate chance 16%, Level 4 skill, Duration 200 sec.
[Lv 9]: Activate chance 14%, Level 5 skill, Duration 220 sec.
[Lv 10]: Activate chance 12%, Level 5 skill, Duration 240 sec.
Shadow Form Max Level: 5
Type: Active / Debuff
Description: Hide yourself behind another target's shadow and make the target receive damage instead of you. The skill is canceled if the target has been attacked a certain number of times, or the distance between you and the target reaches too far. Skills and Items can't be used while in this state.
[Lv 1]: 5 hits, 10 SP/sec, Duration 30 sec.
[Lv 2]: 6 hits, 9 SP/sec, Duration 40 sec.
[Lv 3]: 7 hits, 8 SP/sec, Duration 50 sec.
[Lv 4]: 8 hits, 7 SP/sec, Duration 60 sec.
[Lv 5]: 9 hits, 6 SP/sec, Duration 70 sec.
Triangle Shot Max Level: 10
Type: Active
Description: Attack the enemy by throwing 3 arrows at once. Increase damage as caster's AGI gets higher. Consume 3 arrows to activate the skill. The damaged enemy gets knock back by a low chance.
[Lv 1]: Range 7 cells, 2% knock back chance
[Lv 2]: Range 7 cells, 3% knock back chance
[Lv 3]: Range 7 cells, 4% knock back chance
[Lv 4]: Range 9 cells, 5% knock back chance
[Lv 5]: Range 9 cells, 6% knock back chance
[Lv 6]: Range 9 cells, 7% knock back chance
[Lv 7]: Range 9 cells, 8% knock back chance
[Lv 8]: Range 11 cells, 9% knock back chance
[Lv 9]: Range 11 cells, 10% knock back chance
[Lv 10]: Range 11 cells, 11% knock back chance
Body Painting Max Level: 5
Type: Active / Debuff / Detect
Description: Splash paint around the caster and find hidden targets. The target and all surroundings that have been exposed to the paint get [Blind] along with a chance to decrease attack speed.
[Lv 1]: Blind chance 55%, ASPD decrease chance 25%, Duration 5 sec
[Lv 2]: Blind chance 57%, ASPD decrease chance 30%, Duration 7 sec
[Lv 3]: Blind chance 59%, ASPD decrease chance 35%, Duration 9 sec
[Lv 4]: Blind chance 61%, ASPD decrease chance 40%, Duration 11 sec
[Lv 5]: Blind chance 63%, ASPD decrease chance 45%, Duration 13 sec
Invisibility Max Level: 5
Type: Toggle / Buff
Description: Make yourself invisible. You can attack targets while invisible, but the element of your attacks will be Ghost. Your SP will be continuously consumed, and other skills and items cannot be used while invisible. Invisibility is canceled if your SP becomes 0.
Immune to some hidden detection skills.
[Lv 1]: Crit +20%/ASPD -40%/10% SP/sec
[Lv 2]: Crit +40%/ASPD -30%/8% SP/sec
[Lv 3]: Crit +60%/ASPD -20%/6% SP/sec
[Lv 4]: Crit +80%/ASPD -10%/5% SP/sec
[Lv 5]: Crit +100%/ASPD -0%/2% SP/sec
Deadly Infection Max Level: 5
Type: Active / Buff
Description: Spread any status effects you are suffering from onto targets you attack, or targets who attack you. However, doing so does not cure your own status effects.
[Lv 1]: Duration 10 sec./40% chance of infection
[Lv 2]: Duration 15 sec./50% chance of infection
[Lv 3]: Duration 20 sec./60% chance of infection
[Lv 4]: Duration 25 sec./70% chance of infection
[Lv 5]: Duration 30 sec./80% chance of infection
Masquerade Enervation Max Level: 3
Type: Active / Debuff
Description: Decrease target's ATK with and strips all Spirit Spheres he/she has. Must have a Makeover Brush and consumes 1 Face Paint. The chance of success depends on the caster and target's level and stats.
[Lv 1]: ATK 30% Decrease / Duration 10 sec.
[Lv 2]: ATK 40% Decrease / Duration 15 sec.
[Lv 3]: ATK 50% Decrease / Duration 20 sec.
Masquerade Gloomy Max Level: 3
Type: Active / Debuff
Description: Decrease target's accuracy and attack speed. Target's animals, pets or Homunculus are stripped with this skill. Must have a Makeover Brush and consume 1 Face Paint. The chance of success depends on the caster and target's level and stats.
[Lv 1]: Attack Speed 30% Decrease / Accuracy Rate 20% Decrease / Duration 10 sec.
[Lv 2]: Attack Speed 40% Decrease / Accuracy Rate 40% Decrease / Duration 15 sec.
[Lv 3]: Attack Speed 50% Decrease / Accuracy Rate 60% Decrease / Duration 20 sec.
Masquerade Ignorance Max Level: 3
Type: Active / Debuff
Description: Drain and receive half of target's SP. To monsters, receive a certain amount of SP depending on monster's level. Target is disabled to use magic or skill while this skill is active. Must have a Makeover Brush and consumes 1 Face Paint. The chance of success depends on the caster and target's level and stats.
[Lv 1]: Consume SP 100 / Duration 10 sec.
[Lv 2]: Consume SP 200 / Duration 15 sec.
[Lv 3]: Consume SP 300 / Duration 20 sec.
Masquerade Laziness Max Level: 3
Type: Active / Debuff
Description: Decrease target's movement, casting speed and also FLEE rate. The target has to consume additional SP [Laziness skill level x 10] to use any skills while target is affected by Laziness. Must have a Makeover Brush and consume 1 Face Paint. The chance of success depends on the caster and target's level and stats.
[Lv 1]: Flee Rate 10% Decrease / Casting Speed 20% Decrease / Duration 10 sec.
[Lv 2]: Flee Rate 20% Decrease / Casting Speed 30% Decrease / Duration 15 sec.
[Lv 3]: Flee Rate 30% Decrease / Casting Speed 40% Decrease / Duration 20 sec.
Masquerade Unlucky Max Level: 3
Type: Active / Debuff
Description: Decrease target's CRI and Perfect Dodge rate. Certain amount of Zeny is consumed every time target is casting skills. Must give 1 abnormal status to the target among Poison, Blind and Silence status. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats.
[Lv 1]: Critical 10 Decrease / Perfect Dodge 10 Decrease / Duration 10 sec.
[Lv 2]: Critical 20 Decrease / Perfect Dodge 20 Decrease / Duration 15 sec.
[Lv 3]: Critical 30 Decrease / Perfect Dodge 30 Decrease / Duration 20 sec.
Masquerade Weakness Max Level: 3
Type: Active / Debuff
Description: Decrease maximum HP and strip weapon and shield from target's body temporary. Target can not equip weapon or shield during casting duration. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats.
[Lv 1]: MHP 10% Decrease / Duration 10 sec.
[Lv 2]: MHP 20% Decrease / Duration 15 sec.
[Lv 3]: MHP 30% Decrease / Duration 20 sec.
Strip Accessory Max Level: 5
Type: Active / Debuff
Description: Strip 2 accessories from target's body. The target is disabled to re-equip those released accessories during skill duration. To monsters, it decreases 20% of INT, DEX and LUK for a while.
[Lv 1]: Chance of Success 14%
[Lv 2]: Chance of Success 16%
[Lv 3]: Chance of Success 18%
[Lv 4]: Chance of Success 20%
[Lv 5]: Chance of Success 22%
Manhole Max Level: 3
Type: Active / Ground
Description: Draw 1 manhole on the ground and push 1 target into the hole. Trapped targets are disabled from doing anything including attacks. Must have a Paint Brush and consumes 1 Surface Paint.
[Lv 1]: Skill Duration 5 sec.
[Lv 2]: Skill Duration 10 sec.
[Lv 3]: Skill Duration 15 sec.
Dimension Door Max Level: 3
Type: Active / Ground
Description: Draw magic door on the ground and teleport the target who stepps on it to a random location. Must have a Paint Brush and consumes 1 Surface Paint.
[Lv 1]: Skill Duration 4 sec.
[Lv 2]: Skill Duration 8 sec.
[Lv 3]: Skill Duration 12 sec.
Chaos Panic Max Level: 3
Type: Active / Ground
Description: Draw whirling shape on the ground and trap the target into a chaos. The trapped target is in a chaos, so it loses its way and moves abnormally. To monsters, it makes the monster confused, so the monster changes its attacking target randomly. Must have a Paint Brush and consumes 2 Surface Paint.
[Lv 1]: Skill Duration 5 sec.
[Lv 2]: Skill Duration 10 sec.
[Lv 3]: Skill Duration 15 sec.
Maelstrom Max Level: 3
Type: Active / Ground
Description: Draw swirling circle on the ground and absorb other magic that is cast on the ground. You recover SP depending on absorbed magic level.
[Lv 1]: Skill Duration 7 sec.
[Lv 2]: Skill Duration 14 sec.
[Lv 3]: Skill Duration 21 sec.
Bloody Lust Max Level: 3
Type: Active / Ground
Description: Draw a red circle on the ground and give the target who steps on it level 10 Provoke effect. Must have a Paint Brush and consumes 2 Surface Paint.
[Lv 1]: Skill Duration 7 sec.
[Lv 2]: Skill Duration 14 sec.
[Lv 3]: Skill Duration 21 sec.
Feint Bomb Max Level: 3
Type: Active / Ground
Description: Paint a figure on the ground that looks exactly like yourself and then backslide out of the area. A moment later, the painted figure will explode, dealing damage to all enemies around it. Damage increases based on DEX.
[Lv 1]: 3 Cells Backward
[Lv 2]: 6 Cells Backward
[Lv 3]: 9 Cells Backward
Cannon Spear Max Level: 5
Type: Active
Description: Attack all targets in a straight line up to 11 cells (width 3 cells) from the caster. Increase Damage depending on caster's STR. Must have spear equipped to cast.
[Lv 1]: ATK 50%
[Lv 2]: ATK 100%
[Lv 3]: ATK 150%
[Lv 4]: ATK 200%
[Lv 5]: ATK 250%
Banishing Point Max Level: 10
Type: Active
Description: Attack long distance enemy that is within 7 cells. Increase Accuracy rate as skill level gets higher. Give additional damage depending on Bash level. Requires a Spear to cast.
[Lv 1]: ATK 50%
[Lv 2]: ATK 110%
[Lv 3]: ATK 150%
[Lv 4]: ATK 200%
[Lv 5]: ATK 250%
[Lv 6]: ATK 300%
[Lv 7]: ATK 350%
[Lv 8]: ATK 400%
[Lv 9]: ATK 450%
[Lv 10]: ATK 500%
Trample Max Level: 3
Type: Active
Description: Tramples a 5x5 area around the caster, breaking all traps. Explosive type traps will activate with this skill.
[Lv 1]: Chance of Success 50%
[Lv 2]: Chance of Success 75%
[Lv 3]: Chance of Success 100%
Shield Press Max Level: 5
Type: Active
Description: Strikes a target with a shield and stuns the target. The damage is influenced by shield weight, refine rate, and the caster's status. A shield is required to cast this skill.
[Lv 1]: Chance to [Stun] 38%
[Lv 2]: Chance to [Stun] 46%
[Lv 3]: Chance to [Stun] 54%
[Lv 4]: Chance to [Stun] 62%
[Lv 5]: Chance to [Stun] 70%
Reflect Damage Max Level: 5
Type: Active / Buff (To yourself)
Description: When receiving physical damage, portion of the damage is returned in an area around the caster. While active, this skill drains SP every second. The maxmimum damage that reflected is depend on MaxHP and base level.
Cannot be used with Reflect Shield.
[Lv 1]: Reflect 20% of Damage, reflect chance 40%, 30 times reflection
[Lv 2]: Reflect 25% of Damage, reflect chance 50%, 35 times reflection
[Lv 3]: Reflect 30% of Damage, reflect chance 60%, 40 times reflection
[Lv 4]: Reflect 35% of Damage, reflect chance 70%, 45 times reflection
[Lv 5]: Reflect 40% of Damage, reflect chance 80%, 50 times reflection
Pinpoint Attack Max Level: 5
Type: Active
Description: Quickly move close to the target and hit its vital point. Has a chance to cause different status change or other effect depending on the skill level used. The caster's Agility can increase the damage. Deals 100% critical damage.
[Lv 1]: ATK 100% / cause bleeding
[Lv 2]: ATK 200% / remove spirit spheres
[Lv 3]: ATK 300% / break target's Shield
[Lv 4]: ATK 400% / break target's Armor
[Lv 5]: ATK 500% / break target's Weapon
Vanguard Force Max Level: 5
Type: Active / Buff (To yourself)
Description: Activate a chance to gain a rage orb when receiving physical attack. 500 SP is consumed every 10 seconds for this state to remain active. Vanguard Force will cancel if you cast Rage Burst.
[Lv 1]: 5% chance / 1 Orb Max
[Lv 2]: 10% chance / 2 Orbs Max
[Lv 3]: 15% chance / 3 Orbs Max
[Lv 4]: 20% chance / 4 Orbs Max
[Lv 5]: 25% chance / 5 Orbs Max
Rage Burst Type: Active
Description: Cosume your rage orbs if you have any, then strike at a target with all your might to deal damage based on your attack power, intelligence, and total orbs consumed.
Shield Spell Max Level: 3
Type: Active
Description: Summons magical abilities based on your shield defense, shield magic defense, or shield refine rate depending on the skill level used. An equipped shield is required to cast this skill.
[Lv 1]: Activate magic based on shield defense
[Lv 2]: Activate magic based on shield magic defense
[Lv 3]: Activate magic based on shield refine level
Exceed Break Max Level: 5
Type: Active / Buff (To yourself)
Description: Gather your strength to cause greater damage on your next attack. A short range physical attack on your body will cancel the skill. Your skill damage is not affected by this skill. Movement speed reduces while this skill is active.
[Lv 1]: Attack Power 100%
[Lv 2]: Attack Power 200%
[Lv 3]: Attack Power 300%
[Lv 4]: Attack Power 400%
[Lv 5]: Attack Power 500%
Over Brand Max Level: 5
Type: Active
Description: Draws a cross on the ground to cause damage at a range of up to 6x6. targets that receive damage are knocked back. If targets are pushed into a wall or obstacles, they receive additional damage.
[Lv 1]: Piercing ATK 400% / Smashing ATK 300%
[Lv 2]: Piercing ATK 800% / Smashing ATK 600%
[Lv 3]: Piercing ATK 1200% / Smashing ATK 900%
[Lv 4]: Piercing ATK 1600% / Smashing ATK 1200%
[Lv 5]: Piercing ATK 2000% / Smashing ATK 1500%
Prestige Max Level: 5
Type: Active / Buff (To yourself)
Description: Chance to completely evade damage from magic attacks while increasing physical defense. The evasion rate depends on your stats. Your Defender level influences the physical defense rate.
[Lv 1]: Skill Duration 30 sec.
[Lv 2]: Skill Duration 45 sec.
[Lv 3]: Skill Duration 60 sec.
[Lv 4]: Skill Duration 75 sec.
[Lv 5]: Skill Duration 90 sec.
Banding Max Level: 5
Type: Active / Buff (To yourself)
Description: When Royal Guards in your party have Banding activated, if you are within range with other Royal Guards, your attack and defense increases while sharing HP with them. The number of party members increases the effectiveness of the skill.
Consumes SP at regular interval to keep the skill active. To deactivate the skill, use the skill again.
Moon Slasher Max Level: 5
Type: Active
Description: Deals damage to all targets in a 3 cell radius around the caster. Forcing all targets hit by it to sit. For monsters, they are unable to move for a short period. Damage is influenced by Over Brand skill level.
[Lv 1]: ATK 120%, Chance of success 40%
[Lv 2]: ATK 240%, Chance of success 48%
[Lv 3]: ATK 360%, Chance of success 56%
[Lv 4]: ATK 480%, Chance of success 64%
[Lv 5]: ATK 600%, Chance of success 72%
Genesis Ray Max Level: 5
Type: Active
Description: Summons the wrath of Angels from the sky. Causes all targets around you in a 5 cell radius to receive holy property damage. Two or more Royal Guards with Banding activated is required. The damage is increased by the number of Banding Royal Guards.
When used on undead or demon monsters, there is a 50% chance of causing Blind.
[Lv 1]: ATK 600%, MATK 300%, cost 3% HP
[Lv 2]: ATK 900%, MATK 600%, cost 6% HP
[Lv 3]: ATK 1200%, MATK 900%, cost 9% HP
[Lv 4]: ATK 1500%, MATK 1200%, cost 12% HP
[Lv 5]: ATK 1800%, MATK 1500%, cost 15% HP
Piety Max Level: 5
Type: Active / Buff
Description: Endows you or a party member and nearby party member's armors with Holy property.
Consumes 2 Holy Waters.
[Lv 1]: Skill Duration 60 sec.
[Lv 2]: Skill Duration 80 sec.
[Lv 3]: Skill Duration 100 sec.
[Lv 4]: Skill Duration 120 sec.
[Lv 5]: Skill Duration 140 sec.
Earth Drive Max Level: 5
Type: Active
Description: Brandish your shield to causing all targets in an area to receive Earth elemental damage. Targets hit will have their defense and attack speed reduced by 25%. The weight of your shield can increase the damage dealt.
[Lv 1]: 3x3 AoE, 3 second duration
[Lv 2]: 3x3 AoE, 6 second duration
[Lv 3]: 5x5 AoE, 9 second duration
[Lv 4]: 5x5 AoE, 12 second duration
[Lv 5]: 7x7 AoE, 15 second duration
Hesperus Lit Max Level: 5
Type: Active
Description: Requires 3 Royal Guard with Banding activated. All Royal Guards in Banding targets the same enemy and attack it at once.
Consumes half of your SP (by other Royal Guards in Banding).
[Lv 1]: ATK 120%
[Lv 2]: ATK 240%
[Lv 3]: ATK 360%
[Lv 4]: ATK 480%
[Lv 5]: ATK 600%
Inspiration Max Level: 5
Type: Active / Buff (To yourself)
Description: Increases your HIT, stats, attack and MaxHP. Cost 1% of experience to cast. Consume your HP and SP over time. Part of your attack damage will reflect back to you. The skill deactivates when your SP reaches 0. You die if you HP reaches 0. When the skill is active, you cannot use Banding or Prestige.
[Lv 1]: Skill Duration 30 sec.
[Lv 2]: Skill Duration 45 sec.
[Lv 3]: Skill Duration 60 sec.
[Lv 4]: Skill Duration 75 sec.
[Lv 5]: Skill Duration 90 sec.
Dragon Combo Max Level: 10
Type: Active
Description: Rapidly hits a single target with two blows with a chance to stun the target. The skill Fallen Empire can be used in combination with this skill.
[Lv 1]: ATK 140%, Stun Chance 2%
[Lv 2]: ATK 180%, Stun Chance 3%
[Lv 3]: ATK 220%, Stun Chance 4%
[Lv 4]: ATK 260%, Stun Chance 5%
[Lv 5]: ATK 300%, Stun Chance 6%
[Lv 6]: ATK 340%, Stun Chance 7%
[Lv 7]: ATK 380%, Stun Chance 8%
[Lv 8]: ATK 420%, Stun Chance 9%
[Lv 9]: ATK 460%, Stun Chance 10%
[Lv 10]: ATK 500%, Stun Chance 11%
Sky Net Blow Max Level: 5
Type: Active
Description: A spinning blow that kicks up a storm, damaging all targets in an area and knocks them back 3 cells. This skill consumes 1 spirit sphere. The caster's Agi stat increase the skill damage.
[Lv 1]: ATK 80%
[Lv 2]: ATK 160%
[Lv 3]: ATK 240%
[Lv 4]: ATK 320%
[Lv 5]: ATK 400%
Earth Shaker Max Level: 5
Type: Active
Requires: 1 Spirit Sphere
Description: Sends a shockwave through the ground damaging all targets in the 7x7 area around you. Damage is infuenced by INT. Hidden targets will be revealed and receive additional damage.
[Lv 1]: ATK 100%
[Lv 2]: ATK 150%
[Lv 3]: ATK 200%
[Lv 4]: ATK 250%
[Lv 5]: ATK 300%
Fallen Empire Max Level: 5
Type: Active
Description: Do an upward blow using your shoulders and fists to deal damage to a single target. Deals additional damage to targets that have more weight. The target will be immobilized. Can only be used after Dragon Combo. After Fallen Empire, Tiger Cannon and Gates of Hell can be used.
[Lv 1]: ATK 250%, Immobilized for 0.5 sec.
[Lv 2]: ATK 400%, Immobilized for 1 sec.
[Lv 3]: ATK 550%, Immobilized for 1.5 sec.
[Lv 4]: ATK 700%, Immobilized for 2 sec.
[Lv 5]: ATK 850%, Immobilized for 2.5 sec.
Tiger Cannon Max Level: 10
Type: Active
Description: Damage to a target's HP and SP by consuming your own. Must be cast during Critical Explosion state. When used after Fallen Empire, does additional damage.
Consumes 2 spirit spheres.
[Lv 1]: 3x3 AoE, Consumes 12% HP, 6% SP
[Lv 2]: 3x3 AoE, Consumes 14% HP, 7% SP
[Lv 3]: 3x3 AoE, Consumes 16% HP, 8% SP
[Lv 4]: 3x3 AoE, Consumes 18% HP, 9% SP
[Lv 5]: 3x3 AoE, Consumes 20% HP, 10% SP
[Lv 6]: 5x5 AoE, Consumes 22% HP, 11% SP
[Lv 7]: 5x5 AoE, Consumes 24% HP, 12% SP
[Lv 8]: 5x5 AoE, Consumes 26% HP, 13% SP
[Lv 9]: 5x5 AoE, Consumes 28% HP, 14% SP
[Lv 10]: 5x5 AoE, Consumes 30% HP, 15% SP
Rampage Blaster Max Level: 5
Type: Active
Description: Deals damage to all targets in the area of effect while consuming all of your spirit spheres. The more spheres you have the more damage the targets will take. Deals additional damage if you are in Critical Explosion state.
Crescent Elbow Max Level: 5
Type: Active / Offensive
Description: Has a chance to counter an attack, deals damage and knocks back the enemy while taking part of the damage yourself. The higher the HP of the target, the more damage it deals. Consumes 2 spirit spheres. Does not work on MVP type monsters.
[Lv 1]: 55% chance of proc / 3 second duration
[Lv 2]: 60% chance of proc / 4 second duration
[Lv 3]: 65% chance of proc / 5 second duration
[Lv 4]: 70% chance of proc / 6 second duration
[Lv 5]: 75% chance of proc / 7 second duration
Cursed Circle Max Level: 5
Type: Active
Description: While in Area of Effect, all targets will be unable to move, attack and receive the Silence Status for the duration of the skill. If the caster uses any other skill, Cursed Circle will be cancelled.
Consumes 1 spirit sphere.
[Lv 1]: 3x3 AoE, Duration 3 sec.
[Lv 2]: 3x3 AoE, Duration 4 sec.
[Lv 3]: 5x5 AoE, Duration 5 sec.
[Lv 4]: 5x5 AoE, Duration 6 sec.
[Lv 5]: 7x7 AoE, Duration 7 sec.
Lightning Walk Max Level: 5
Type: Active Toggle
Description: When targeted with a ranged, or magic attack (single-target), there is a chance that you will immediately jump to the attacker. This skill drains your SP regularly while active and consumes your HP to cast. State cancels when the skill activates.
[Lv 1]: 45% proc chance / 5 second duration
[Lv 2]: 50% proc chance / 6 second duration
[Lv 3]: 55% proc chance / 7 second duration
[Lv 4]: 60% proc chance / 8 second duration
[Lv 5]: 65% proc chance / 9 second duration
Knuckle Arrow Max Level: 5
Type: Active
Requires: 2 Spirit Spheres
Description: Instantly relocate to the target, damaging and knocking them back. Deals additional damage if the target hits a wall, or an obstacle during the knock-back. Consumes 2 spirit spheres.
[Lv 1]: ATK 600%/Knock-back ATK 150%
[Lv 2]: ATK 700%/Knock-back ATK 300%
[Lv 3]: ATK 800%/Knock-back ATK 450%
[Lv 4]: ATK 900%/Knock-back ATK 600%
[Lv 5]: ATK 1000%/Knock-back ATK 750%
Windmill Type: Active
Description: A low to the ground round kick that damages targets in a 5x5 area around you and forces them to sit. Monsters in the area will be stunned. Does not work on boss or MVP type monsters.
Raising Dragon Max Level: 10
Type: Active / Buff
Description: Temporarily increase your mind and spiritual power according to skill level. You will be able to gather more spirit spheres and have increased Max HP, Max SP, and attack speed. This skill drains your HP periodicaly, and will cancel itself when your HP reaches too low. You will remain in Critical Explosion state while this skill is active.
[Lv 1]: Max Spheres 6/Max HP&SP +3%/30 sec.
[Lv 2]: Max Spheres 7/Max HP&SP +4%/45 sec.
[Lv 3]: Max Spheres 8/Max HP&SP +5%/60 sec.
[Lv 4]: Max Spheres 9/Max HP&SP +6%/75 sec.
[Lv 5]: Max Spheres 10/Max HP&SP +7%/90 sec.
[Lv 6]: Max Spheres 11/Max HP&SP +8%/105 sec.
[Lv 7]: Max Spheres 12/Max HP&SP +9%/120 sec.
[Lv 8]: Max Spheres 13/Max HP&SP +10%/135 sec.
[Lv 9]: Max Spheres 14/Max HP&SP +11%/150 sec.
[Lv 10]: Max Spheres 15/Max HP&SP +12%/165 sec.
Power Absorb Type: Active
Description: Recover your SP by absorbing all spirit spheres in the 3x3 area around you.
Power Implantation Type: Active
Requires: 5 Spirit Spheres
Description: Transfer all of your spirit spheres to a target.
Gate of Hell Max Level: 10
Type: Active
Description: Strikes the target with countless blows. The more Spirit Spheres you have, and the lower your HP, the more damage it deals. Consumes all of your Spirit Spheres and 30% of your MaxSP. Can be used after Fallen Empire, in that case the SP consumption is reduced by 10% while the damage is slightly higher. Must be in Critical Explosion state.
Gentle Touch-Silence Max Level: 5
Type: Active / Damage and Debuff
Description: Using the knowledge of pressure point techniques, you put the target on Silence status while dealing damage. Your Dex will greatly increase the damage.
[Lv 1]: Skill Range 2 cells, ATK 100%
[Lv 2]: Skill Range 2 cells, ATK 200%
[Lv 3]: Skill Range 2 cells, ATK 300%
[Lv 4]: Skill Range 2 cells, ATK 400%
[Lv 5]: Skill Range 2 cells, ATK 500%
Gentle Touch-Cure Max Level: 5
Type: Active / Recovery / Buff
Description: Using the knowledge of pressure point techniques, you cure a target's Abnormal Status and recovers the target's HP. The higher the skill level the higher the chance of success.
Recover: Stone Cursed, Frozen, Stun, Poison, Blind, Silence, Hallucination, Burning, Freezing and Guillotine Cross Poison.
Can recover yourself from Stone Cursed, Frozen and Stun.
Consumes 1 Spirit Sphere.
Gentle Touch-Energy Gain Max Level: 5
Type: Active / Buff (To yourself)
Description: Use the knowledge of pressure point techniques, to improve your fighting spirit which allows you to the chance to gain spirit spheres when you deal or receive physical damage. This skill cannot be used in combination with Gentle Touch-Change or Gentle Touch Revitalize.
[Lv 1]: Consume 1% HP, Chance to gain Spirit Sphere 15%
[Lv 2]: Consume 2% HP, Chance to gain Spirit Sphere 20%
[Lv 3]: Consume 3% HP, Chance to gain Spirit Sphere 25%
[Lv 4]: Consume 4% HP, Chance to gain Spirit Sphere 30%
[Lv 5]: Consume 5% HP, Chance to gain Spirit Sphere 35%
Gentle Touch - Change Max Level: 5
Type: Active / Buff
Description: Using the knowledge of pressure point techniques, converts physical and magical defense to attack and attack speed. This skill cannot be used in combination with Gentle Touch-Energy Gain or Gentle Touch-Revitalize.
[Lv 1]: Consume 1% HP
[Lv 2]: Consume 2% HP
[Lv 3]: Consume 3% HP
[Lv 4]: Consume 4% HP
[Lv 5]: Consume 5% HP
Gentle Touch-Revitalize Max Level: 5
Type: Active / Buff
Description: Using the knowledge of pressure point techniques, your movement speed, attack speed, Vit, Max HP and physical defense increases while improving your natural and skill HP recovery. This skill cannot be used in combination with Gentle Touch-Energy Gain or Gentle Touch-Change.
Consumes 2 Spirit Spheres.
[Lv 1]: MaxHP +2%, HP regeneration +80%
[Lv 2]: MaxHP +4%, HP regeneration +110%
[Lv 3]: MaxHP +6%, HP regeneration +140%
[Lv 4]: MaxHP +8%, HP regeneration +170%
[Lv 5]: MaxHP +10%, HP regeneration +200%
Swing Dance Max Level: 5
Type: Active / Buff
Description: Exclusive skill for Whip Class.
Increase movement speed and attack speed of caster and party members for 60 seconds. Increment of attack speed is affected by skill level and caster's job level.
[Lv 1]: Skill Range 15 x 15 Cells
[Lv 2]: Skill Range 17 x 17 Cells
[Lv 3]: Skill Range 19 x 19 Cells
[Lv 4]: Skill Range 21 x 21 Cells
[Lv 5]: Skill Range 23 x 23 Cells
Symphony of Lover Max Level: 5
Type: Active / Buff
Description: Exclusive skill for Whip Class.
Increase magic defense of caster and party
members for 60 seconds. Increment of magic
defense is affected by Lesson skill level
and caster's job level.
[Lv 1]: Skill Range 15x15 cells
[Lv 2]: Skill Range 17x17 cells
[Lv 3]: Skill Range 19x19 cells
[Lv 4]: Skill Range 21x21 cells
[Lv 5]: Skill Range 23x23 cells
Moonlight Serenade Max Level: 5
Type: Active / Buff
Description: Exclusive skill for Whip Class.
Increase MATK of caster and party members
for 60 seconds. Increment of MATK is
affected by lesson skill and caster's
job level.
[Lv 1]: Skill Range 15x15 cells
[Lv 2]: Skill Range 17x17 cells
[Lv 3]: Skill Range 19x19 cells
[Lv 4]: Skill Range 21x21 cells
[Lv 5]: Skill Range 23x23 cells
Windmill Rush Max Level: 5
Type: Active / Buff
Description: Increases the ATK of the caster
and party members for 60 sec. This increase
is increased by 1% per level of Lesson and
by 0.2% per Job Level of the caster.
Requires an instrument class weapon.
[Lv 1]: Skill Range 15x15 cells
[Lv 2]: Skill Range 17x17 cells
[Lv 3]: Skill Range 19x19 cells
[Lv 4]: Skill Range 21x21 cells
[Lv 5]: Skill Range 23x23 cells
Echo Song Max Level: 5
Type: Active / Buff
Description: Increases the defense of the
caster and party members for 60 seconds.
This is increased by 1% per level of Lesson
and by 0.2% per Job Level of the caster.
Requires an instrument class weapon.
[Lv 1]: Def +6%, Skill Range 15x15
[Lv 2]: Def +12%, Skill Range 17x17
[Lv 3]: Def +18%, Skill Range 19x19
[Lv 4]: Def +24%, Skill Range 21x21
[Lv 5]: Def +30%, Skill Range 23x23
Harmonize Max Level: 5
Type: Active / Buff
Description: Enter a state of harmony with
another player or monster. Equalize all bonus
stats of caster and 1 target for 60 seconds.
Requires an instrument class weapon.
[Lv 1]: All bonus stats become 3-5
[Lv 2]: All bonus stats become 5-7
[Lv 3]: All bonus stats become 7-9
[Lv 4]: All bonus stats become 9-11
[Lv 5]: All bonus stats become 11-15
Lesson Max Level: 10
Type: Passive
Description: Increases MaxSP and SP recovery
for each level learned. If skill level reaches
3rd Class skills while performing 2nd Class
dances, songs or ensembles.
[Lv 1]: MaxSP +30, recover 6 SP/10 secs
[Lv 2]: MaxSP +60, recover 9 SP/10 secs
[Lv 3]: MaxSP +90, recover 12 SP/10 secs
[Lv 4]: MaxSP +120, recover 15 SP/10 secs
[Lv 5]: MaxSP +150, recover 18 SP/10 secs
[Lv 6]: MaxSP +180, recover 21 SP/10 secs
[Lv 7]: MaxSP +200, recover 24 SP/10 secs
[Lv 8]: MaxSP +240, recover 27 SP/10 secs
[Lv 9]: MaxSP +270, recover 30 SP/10 secs
[Lv 10]: MaxSP +300, recover 33 SP/10 secs
Metallic Sound Max Level: 5
Type: Active
Description: Create a high-pitched sound that
drains 1 target's HP and SP. Causes more
damage to targets affected by Deep Sleep.
The level of Lesson learned increases
damage drastically.
[Lv 1]: 120% MATK + Lesson skill level
[Lv 2]: 240% MATK + Lesson skill level
[Lv 3]: 360% MATK + Lesson skill level
[Lv 4]: 480% MATK + Lesson skill level
[Lv 5]: 600% MATK + Lesson skill level
Reverberation Max Level: 5
Type: Active
Description: Generate a high-frequency sound
wave and place it up to 10 cells away. If an
enemy touches the cell, it will explode,
splitting the damage it causes across all
targets in a 3x3 AoE. If nothing comes in
contact with the sound wave, it will explode
on its own after 10 seconds. The sound wave
can be attacked and destroyed by ranged or
magic attacks and a maximum of 3
Reverberations can be set on the ground
at one time.
[Lv 1]: ATK 400% + MATK 200%
[Lv 2]: ATK 500% + MATK 300%
[Lv 3]: ATK 600% + MATK 400%
[Lv 4]: ATK 700% + MATK 500%
[Lv 5]: ATK 800% + MATK 600%
Dominion Impulse Type: Active
Description: Release a powerful scream that
will activate all Reverberations within 10
cells of the skill's target location. It
will also activate Reverberations left by
other Maestros/Wanderers.
Severe Rainstorm Max Level: 5
Type: Active
Description: Shoot a volley of arrows into the
air and rain down arrows on targets in an
11x11 AoE. Damage is increased depending
on the Caster's base level, Agi and Dex
stats.
Consumes 20 arrows and will fail otherwise.
[Lv 1]: 1 hit/0.3 sec, Duration 0.9 sec
[Lv 2]: 1 hit/0.3 sec, Duration 1.5 sec
[Lv 3]: 1 hit/0.3 sec, Duration 2.1 sec
[Lv 4]: 1 hit/0.3 sec, Duration 2.7 sec
[Lv 5]: 1 hit/0.3 sec, Duration 3 sec
Song of Despair Max Level: 5
Type: Active / Debuff
Description: Generate a sound wave on the
ground that will immobilize all targets within
3x3 AOE. A maximum of 5 can be placed at the
same time. Does not work against MVP type
monsters.
Consume 1 Neck Protection Candy.
Requires instrument/whip class weapon.
[Lv 1]: 8 sec effect duration, 9 sec Sound Wave Duration
[Lv 2]: 10 sec effect duration, 11 sec Sound Wave Duration
[Lv 3]: 12 sec effect duration, 13 sec Sound Wave Duration
[Lv 4]: 14 sec effect duration, 15 sec Sound Wave Duration
[Lv 5]: 16 sec effect duration, 17 sec Sound Wave Duration
Siren's Voice Max Level: 5
Type: Active / Debuff
Description: Tempt all targets that are within
range to fall hopelessly in love with the Caster.
Monsters will be unable to attack or target the
caster with skills.
Affected targets will display a 'Heart' emoticon.
The duration of this skill is reduced based on
the target's base level and the skill is
cancelled once the target receives damage.
Requires instrument/whip class weapon.
[Lv 1]: 5x5 AOE, 15 sec duration
[Lv 2]: 7x7 AOE, 18 sec duration
[Lv 3]: 9x9 AOE, 21 sec duration
[Lv 4]: 11x11 AOE, 24 sec duration
[Lv 5]: 13x13 AOE, 27 sec duration
Death Valley Max Level: 5
Type: Active / Recovery
Description: Recite a sacred poem to revive a
dead companion. The revived player will have
HP equal to the SP they had while dead. If
the player had 0 SP before revival, they
will be has 1 HP.
Consume 1 Regrettable Tear.
Requires instrument/whip class weapon.
[Lv 1]: Success rate 90%
Consume 50% SP from revival target
[Lv 2]: Success rate 92%
Consume 40% SP from revival target
[Lv 3]: Success rate 94%
Consume 30% SP from revival target
[Lv 4]: Success rate 96%
Consume 20% SP from revival target
[Lv 5]: Success rate 98%
Consume 10% SP from revival target
Deep Sleep Lullaby Max Level: 5
Type: Active / Debuff
Description: Force all targets in a certain range
into a Deep Sleep state. Once, the targets are
in a 'Deep Sleep', they are unable to move,
attack, use items, skills or chat. The
effect is cancelled if the targets receive
damage. Targets in Deep Sleep will also take
1.5x greater damage from the next attack.
Affected targets will also recover 3% of
HP/SP every 2 seconds.
Requires instrument/whip class weapon.
[Lv 1]: 11x11 AoE
[Lv 2]: 13x13 AoE
[Lv 3]: 15x15 AoE
[Lv 4]: 19x19 AoE
[Lv 5]: 21x21 AoE
Circle of Nature Max Level: 5
Type: Active / Recovery
Description: Display the power of the Circle of
Nature by draining a certain amount of SP from
all targets within range, and recovers the
target's HP. If the target's SP is completely
drained, then the skills effect will be
cancelled.
Requires instrument/whip class weapon.
[Lv 1]: 7x7 AoE, Consume 4 SP
and recovers 40 HP per sec.
[Lv 2]: 9x9 AoE, Consume 8 SP
and recovers 80 HP per sec.
[Lv 3]: 11x11 AoE, Consume 12 SP
and recovers 120 HP per sec.
[Lv 4]: 13x13 AoE, Consume 16 SP
and recovers 160 HP per sec.
[Lv 5]: 15x5 AoE, Consume 20 SP
and recovers 200 HP per sec.
Improvised Song Max Level: 5
Type: Active
Description: Generate 1 Mage or Wizard spell
and activate it. All required catalyst items
required to generate the magic spell are
ignored.
[Lv 1]: Uses a random Level 5 magic skill
[Lv 2]: Uses a random Level 6 magic skill
[Lv 3]: Uses a random Level 7 magic skill
[Lv 4]: Uses a random Level 8 magic skill
[Lv 5]: Uses a random Level 9 magic skill
Gloomy Shyness Max Level: 5
Type: Active / Buff
Description: Triple the damage of specific skills
[Brandish Spear, Spiral Pierce, Shield
Boomerang, Shield Chain, or Shield Press].
If the target doesn't have one of these skills,
then the target receives a FLEE rate and attack
speed penalty.
Requires instrument/whip class weapon.
[Lv 1]: Flee Rate -25, Attack Speed -20%
[Lv 2]: Flee Rate -30, Attack Speed -25%
[Lv 3]: Flee Rate -35, Attack Speed -30%
[Lv 4]: Flee Rate -40, Attack Speed -35%
[Lv 5]: Flee Rate -45, Attack Speed -40%
Great Echo Max Level: 5
Type: Active / Damage / Chorus
Description: The caster and at least one other
Wanderer/Maestro in the party, sing loudly to
generate a sound wave that damages all
nearby targets. The number of Wanderers/
Maestros in the party increases the damage
dealt, as well as reduces the SP consumed
for each of them.
Consume 1 Neck Protection Candy.
[Lv 1]: 5x5 AoE, 600% ATK
[Lv 2]: 7x7 AoE, 800% ATK
[Lv 3]: 7x7 AoE, 1000% ATK
[Lv 4]: 9x9 AoE, 1200% ATK
[Lv 5]: 9x9 AoE, 1400% ATK
Song Of Mana Max Level: 5
Type: Active / Buff / Chorus
Description: The caster and at least one other Wanderer/Maestro in the party, sing for Mana, asking for increased circulation. Recovers 10 SP of the caster and party members every 5 sec. SP recovery is increased based on the number of Wanderers/Maestros in the party.
Requires instrument/whip class weapon.
[Lv 1]: 11x11 AoE, Duration 30 sec
[Lv 2]: 13x13 AoE, Duration 60 sec
[Lv 3]: 15x15 AoE, Duration 90 sec
[Lv 4]: 17x17 AoE, Duration 120 sec
[Lv 5]: 19x19 AoE, Duration 150 sec
Dance with Wug Max Level: 5
Type: Active / Buff / Chorus
Description: The caster and at least one other Wanderer/Maestro in the party, sing a fast tempo song to encourage your party members. Increase ASPD and lowers cast time of skills. The number of Wanderers/Maestros in the party increases the effect of this skill.
Requires instrument/whip class weapon.
[Lv 1]: 11x11 AoE, Duration 30 sec.
[Lv 2]: 13x13 AoE, Duration 60 sec.
[Lv 3]: 15x15 AoE, Duration 90 sec.
[Lv 4]: 17x17 AoE, Duration 120 sec.
[Lv 5]: 19x19 AoE, Duration 150 sec.
Song of Destruction Max Level: 5
Type: Active / Chorus
Description: The caster and at least one other
Wanderer/Maestro sing, cancelling all Singing
and Chorus effects from the target and
surrounding targets while inflicting
physical damage. The success rate is affected
by the caster's Dex, level and skill level as
well as the target's Int and level of the
target's skills. Success rate improves as
the number of Maestros/Wanderers in the
party increases.
[Lv 1]: 9x9 AoE
[Lv 2]: 9x9 AoE
[Lv 3]: 11x11 AoE
[Lv 4]: 13x13 AoE
[Lv 5]: 15x15 AoE
Saturday Night Fever Max Level: 5
Type: Active / Chorus
Description: When sung by the caster and at
least one other performer, all players
in range of the caster will be compelled to
disco and enter a limited Frenzy state.
Frenzied targets will continuously lose HP
and SP as well as lose defense and FLEE
while gaining ATK. Item usage is disabled,
and those affected will be forced to sit
on the ground for 3 seconds after the
Frenzy wears off. If the skill succeeds in
affecting more than 7 players at once, the
Lord of Madness will appear to deal 9999
damage to all those affected.
Requires instrument/whip class weapon.
[Lv 1]: 7x7 AoE, ATK +100, DEF -20%,
FLEE -50%
[Lv 2]: 9x9 AoE, ATK +200, DEF -30%,
FLEE -60%
[Lv 3]: 11x11 AoE, ATK +300, DEF -40%,
FLEE -70%
[Lv 4]: 13x13 AoE, ATK +400, DEF -50%,
FLEE -80%
[Lv 5]: 15x15 AoE, ATK +500, DEF -60%,
FLEE -90%
Lerad's Dew Max Level: 5
Type: Active / Buff / Chorus
Description: When sung by the caster at least
one other Wanderer/Maestro in the party,
Lerad's Dew will increase the MaxHP of all
surrounding party members. This skill does
not affect characters who are in Frenzy.
Even Meastros or Wanderers in the party
increases the HP given by 300.
Requires instrument/whip class weapon.
[Lv 1]: 11x11 AoE, MaxHP +200, Duration 20 sec.
[Lv 2]: 11x11 AoE, MaxHP +400, Duration 30 sec.
[Lv 3]: 13x13 AoE, MaxHP +600, Duration 40 sec.
[Lv 4]: 13x13 AoE, MaxHP +800, Duration 50 sec.
[Lv 5]: 15x15 AoE, MaxHP +1000, Duration 60 sec.
Sinking Melody Max Level: 5
Type: Active / Buff / Chorus
Description: When sung by the caster and at least one other Maestro/Wanderer, Sinking Melody increases Matk and decreases ATK of everyone around including the caster. Cannot be used with the chorus skill Beyond of Warcry. Each additional Maestro or Wanderer in the party increases Matk by 3%. Requires instrument/whip class weapon.
[Lv 1]: Success rate 20%, Duration 20 sec.
[Lv 2]: Success rate 30%, Duration 30 sec.
[Lv 3]: Success rate 40%, Duration 40 sec.
[Lv 4]: Success rate 50%, Duration 50 sec.
[Lv 5]: Success rate 60%, Duration 60 sec.
Beyond of Warcry Max Level: 5
Type: Active / Buff / Chorus
Description: When sung by the caster and at
least one other Maestro/Wanderer, increases
ATK and decreases Matk of everyone around
including the caster. Cannot be used with the
chorus skill Sinking Melody. Each additional
Maestro or Wanderer in the party increases
ATK by 3%.
Requires instrument/whip class weapon.
[Lv 1]: Success rate 20%, Duration 20 sec.
[Lv 2]: Success rate 25%, Duration 30 sec.
[Lv 3]: Success rate 30%, Duration 40 sec.
[Lv 4]: Success rate 35%, Duration 50 sec.
[Lv 5]: Success rate 40%, Duration 60 sec.
Unlimited Humming Voice Max Level: 5
Type: Active / Buff / Chorus
Description: When sung by the caster and at least one other Maestro/Wanderer, all targets around the caster will be able to cast skills without being interrupted but will increase skill SP cost by 15%. Each Maestro/Wanderer in the party reduces this extra cost by 3%.
Requires instrument/whip class weapon.
[Lv 1]: 11x11 AoE, 60 sec duration
[Lv 2]: 11x11 AoE, 90 sec duration
[Lv 3]: 13x13 AoE, 120 sec duration
[Lv 4]: 13x13 AoE, 150 sec duration
[Lv 5]: 15x15 AoE, 180 sec duration
Fire Walk Max Level: 5
Type: Active
Description: Begin producing trailing flames beneath your feet as you walk, for 12 seconds, dealing (100*SkillLV)% MATK Fire damage to approach targets that approach the trail, and possibly setting them on fire.
[Lv 1]: Up to 8 cells
[Lv 2]: Up to 10 cells
[Lv 3]: Up to 12 cells
[Lv 4]: Up to 14 cells
[Lv 5]: Up to 16 cells
Electric Walk Max Level: 5
Type: Active
Description: Begin producing trailing thunder beneath your feet as you walk, for 12 seconds, dealing (100*SkillLV)% MATK Wind damage to approach targets that approach the trail, and possibly paralysing them.
[Lv 1]: Up to 8 cells
[Lv 2]: Up to 10 cells
[Lv 3]: Up to 12 cells
[Lv 4]: Up to 14 cells
[Lv 5]: Up to 16 cells
Spell Fist Max Level: 5
Type: Active
Description: If the caster uses this skill while casting Fire Bolt or Cold Bolt or Lightening Bolt, the Bolt casting is cancelled but all the bolt's power is concentrated in the caster's hands. While in this state, physical attacks will deal magic damage of the bolt. The amount of damage depends on the skill level. The skill is cancelled when the duration expires or when the max number of hits is reached.
[Lv 1]: Duration 20 sec, Up to 2 hits
[Lv 2]: Duration 25 sec, Up to 3 hits
[Lv 3]: Duration 30 sec, Up to 4 hits
[Lv 4]: Duration 35 sec, Up to 5 hits
[Lv 5]: Duration 40 sec, Up to 6 hits
Earth Grave Max Level: 5
Type: Active
Description: Transforms the ground into spears, causes Earth property damage and Bleeding state to targets in its range. Increase the damage depend on Seismic Weapon skill level. Can also cause damage to enemy in Hiding and Cloaking state.
[Lv 1]: 7x7 AoE
[Lv 2]: 7x7 AoE
[Lv 3]: 7x7 AoE
[Lv 4]: 9x9 AoE
[Lv 5]: 9x9 AoE
Diamond Dust Max Level: 5
Type: Active
Element: Water
Description: Blow freezing winds at a target area to inflict Water magic damage having a (5+5*SkillLV)% chance of frosting the damaged. Higher INT and SkillLV produces higher damage output.
Poison Buster Max Level: 5
Type: Active
Description: Manipulates the poison in a target, causing it to explode and deal Poison property damage. This skill cannot not be used on Poison property monsters or targets that are not poisoned. After a successful cast, Poison status is removed from the target.
Psychic Wave Max Level: 5
Type: Active
Description: Fires a wave of psychic energy at targets in an area to deal multiple hits of Neutral elemental magic. Increase damage depending on skill level
and caster's INT.
[Lv 1]: 7x7 AoE, Hit 3 times
[Lv 2]: 7x7 AoE, Hit 4 times
[Lv 3]: 9x9 AoE, Hit 5 times
[Lv 4]: 9x9 AoE, Hit 6 times
[Lv 5]: 11x11 AoE, Hit 7 times
Toxic Cloud Max Level: 5
Type: Active
Description: Creates a poisonous cloud in a 5x5 area, which will continuously deal Poison property damage and cause Poison status. Increase the damage depend on the skill level.
[Lv 1]: Duration 8 sec.
[Lv 2]: Duration 10 sec.
[Lv 3]: Duration 12 sec.
[Lv 4]: Duration 14 sec.
[Lv 5]: Duration 16 sec.
Striking Max Level: 5
Type: Active / Buff
Description: Increase weapon's ATK and critical rate of caster and party members for 1 minute. Affected target consumes certain amount of SP per second. Increase skill effect depending on skill level of: Flame Launcher, Frost Weapon, Lightning Loader and Seismic Weapon.
Warmer Max Level: 5
Type: Ground / Support
Description: Increase the temperature in a 3x3 area, warming up and clearing frost and freeze from suffering targets that approach.
[Lv 1]: Skill Duration 40 sec.
[Lv 2]: Skill Duration 45 sec.
[Lv 3]: Skill Duration 50 sec.
[Lv 4]: Skill Duration 55 sec.
[Lv 5]: Skill Duration 60 sec.
Extreme Vacuum Max Level: 5
Type: Active
Description: Create a vacuum on a cell that pull all targets to the center. Targets in the area cannot move until the skill duration expires. A high STR reduce the duration of this skill. Some skills ignore the effect of Extreme Vacuum.
[Lv 1]: 3x3 AoE, Duration 4 sec.
[Lv 2]: 3x3 AoE, Duration 6 sec.
[Lv 3]: 5x5 AoE, Duration 8 sec.
[Lv 4]: 5x5 AoE, Duration 10 sec.
[Lv 5]: 7x7 AoE, Duration 12 sec.
Varetyr Spear Max Level: 5
Type: Active
Description: Summon a huge spear from the sky and give physical and magic damage (Holy property) to 1 target and surrounding targets. Has a chance to Stun targets.
[Lv 1]: 3x3 AoE
[Lv 2]: 3x3 AoE
[Lv 3]: 5x5 AoE
[Lv 4]: 5x5 AoE
[Lv 5]: 7x7 AoE
Arrullo Max Level: 5
Type: Active
Description: Causes Deep Sleep status on targets within an area.
Consumes 1 Yellow Gemstone for each cast.
[Lv 1]: 3x3 AoE
[Lv 2]: 3x3 AoE
[Lv 3]: 5x5 AoE
[Lv 4]: 5x5 AoE
[Lv 5]: 7x7 AoE
Summon Agni Max Level: 3
Type: Active / Summon
Description: Summon spirit of Fire, AGNI. Consume [3 Red Blood or 6 Red Blood or 1 Flame_Heart ] as catalyst items depending on the skill level.
[Lv 1]: Skill Duration 600 sec. / Consume 5 SP per 10 seconds.
[Lv 2]: Skill Duration 900 sec. / Consume 8 SP per 10 seconds.
[Lv 3]: Skill Duration 1200 sec. / Consume 11 SP per 10 seconds.
Summon Aqua Max Level: 3
Type: Active / Summon
Description: Summon spirit of water, AQUA. Consume [3 Crystal Blue or 6 Crystal Blue or 1 Mistic Frozen ] as catalyst items depending on the skill level.
[Lv 1]: Skill Duration 600 sec. / Consume 5 SP per 10 seconds.
[Lv 2]: Skill Duration 900 sec. / Consume 8 SP per 10 seconds.
[Lv 3]: Skill Duration 1200 sec. / Consume 11 SP per 10 seconds.
Summon Ventus Max Level: 3
Type: Active / Summon
Description: Summon spirit of wind, Ventus. Consume [3 Wind Of Verdure or 6 Wind Of Verdure or 1 Rough Wind ] as catalyst items depending on the skill level.
[Lv 1]: Skill Duration 600 sec. / Consume 5 SP per 10 seconds.
[Lv 2]: Skill Duration 900 sec. / Consume 8 SP per 10 seconds.
[Lv 3]: Skill Duration 1200 sec. / Consume 11 SP per 10 seconds.
Summon Tera Max Level: 3
Type: Active / Summon
Description: Summon spirit of earth, Consume [3 Green Live or 6 Green Live or 1 Great Nature ] as catalyst items depending on the skill level.
[Lv 1]: Skill Duration 600 sec. / Consume 5 SP per 10 seconds.
[Lv 2]: Skill Duration 900 sec. / Consume 8 SP per 10 seconds.
[Lv 3]: Skill Duration 1200 sec. / Consume 11 SP per 10 seconds.
Elemental Control Max Level: 4
Type: Active
Description: Command a waiting mode Elemental to switch its mode to Passive (Buff), Defensive (Defense), Offensive (Attack). To switch the elemental into waiting mode, caster just commands same order one more time. When elemental are in waiting mode, they recover little amount HP and SP continuously.
[Lv 1]: Switch Elemental to Passive mode
[Lv 2]: Swith Elemental to Defensive mode
[Lv 3]: Swith Elemental to Offensive mode
[Lv 4]: Swith Elemental to Waiting mode
Elemental Action Type: Active
Description: Activate 1 offensive (Attack) command immediately from summoned elemental.
4 Elemental Analysis Type: Active
Description: Analyze enchanted ores which are used as catalyst items for summoning elemental into pure gemstones. Also, conversely, combine pure gemstones into an enchanted ore.
[Lv 1]: Analyze enchanted ores into pure gemstones (Once caster puts 1 of Flame Heart, Rough Wind, Mistic Frozen, Great Nature into convert window, it will be divided into Red Blood, Wind of Verdure, Crystal Blue, Green Live. Divided item quantities are randomly decided.
[Lv 2]: Combine pure gemstones into an enchanted ore (Once caster puts 10 Red Blood, Wind of Verdure, Crystal Blue, Green Live into convert window, it will be combined into 1 Flame Heart, Rough Wind, Mistic Frozen, Great Nature ) There is chance to fail in combining pure gemstones and getting nothing.
Elemental Sympathy Max Level: 5
Type: Passive
Description: Increase summoned elemental's HP, SP and ATK by sharing the feelings between caster and elemental. It also decreases caster's consuming SP.
[Lv 1]: MaxHP 5%, MaxSP 5% Increase / ATK +25 / SP cost reduction 10%
[Lv 2]: MaxHP 10%, MaxSP 10% Increase / ATK +50 / SP cost reduction 15%
[Lv 3]: MaxHP 15%, MaxSP 15% Increase / ATK +75 / SP cost reduction 20%
[Lv 4]: MaxHP 20%, MaxSP 20% Increase / ATK +100 / SP cost reduction 25%
[Lv 5]: MaxHP 25%, MaxSP 25% Increase / ATK +125 / SP cost reduction 30%
Elemental Cure Type: Active / Recovery
Description: Recover elemental's HP and SP by consumes 10% HP and SP to recover Elemental's HP and SP for the same amount.. Skill will fail if Caster has lower than 10% HP and SP.
Fire Insignia Max Level: 5
Type: Active / Ground
Description: Evoke a fire insignia on a 3 x 3 area.
The insignia heals 1% health every 5 seconds to targets that are Fire standing on the insignia.
Conversely, the insignia decreases 1% health every 5 seconds from Earth targets if they are standing on the insignia.
All weapons become enchanted with Fire while standing within the area.
Water attacks inflict 50% more damage to all targets standing on the insignia.
[Lv 1]: 10 sec duration
[Lv 2]: 20 sec duration
[Lv 3]: 30 sec duration
[Lv 4]: 40 sec duration
[Lv 5]: 50 sec duration
Water Insignia Max Level: 5
Type: Active / Ground
Description: Evoke a water insignia on a 3 x 3 area.
The insignia heals 1% health every 5 seconds to targets that are Water standing on the insignia.
Conversely, the insignia decreases 1% health every 5 seconds from Fire targets if they are standing on the insignia.
All weapons become enchanted with Water while standing within the area.
Wind attacks inflict 50% more damage to all targets standing on the insignia.
[Lv 1]: 10 sec duration
[Lv 2]: 20 sec duration
[Lv 3]: 30 sec duration
[Lv 4]: 40 sec duration
[Lv 5]: 50 sec duration
Wind Insignia Max Level: 5
Type: Active / Ground
Description: Evoke a wind insignia on a 3 x 3 area.
The insignia heals 1% health every 5 seconds to targets that are Wind standing on the insignia.
Conversely, the insignia decreases 1% health every 5 seconds from Water targets if they are standing on the insignia.
All weapons become enchanted with Wind while standing within the area.
Earth attacks inflict 50% more damage to all targets standing on the insignia.
[Lv 1]: 10 sec duration
[Lv 2]: 20 sec duration
[Lv 3]: 30 sec duration
[Lv 4]: 40 sec duration
[Lv 5]: 50 sec duration
Earth Insignia Max Level: 5
Type: Active / Ground
Description: Evoke an earth insignia on a 3 x 3 area.
The insignia heals 1% health every 5 seconds to targets that are Earth standing on the insignia.
Conversely, the insignia decreases 1% health every 5 seconds from Wind targets if they are standing on the insignia.
All weapons become enchanted with Earth while standing within the area.
Fire attacks inflict 50% more damage to all targets standing on the insignia.
[Lv 1]: 10 sec duration
[Lv 2]: 20 sec duration
[Lv 3]: 30 sec duration
[Lv 4]: 40 sec duration
[Lv 5]: 50 sec duration
Sword Training Max Level: 5
Type: Passive
Description: Increase ATK and Accuracy rate of One Handed Sword or Dagger Class Weapons.
[Lv 1]: ATK +10 / Accuracy Rate +3
[Lv 2]: ATK +20 / Accuracy Rate +6
[Lv 3]: ATK +30 / Accuracy Rate +9
[Lv 4]: ATK +40 / Accuracy Rate +12
[Lv 5]: ATK +50 / Accuracy Rate +15
Cart Remodeling Max Level: 5
Type: Passive
Description: Increase Accuracy rate of Cart Revolution, Cart Tornado and Cart Cannon by remodeling the cart. Extend maximum loading space of the cart.
[Lv 1]: Cart Weight +500 / Cart skill HIT bonus +4
[Lv 2]: Cart Weight +1000 / Cart skill HIT bonus +8
[Lv 3]: Cart Weight +1500 / Cart skill HIT bonus +12
[Lv 4]: Cart Weight +2000 / Cart skill HIT bonus +16
[Lv 5]: Cart Weight +2500 / Cart skill HIT bonus +20
Cart Tornado Max Level: 5
Type: Active
Description: Deals damage by spinning cart giving 2 cells knock-back to the target and any surrounding targets within 2 cells. Increases damage based on Cart Remodeling level and cart weight. Must have a cart in order to cast.
[Lv 1]: ATK 50%
[Lv 2]: ATK 100%
[Lv 3]: ATK 150%
[Lv 4]: ATK 200%
[Lv 5]: ATK 250%
Chakra Cannon Max Level: 5
Type: Active
Description: Launch a ball of chakra to deal great damage to 1 target and surroundings.
[Lv 1]: ATK 60%
[Lv 2]: ATK 120%
[Lv 3]: ATK 180%
[Lv 4]: ATK 240%
[Lv 5]: ATK 300%
Cart Boost Max Level: 5
Type: Buff (To yourself)
Description: Increase caster's movement speed and ATK for 90 seconds. Must have a cart in order to cast.
[Lv 1]: Movement Speed 50% increase / ATK 10 increase
[Lv 2]: Movement Speed 50% increase / ATK 20 increase
[Lv 3]: Movement Speed 75% increase / ATK 30 increase
[Lv 4]: Movement Speed 75% increase / ATK 40 increase
[Lv 5]: Movement Speed 100% increase / ATK 50 increase
Thorns Trap Max Level: 10
Type: Offensive
Description: Place thorn trap on the ground that traps approaching targets. A trapped target continuously receives damage, influenced by their VIT and skill level, and is unable to move. If a trapped target gets attacked by a Fire attack, the trap is destroyed and the target is released. Skill level increases trap duration and damage.
Blood Sucker Max Level: 10
Type: Special
Description: Attach a blood sucking plant onto a target and continuously drain the target's vital energy. The damage inflicted to the target by the blood sucking plants is dependant upon your INT, and directly recovers your HP. Three blood sucking plants can be out simultaneously, but not on the same target. Blood sucking plants die off if the target gets farther than 12 cells from you.
[Lv 1]: Duration 5 sec.
[Lv 2]: Duration 10 sec.
[Lv 3]: Duration 15 sec.
[Lv 4]: Duration 20 sec.
[Lv 5]: Duration 25 sec.
[Lv 6]: Duration 30 sec.
[Lv 7]: Duration 35 sec.
[Lv 8]: Duration 40 sec.
[Lv 9]: Duration 45 sec.
[Lv 10]: Duration 50 sec.
Spore Explosion Max Level: 10
Type: Offensive
Description: Throw a blast spore onto a target. The blast spore will explode, inflicting great damage to the target and the 7x7 area around them. All damaged have a chance of being inflicted with Burning status. Attack power increases with skill level.
[Lv 1]: 200% ATK
[Lv 2]: 300% ATK
[Lv 3]: 400% ATK
[Lv 4]: 500% ATK
[Lv 5]: 600% ATK
[Lv 6]: 700% ATK
[Lv 7]: 800% ATK
[Lv 8]: 900% ATK
[Lv 9]: 1000% ATK
[Lv 10]: 1100% ATK
Wall of Thorn Max Level: 10
Type: Offensive Support
Description: Build a thorn wall around a target that deals damage and pushes back. The wall can be destroyed with attacks. If the trapped target receives Fire damage, the thorn wall burns out and turns into fire wall. Only 1 thorn wall can be out at one time. The thorn walls grow in strength and inflict more damage with higher skill level.
[Lv 1]: Duration 10 sec.
[Lv 2]: Duration 11 sec.
[Lv 3]: Duration 12 sec.
[Lv 4]: Duration 13 sec.
[Lv 5]: Duration 14 sec.
[Lv 6]: Duration 15 sec.
[Lv 7]: Duration 16 sec.
[Lv 8]: Duration 17 sec.
[Lv 9]: Duration 18 sec.
[Lv 10]: Duration 19 sec.
Crazy Weed Max Level: 10
Type: Active
Description: Give earth property damage to all the targets within the skill range by dropping huge plant vines. Also it removes traps and its effect from the ground. Increase the number of plant vines as the skill level gets higher.
[Lv 1]: 24 SP / ATK 600% / 3 vines
[Lv 2]: 28 SP / ATK 700% / 4 vines
[Lv 3]: 32 SP / ATK 800% / 4 vines
[Lv 4]: 36 SP / ATK 900% / 5 vines
[Lv 5]: 40 SP / ATK 1000% / 5 vines
[Lv 6]: 44 SP / ATK 1100% / 6 vines
[Lv 7]: 48 SP / ATK 1200% / 6 vines
[Lv 8]: 52 SP / ATK 1300% / 7 vines
[Lv 9]: 56 SP / ATK 1400% / 7 vines
[Lv 10]: 60 SP / ATK 1500% / 8 vines
Demonic Fire Max Level: 5
Type: Active
Description: Throw a fire bottle on the ground and set flames. All targets within the skill range keep receiving damages and also get [Ignition] status. Consume 1 Fire Bottle.
[Lv 1]: 24 SP / Fire Matk 130 % / Duration 10 sec. / Ignition Chance 8%
[Lv 2]: 28 SP / Fire Matk 150 % / Duration 12 sec. / Ignition Chance 12%
[Lv 3]: 32 SP / Fire Matk 170 % / Duration 14 sec. / Ignition Chance 16%
[Lv 4]: 36 SP / Fire Matk 190 % / Duration 16 sec. / Ignition Chance 20%
[Lv 5]: 40 SP / Fire Matk 210 % / Duration 18 sec. / Ignition Chance 24%
Fire Expansion Max Level: 5
Type: Active
Description: When Demonic Fire and Fire Expansion are cast in the same range, it gives several effects depending on the items consumed.
[Lv 1]: 30 SP / Consume Oil Bottle / Increase Demonic Fire Damage by 50% / Add 10 sec. Duration
[Lv 2]: 35 SP / Consume Explosive Powder/ Increase Demonic Fire Damage depending on caster's INT / Cancel Demonic Fire
[Lv 3]: 40 SP / Consume Smoke Powder / Demonic Fire turns into Smoke bullet / Decrease long distance and melee damage / Add FLEE Rate
[Lv 4]: 45 SP / Consume Tear Gas / Demonic Fire turns into Tear Gas / Decrease HP, Accuracy rate, FLEE Rate
[Lv 5]: 50 SP / Consume Acid Bottle / Demonic Fire turns into Acid Demonstration / Activated in highest level among acquired skill.
Hell's Plant Max Level: 10
Type: Active
Description: Bury man-eater plants in the ground and make them bite approaching targets. Bit targets are inflicted damage based on your INT and this skill's level, and has a chance of becoming stunned and/or start bleeding. A maximum of 5 plants can be buried at once.
[Lv 1]: 14 secs
[Lv 2]: 21 secs
[Lv 3]: 28 secs
[Lv 4]: 35 secs
[Lv 5]: 42 secs
[Lv 6]: 49 secs
[Lv 7]: 56 secs
[Lv 8]: 63 secs
[Lv 9]: 70 secs
[Lv 10]: 77 secs
Howling of Mandragora Max Level: 5
Type: Active
Description: Pull out a noisy MANDRAGORA from its pot and let it howl at surrounding targets. Decrease all targets INT and SP. Increase all skill's casting delay. Decrease success rate of the skill depending on target's VIT and LUK.
[Lv 1]: 11x11 AoE / INT -4 / SP 30% Decrease / 30% SP
[Lv 2]: 13x13 AoE / INT -8 / SP 35% Decrease / 35% SP
[Lv 3]: 13x13 AoE / INT -12 / SP 40% Decrease / 40% SP
[Lv 4]: 15x15 AoE / INT -16 / SP 45% Decrease / 45% SP
[Lv 5]: 15x15 AoE / INT -20 / SP 50% Decrease / 50% SP
Sling Item Type: Active
Description: Throw fruit bombs or pitching items. Skill ranges 11 cells.
Change Material Type: Active
Description: Learn the ability to create new items by combining various items. Items can't be made by combining random items. You have to combine the correct items with exact quantities. To get more details about combining items, please travel around Rune Midgard.
Mix Cooking Max Level: 2
Type: Active
Description: Cook delicious dishes by mixing various ingredients. You can make 10 dishes at once with level 2 Mixed Cooking. Need a 'Cook Recipe (Cook Book)' to make specific food.
[Lv 1]: 5 SP / Create 1 Food Item
[Lv 2]: 40 SP / Create 10 Food Items
Create Bomb Max Level: 2
Type: Active
Description: Make a bomb out of fruits. You can make 10 bombs at once with level 2 Bomb Creation. Need a 'Bomb Making Manual (Manual Book)' to make specific bombs.
[Lv 1]: 5 SP / Create 1 Fruit Bomb
[Lv 2]: 40 SP / Create 10 Fruit Bombs
Special Pharmacy Max Level: 10
Type: Active
Description: Geneticist can create more potions or liquid medicine. The number of liquid medicine that can be created increases based on the Geneticist's INT and skill level learned. To make liquid medicine, you need a specific Potion Making Manual.
Sacrament Max Level: 5
Type: Buff
Description: Reduces a target's fixed
cast time by performing a holy ceremony.
[Lv 1]: Fixed cast time -10%, Duration 60 sec.
[Lv 2]: Fixed cast time -20%, Duration 90 sec.
[Lv 3]: Fixed cast time -30%, Duration 120 sec.
[Lv 4]: Fixed cast time -40%, Duration 150 sec.
[Lv 5]: Fixed cast time -50%, Duration 180 sec.
Howling of Lion Max Level: 5
Type: Active / Damage(Special)
Description: Creates a Lion's Howl that
damages all targets in an area around you
with a chance to cause the Fear status. If
the targets were under the effect of a
Maestro or Wanderer's song, that effect
is cancelled.
[Lv 1]: 7x7 AoE, 300% ATK, Fear Chance 10%
[Lv 2]: 9x9 AoE, 600% ATK, Fear Chance 15%
[Lv 3]: 11x11 AoE, 900% ATK, Fear Chance 20%
[Lv 4]: 13x13 AoE, 1200% ATK, Fear Chance 25%
[Lv 5]: 15x15 AoE, 1500% ATK, Fear Chance 30%
Ride in Lightning Max Level: 5
Type: Active
Description: Consume and fires your spirit spheres to create an explosion that damages all targets in the area of effect. The skill level determines how many spheres you consume and the area of effect. The more spheres shot the higher the damage is. If your weapon element is Wind, you deal 50% additional damage.
[Lv 1]: 5x5 area, Consumes 1 Spirit Sphere
[Lv 2]: 5x5 area, Consumes 2 Spirit Spheres
[Lv 3]: 7x7 area, Consumes 3 Spirit Spheres
[Lv 4]: 7x7 area, Consumes 4 Spirit Spheres
[Lv 5]: 9x9 area, Consumes 5 Spirit Spheres
Return to Eldicastes Type: Supportive(Return)
Description: Return to El Dicastes, the Capital of Sapha. 5 minutes cool down time exist.
Touch of Heal Max Level: 5
Description: Restore the Master's HP with a
method that mimics the Acolyte's Heal skill.
The amount of restored HP is affected by the
skill's level, Humonculi's Base Level and INT.
Each cast requires 1 Condensed Red Potion.
SP Consumption By Level
[Lv 1]: 13 SP
[Lv 2]: 16 SP
[Lv 3]: 19 SP
[Lv 4]: 22 SP
[Lv 5]: 25 SP
Emergency Avoid Description: Temporarily increase the moving speed of the homunculus and its master, enabling the escape from a critical situation.
[Lv 1]: 40 Sec Duration Movement Speed +10%
[Lv 2]: 35 Sec Duration Movement Speed +20%
[Lv 3]: 30 Sec Duration Movement Speed +30%
[Lv 4]: 25 Sec Duration Moving Speed +40%
[Lv 5]: 20 Sec Duration Movement Speed +50%
Brain Surgery Max Level: 5
Type: Passive
Description: Alter the Lif Homunculus's brain
to increase its Max SP, SP Recovery Rate and
the effectiveness of the Healing Hands skill.
[Lv 1]: Max SP +1% SP Recovery +3%
Healing Hands +2%
[Lv 2]: Max SP +2% SP Recovery +6%
Healing Hands+4%
[Lv 3]: Max SP +3% SP Recovery +9%
Healing Hands +6%
[Lv 4]: Max SP+ 4% SP Recovery +12%
Healing Hands +8%
[Lv 5]: Max SP +5% SP Recovery +15%
Healing Hands +10%
Mental Change Max Level: 3
Description: Exchange the Lif Homunculus's Max SP
with its Max HP for this skill's duration.
Upon activating this skill, Lif's HP will be
fully restored and will perform normal attacks
that inflict damage equal to its Magic Attack
Power. This skill is cancelled after its
duration and Lif's remaining HP and SP will
become 10.
[Lv 1]: 1 Min Duration 10 Min Cast Delay
[Lv 2]: 3 Min Duration 15 Min Cast Delay
[Lv 3]: 5 Min Duration 20 Min Cast Delay
Castling Description: Instantly swap the locations of the homunuculus and their master.
Defense Max Level:5
Description: Enhance the Defense of the caster
and the Amistr Homunculus for this skill's
duration.
[Lv 2]: DEF +4, 35 Sec Duration
[Lv 3]: DEF +6, 30 Sec Duration
[Lv 4]: DEF +8, 25 Sec Duration
[Lv 5]: DEF +10, 20 Sec Duration
Adamantium Skin Max Level: 5
Type: Passive
Description: Permanently increase the
Homunculus's Defense, Max HP and HP Recovery
Rate.
[Lv 1]: DEF +4 Max HP +2% HP Recovery Rate +5%
[Lv 2]: DEF +8 Max HP +4% HP Recovery Rate +10%
[Lv 3]: DEF +12 Max HP +6% HP Recovery Rate +15%
[Lv 4]: DEF +16 Max HP +8% HP Recovery Rate +20%
[Lv 5]: DEF +20 Max HP +10% HP Recovery Rate +25%
Blood Lust Description: The homunculus slips into a trance-like bloodlust for 1 minute, doubling attack power and enabling their every attack to restoring their health equal to the damage inflicted to their target.
Lunar Slash Description: Severely cut a target and inflict 1000% ATK damage. The cut can result in bleeding.
Fleet Move Max Level:5
Description: Temporarily increase Filir
Homunculus's Attack Power and Speed.
[Lv 1]: Aspd +3 Attack Power +110%
60 Sec Duration 60 Sec Cast Delay
[Lv 2]: Aspd +6 Attack Power +115%
55 Sec Duration 70 Sec Cast Delay
[Lv 3]: Aspd +9 Attack Power +120%
50 Sec Duration 80 Sec Cast Delay
[Lv 4]: Aspd +12 Attack Power +125%
45 Sec Duration 90 Sec Cast Delay
[Lv 5]: Aspd +15 Attack Power +130%
40 Sec Duration 120 Sec Cast Delay
Over Speed Max Level: 5
Description: Temporarily increase Filir Homunculus's
FLEE Rate by pushing it to its physical limits.
[Lv 1]: Flee Rate +20 60 Sec Duration
60 Sec Cast Delay
[Lv 2]: Flee Rate +30 55 Sec Duration
70 Sec Cast Delay
[Lv 3]: Flee Rate +40 50 Sec Duration
80 Sec Cast Delay
[Lv 4]: Flee Rate +50 45 Sec Duration
90 Sec Cast Delay
[Lv 5]: Flee Rate +60 40 Sec Duration
120 Sec Cast Delay
S.B.R.44 Max Level: 3
Description: Sacrifice intimacy between the
caster and Homunculus to inflict great damage
to a targeted enemy.
Caprice Max Level: 5
Description: Cast a random Bolt skill. The level
of the Bolt skill cast is affected by the skill
level of Caprice.
[Lv 1]: Cast Lv 1 Bolt skill
[Lv 2]: Cast Lv 2 Bolt skill
[Lv 3]: Cast Lv 3 Bolt skill
[Lv 4]: Cast Lv 4 Bolt skill
[Lv 5]: Cast Lv 5 Bolt skill
Chaotic Benediction Max Level:5
Description: Restore HP to a target randomly
selected among targets, the Homuculus's master
or the Homunculus itself.
[Lv 1]: Lv 1 Heal
20% Chance of Healing Self
30% Chance of Healing Master
50% Chance of Healing Enemy
[Lv 2]: Lv 1~2 Heal
50% Chance of Healing Self
10% Chance of Healing Master
40% Chance of Healing Enemy
[Lv 3]: Lv 1~3 Heal
25% Chance of Healing Self
50% Chance of Healing Master
25% Chance of Healing Enemy
[Lv 4]: Lv 1~4 Heal
60% Chance of Healing Self
4% Chance of Healing Master
36% Chance of Healing Enemy
[Lv 5]: Lv 1~5 Heal
34% Chance of Healing Self
33% Chance of Healing Master
33% Chance of Healing Enemy
Change Instruction Max Level: 5
Type: Passive
Description: Increase Homunculus's INT and STR.
[Lv 1]: +1 INT, +1 STR
[Lv 2]: +2 INT, +1 STR
[Lv 3]: +2 INT, +3 STR
[Lv 4]: +4 INT, +4 STR
[Lv 5]: +5 INT, +4 STR
Bio Explosion Max Level: 3
Description: Command the Homunculus to self
destruct, inflicting splashed damage within
9*9 cells, proportionate to Homunculus's Max HP,
that pierces the Defense of targeted targets. If
Homunculus successfully destroys itself, the
intimacy between Homunculus and master is
reduced to 1.
[Lv 1]: Damage = Max HP*1
[Lv 2]: Damage = Max HP*1.5
[Lv 3]: Damage = Max HP*2
Bash Type: Offensive
Target: Enemy
Description: Hit a target with crushing force.
If the Fatal Blow skill is learned, Bash will
have an added Stun effect at levels 5 and higher.
[Lv.1]: ATK 130%
[Lv.2]: ATK 160%
[Lv.3]: ATK 190%
[Lv.4]: ATK 220%
[Lv.5]: ATK 250%
[Lv.6]: ATK 280%
[Lv.7]: ATK 310%
[Lv.8]: ATK 340%
[Lv.9]: ATK 370%
[Lv.10]: ATK 400%
Magnum Break Type: Offensive(Fire)
Description: Drain a small amount of the
caster's HP to inflict Fire property area effect
damage on targets in the caster's vicinity and
force them backward. For 10 seconds after Magnum
Break, caster's weapon will receive a 20% Fire
property strength enhancement.
[Lv.1]: ATK 120%
[Lv.2]: ATK 140%
[Lv.3]: ATK 160%
[Lv.4]: ATK 180%
[Lv.5]: ATK 200%
[Lv.6]: ATK 220%
[Lv.7]: ATK 240%
[Lv.8]: ATK 260%
[Lv.9]: ATK 280%
[Lv.10]: ATK 300%
Bowling Bash Type: Offensive
Target: Enemy
Description: Strike a target with massive force,
causing it to tumble away and damage other
targets
Parry Type: Supportive
Description: Block an attack using a Two Handed
Sword while battling. When a block is
successful, damage from the enemy is canceled,
as well as one of the caster's physical attacks.
[Lv.1]: Block +23%
[Lv.2]: Block +26%
[Lv.3]: Block +29%
[Lv.4]: Block +32%
[Lv.5]: Block +35%
[Lv.6]: Block +38%
[Lv.7]: Block +41%
[Lv.8]: Block +44%
[Lv.9]: Block +47%
[Lv.10]: Block +50%
Reflect Shield Type: Supportive
Description: Reflect a certain amount of damage
back to the enemy after they inflict damage
with short ranged physical attacks.
Requires Shield.
Frenzy Type: Supportive
Description: Use the power of rage to increase
Max HP, Movement Speed and Attack Power.
However, this skill will decrease the caster's
FLEE Rate and will inhibit actions including
moving, attacking, item use or receiving support
from healing skills. The Frenzy status will
drain a certain amount of HP per second and
disables natural HP and SP restoration for 5
minutes after the Frenzy status has worn off.
Double Strafe Type: Offensive
Target: Enemy
Description: Inflict double damage on a target
by firing two arrows in one attack.
Arrow Shower Type: Offensive
Target: Enemy
Description: Shoot a volley of arrows at an
enemy to damage a target and other targets in
the target's vicinity.
Skid Trap Type: Hidden trap
Target: Ground
Description: Set a trap which will make a target
slide in the direction that the caster was
facing at the moment the trap was set.
Each cast requires 1 Trap.
[Lv.1]: 6 cells, 300 Sec
[Lv.2]: 7 cells, 240 Sec
[Lv.3]: 8 cells, 180 Sec
[Lv.4]: 9 cells, 120 Sec
[Lv.5]: 10 cells, 60 Sec
Land Mine Type: Hidden trap
Target: Ground
Description: Set a trap which will explode once
a target steps on it.
Each cast requires 1 Trap.
Damage & Duration of Trap by Skill Level
[Lv.1]: ATK 50%, 65 Sec
[Lv.2]: ATK 75%, 50 Sec
[Lv.3]: ATK 100%, 35 Sec
[Lv.4]: ATK 125%, 20 Sec
[Lv.5]: ATK 150%, 5 Sec
Sandman Type: Hidden Trap
Target: Ground
Description: Set a trap that will cause the
enemy that steps on it, as well as targets
within the trap's range, to fall asleep.
Each cast requires 1 Trap.
[Lv.1]: 150 Sec
[Lv.2]: 120 Sec
[Lv.3]: 90 Sec
[Lv.4]: 60 Sec
[Lv.5]: 30 Sec
Freezing Trap Type: Hidden trap
Target: Ground
Description: Set a trap which will freeze an
enemy once it has been triggered.
Each cast requires 2 Traps.
[Lv.1]: 150 Sec
[Lv.2]: 120 Sec
[Lv.3]: 90 Sec
[Lv.4]: 60 Sec
[Lv.5]: 30 Sec
Remove Trap Type: Supportive
Target: Trap
Description: Remove a trap that has been set on
the ground, as well as regain that Trap item.
Charge Arrow Type: Offensive
Target: Enemy
Description: Draw the bowstring to its limit to
fire a volley of arrows with enough force to
push the target 4 cells back.
Sharp Shooting Type: Offensive
Description: Shoot an arrow with incredible
might directly towards a targeted spot, greatly
damaging any targets in its path. This is a
Critical Attack that is calculated as the
caster's Critical Attack Rate +20.
[Lv.1]: ATK +150%
[Lv.2]: ATK +200%
[Lv.3]: ATK +250%
[Lv.4]: ATK +300%
[Lv.5]: ATK +350%
Pierce Type: Offensive
Target: Enemy
Description: Attack a target using a thrusting
stab with a number of additional hits that will
depend on monster's size.
Requires Spear Class Weapon.
[Small Monsters]: 1 hit
[Medium Monsters]: 2 hits
[Large Monsters]: 3 hits
Brandish Spear Type: Offensive
Target: Enemy
Description: A powerful lancing strike made
while riding a Peco Peco. Requires Spear Class
Weaponand can only be performed while mounted
on a Peco Peco.
Spiral Pierce Type: Offensive
Description: Hit a target with spiraling strikes
that immobilize it for a second and inflict an
amount of damage determined by the skill's
level and the weight of the equipped weapon.
This skill's level also affects its cast time
and delay.
Defender Type: Supportive
Description: Reduce damage inflicted from long ranged
physical attacks at the cost of decreasing
caster's attack and movement speeds for the
skill's duration. Casting this skill again
cancels the Defender status.
Auto Guard Type: Supportive
Guard status which has a chance of blocking long
and short range physical attacks for the
duration of the skill. When this skill blocks
an attack, caster is immobilized for
0.3 seconds, but this time can be reduced by
increasing the skill's level. Casting this
skill again cancels Guard status.
Requires Shield.
Devotion Type: Supportive
Target: 1 Party Member
Description: Protect a party member by receiving
all damage intended for targeted ally. Devotion
only works when level difference between caster
and party member is less than 10. The skill's
effect is canceled when the party member moves
out of the skill's range or dies. Devotion
cannot be used for other Crusaders or Paladins.
Blessing of Mana Type: Supportive
Target: Player, Mercenary
Description: Double the caster and party
members' SP Recovery Rate for the duration of
the skill.
Weapon Quicken Type: Supportive
Description: Temporarily increase Attack Speed.
Skill duration increases as skill level rises.
[Lv.1]: 30 Sec
[Lv.2]: 60 Sec
[Lv.3]: 1 Min 30 Sec
[Lv.4]: 2 Min
[Lv.5]: 2 Min 30 Sec
[Lv.6]: 3 Min
[Lv.7]: 3 Min 30 Sec
[Lv.8]: 4 Min
[Lv.9]: 4 Min 30 Sec
[Lv.10]: 5 Min
Sight Type: Supportive(Fire)
Description: Detects targets hidden in the
caster's vicinity.
Crash Type: Offensive
Target: Enemy
Description: Increase attack damage, and add the
chance of stunning targets.
[Lv.1]: ATK 110%, 6% Stun Rate
[Lv.2]: ATK 120%, 12% Stun Rate
[Lv.3]: ATK 130%, 18% Stun Rate
[Lv.4]: ATK 140%, 24% Stun Rate
[Lv.5]: ATK 150%, 30% Stun Rate
Regain Type: Supportive
Target: Player, Mercenary
Description: Nullify Stun and Sleep
status for the target.
Tender Type: Supportive
Target: Player, Mercenary
Description: Nullify Freeze and Stone
status for the target.
Benediction Type: Supportive
Target: Player, Mercenary
Description: Nullify Curse and Blind
status for the target.
Recuperate Type: Supportive
Target: Player, Mercenary
Description: Nullify Silence and Poison
status for the target.
Mental Cure Type: Supportive
Target: Player, Mercenary
Description: Nullify Confusion and Poison
status for the target.
Compress Type: Supportive
Target: Player, Mercenary
Description: Nullify Bleeding status
for the target.
Provoke Type: Supportive
Target: Enemy
Description: Enrage a target to decrease its
Defense while increasing its Attack Strength.
Ineffective against the Undead.
Effect of Provoke on targets by Skill's Level
[Lv.1]: +5% ATK, -10% DEF
[Lv.2]: +8% ATK, -15% DEF
[Lv.3]: +11% ATK, -20% DEF
[Lv.4]: +14% ATK, -25% DEF
[Lv.5]: +17% ATK, -30% DEF
[Lv.6]: +20% ATK, -35% DEF
[Lv.7]: +23% ATK, -40% DEF
[Lv.8]: +26% ATK, -45% DEF
[Lv.9]: +29% ATK, -50% DEF
[Lv.10]: +32% ATK, -55% DEF
Auto Berserk Type: Passive
Description: Empowered by rage, character enters
condition that is equivalent to Level 10 Provoke
status when HP is reduced to less than 25% of
Max HP. Provoked status lasts until character
HP is restored to more than 25% of Max HP or
if Provoke effect is nullified.
Decrease Agility Type: Supportive
Target: Enemy
Description: Decrease target's Movement and
Attack Speeds for the skill's duration.
Scapegoat Type: Supportive
Description: Mercenary will sacrifice himself to
give his remaining HP to his summoner.
Lex Divina Type: Offensive Support
Target: Enemy
Description: Silence a target, temporarily
disabling their use of skills, for the skill duration.
Success chance increases with SkillLV and doubled if your LUK is
superior to the target's.
[Lv 1]: 2 sec duration
[Lv 2]: 2 sec duration
[Lv 3]: 2 sec duration
[Lv 4]: 3 sec duration
[Lv 5]: 3 sec duration
[Lv 6]: 3 sec duration
[Lv 7]: 4 sec duration
[Lv 8]: 4 sec duration
[Lv 9]: 4 sec duration
[Lv 10]: 5 sec duration
Sense Type: Supportive
Target: Monster
Description: Provide the targeted monster's information to the caster and all party members.
Official Guild Approval Type: Passive
Target: Guild
Description: Receive certification as an official guild in the Rune-Midgarts Kingdom. Official guild members are authorized to attack the Emperiums of other guilds.
Contract with Kafra Type: Passive
Target: Guild
Description: Contract
with the Kafra Corporation
to hire a personal Kafra
Employee for territory
owned by your guild.
Guardian Research Type: Passive
Target: Guild
Description: The study of Guardian technology which enables guilds to create Guardians that will protect their territories.
Strengthen Guardians Type: Passive
Description: Enhance the strength of Guardians that are protecting Guild Castles in your Guild's possession. This skill's level affects the Guardians' Attack Power and Speed.
Guild Extension Type: Passive
Target: Guild
Description: Increase the maximum member capacity of your guild.
[Lv 1]: +4 people
[Lv 2]: +8 people
[Lv 3]: +12 people
[Lv 4]: +16 people
[Lv 5]: +20 people
[Lv 6]: +24 people
[Lv 7]: +28 people
[Lv 8]: +32 people
[Lv 9]: +36 people
[Lv 10]: +40 people
Type: Passive Target: Guildsmen
Description: Add +5 STR to all guildsmen within this skill's range.
Glorious Wounds Type: Passive
Target: Guildsmen
Description: Add +5 VIT to all guildsmen within this skill's range.
Cold Heart Type: Passive
Target: Guildsmen
Description: Add +5 AGI to all guildsmen within this skill's range.
Hawk Eyes Type: Passive
Target: Guildsmen
Description: Add +5 DEX to all guildsmen within this skill's range.
Battle Order Type: Passive
Target: Guildsmen
Description: This skill is only enabled during WoE (Guild War). Guildmaster can add +5 to STR, INT and DEX for all guildsmen within the screen.
This skill lasts for 1 minute and the caster must wait 5 minutes before this skill can be cast again.
Regeneration Type: Supportive
Target: Guildsmen
Description: This skill is only enabled during
WoE (Guild War). The Guildmaster can increase the HP/SP Recovery Rate for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes.
[Lv 1]: HP Recovery Rate*2
[Lv 2]: HP/SP Recovery Rate*2
[Lv 3]: HP/SP Recovery Rate*3
Restore Type: Supportive
Target: Guildsmen
Description: This skill is only enabled during
WoE (Guild War). The Guildmaster can restore
90% Max HP/SP for all Guildsmen within the
screen. Once used, this skill cannot be cast
again for 5 minutes.
Emergency Call Type: Supportive
Target: Guildsmen
Requires: Guild Master
Description: Summon all online members of the guild to your side. A 5-minute cooldown for this skill follows.
Development Type: Passive
Description: This skill enables a 50% chance of adding an extra point whenever an investment in the Guild's commercial growth is made.
Guild's Glory Type: Passive
Description: Establish and authorize your guild to obtain privileges and wear an emblem.
Summon Legion Max Level: 5
Description: Summon a group of bugs, and attack 1 target enemy.
Availble for summoning more powerful group of bugs based on the skill level.
[Lv 1]: HORNET Summon / duration 20 Second
[Lv 2]: GIANT_HONET Summon / duration 30 Second
[Lv 3]: GIANT_HONET Summon / duration 40 Second
[Lv 4]: LUCIOLA_VESPA Summon / duration 50 Second
[Lv 5]: LUCIOLA_VESPA Summon / duration 60 Second
Paralysis Needle Description: Inject a target with a paralyzing poison, inflicting Poison damage, and potentially paralyzing them, which renders them unable to move for 5 seconds.
[1000% ATK/10% Success Chance]
Poison Mist Max Level: 5
Description: Spread poison mist to certain Range of map, and give Blind curse and constant poison property damage to targets inside the Range. Cannot install more than 1 mist on the ground.
[Lv 1]: Blind Rate 20 % / duration 12 Second
[Lv 2]: Blind Rate 30 % / duration 14 Second
[Lv 3]: Blind Rate 40 % / duration 16 Second
[Lv 4]: Blind Rate 50 % / duration 18 Second
[Lv 5]: Blind Rate 60% / duration 20 Second
Pain Killer Description: Inject a specially concocted poison to a selected target that provides them with 20% damage resistance at the cost of reduced attack speed, for 20 seconds.
Light Of Regenerate Max Level: 5
Description: Homunculus spells ligt of regeneration effect to the user, sacrifice itself to resurrect the user automatically when the user dies during the duration. Intimacy between Homunculus and master reduces after skill Activation.
When having other resurrection items, item Effect will be activated before this Effect.
Resurrection recovering HP increase based on player's skill level.
[Lv 1]: duration 360 Second
[Lv 2]: duration 420 Second
[Lv 3]: duration 480 Second
[Lv 4]: duration 540 Second
[Lv 5]: duration 600 Second
Overed Boost Description: Temporarily fixing Homunculus and master's FLEE rate and Attack speed, Defense decrease to 1/2. But, no other FLEE Rate or Attack speed changing effect is possible during this skill's duration.
After duration Homumculus' hungry rate and master's SP decrease to half.
[Lv 1]: Flee Rate 340 / Attack Speed 181
[Lv 2]: Flee Rate 380 / Attack Speed 183
[Lv 3]: Flee Rate 420 / Attack Speed 185
[Lv 4]: Flee Rate 460 / Attack Speed 187
[Lv 5]: Flee Rate 500 / Attack Speed 189
Eraser Cutter Max Level: 5
Description: Create a sonic blade, attack 1 long range target enemy for many times.
Available for Wind and Neutral damage, based on skill levels.
[Lv 1]: ATK 600%, Wind Property Magic
[Lv 2]: ATK 1000%, Neutral property Magic Damage
[Lv 3]: ATK 800%, Wind Property Magic
[Lv 4]: ATK 1200%, Neutral property Magic Damage
[Lv 5]: ATK 1000%, Wind Property Magic
Xeno Slasher Description: Disperses numerous heartbreaking illusionary slashes throughout a targeted 7x7 cell area, inflicting damage influenced by the quantity of Love held by the homunculus. Skill level affects the element of the illusionary attack.
Banishing Breeze Description: Cleanse all status effects of a friendly target.
Stahl Horn Description: Spear rush through a target, inflicting damage,causing a 3-cell pushback, and potentially stunning them.
[ATK 1000%/Range 9 Cell/Stun Chance 5%]
Goldene Ferse : Heel of Gold Max Level: 5
Description: Homumculus' FLEE Rate and Attack speed increase, and normal attack turns into Holy property damage for certain rate. During the effect duration [Stahl Horn] will be activated as a holy property attack when casting.
This skill cannot be casted along with [Angriffs Modus] skill.
[Lv 1]: Flee Rate + 20, Attack Speed 10% Increase / 4% Rate Holy property damage Activation / duration 30 Second
[Lv 2]: Flee Rate + 30, Attack Speed 14% Increase / 6% Rate Holy property damage Activation / duration 45 Second
[Lv 3]: Flee Rate + 40, Attack Speed 18% Increase / 8% Rate Holy property damage Activation / duration 60 Second
[Lv 4]: Flee Rate + 50, Attack Speed 22% Increase / 10% Rate Holy property damage Activation / duration 75 Second
[Lv 5]: Flee Rate + 60, Attack Speed 26% Increase / 12% Rate Holy property damage Activation / duration 90 Second
Stein Wand Description: Immediately place a Safety Wall under the homunculus and its master.
[Duration 10 Second]
Divine Spear Description: Invoke Odin to fire a lightnin spear, inflicting Holy damage to a target and the area around them.
[ATK 1000%/3 x 3 Area]
Angriffs Modus Max Level: 5
Description: Increase Homunculus' ATK for certain period, Defense and FLEE Rate decrease greatly. Also, this skill cannot be used with [Goldene Ferse] skill.
[Lv 1]: ATK +70, Defense -50 / FLEE Rate -60 / duration 30 Second
[Lv 2]: ATK +90, Defense -70 / FLEE Rate -80 / duration 45 Second
[Lv 3]: ATK +110, Defense -90 / FLEE Rate - 100 / duration 60 Second
[Lv 4]: ATK +130, Defense -110 / FLEE Rate -120 / duration 75 Second
[Lv 5]: ATK +150, Defense -130 / FLEE Rate -140 / duration 90 Second
Style Change Description: Changes Homunculus' style from Fighter to Grappler, or from Grappler to Fighter.
When attacking or getting damaged during Fighter status, gathers Spirit Sphere for certain rate.
Sonic Crow Max Level: 5
Description: Only available in Fighter style. Activates high speed nail attack to 1 target enemy.
Attack is possible as many as currently possessing number of Spirit Spheres. Skill does not activates when out of Spirit Sphere.
[Lv 1]: ATK 40%
[Lv 2]: ATK 80%
[Lv 3]: ATK 120%
[Lv 4]: ATK 160%
[Lv 5]: ATK 200%
Silvervein Rush Max Level: 5
Description: Only available in Fighter style, and after Sonic Craw skill activation.
Spends 1 Spirit Sphere when casting the skill. Give Curse : Stun for certain rate, along with damaging the target.
[Lv 1]: ATK 150% / Stun Rate 25%
[Lv 2]: ATK 300% / Stun Rate 30%
[Lv 3]: ATK 450% / Stun Rate 35%
[Lv 4]: ATK 600% / Stun Rate 40%
[Lv 5]: ATK 750% / Stun Rate 45%
Midnight Frenzy Max Level: 5
Description: Only available in Fighter style, and after Silvervein Rush skill activation.
Spends 2 Spirit Spheres when casting the skill. Give Curse : terrifying for certain rate, along with damaging the target.
Terrifying rate increase based on the number of Spirit Spheres.
Available for using Sonic Craw as a link skill activation.
[Lv 1]: ATK 300%
[Lv 2]: ATK 600%
[Lv 3]: ATK 900%
[Lv 4]: ATK 1200%
[Lv 5]: ATK 1500%
Tinder Breaker Max Level: 5
Description: Approach to the target and breaking its joint. After the skill, target and Homunculus cannot move from the ground, each other's FLEE Rate becomes 0. Spends 1 Spirit Sphere when casting the skill. ATK and grapple time increase based on Homunculus' STR stat.
[Lv 1]: ATK 100%
[Lv 2]: ATK 200%
[Lv 3]: ATK 300%
[Lv 4]: ATK 400%
[Lv 5]: ATK 500%
C.B.C (Continual Break Combo) Max Level: 5
Description: Only available as a linked skill after Tinder Breaker activation. Spends 2 Spirit Spheres when casting the skill.
Constantly reduce target's SP, along with certain damage given. If target is monster, give additional damage instead of
SP drain. Cannot move during skill duration, FLEE Rate becomes 0.
Duration increase based on Homunculus's STR.
[Lv 1]: Basic 400 Damage
[Lv 2]: Basic 800 Damage
[Lv 3]: Basic 1200 Damage
[Lv 4]: Basic 1600 Damage
[Lv 5]: Basic 2000 Damage
E.Q.C (Eternal Quick Combo) Max Level: 5
Description: Only available as a linked skill after C,B,C activation. Spends 3 Spirit Spheres when casting the skill.
Stun the target for 100% along with damage given, also reduce MHP, ATK, and Defense.
After skill, Homunculus is free to move out, FLEE Rate also becomes normal.
This skill is not available for boss monsters.
[Lv 1]: MHP 2 % Reduce / ATK, Def 5 % Reduce
[Lv 2]: MHP 4 % Reduce / ATK, Def 10 % Reduce
[Lv 3]: MHP 6 % Reduce / ATK, Def 15 % Reduce
[Lv 4]: MHP 8 % Reduce / ATK, Def 20 % Reduce
[Lv 5]: MHP 10 % Reduce / ATK, Def 25 % Reduce
Magma Flow Description: Homunuculus begins having a 20% chance of erupting magma around itself when receiving damage. The eruption inflicts 2000% ATK Fire damage to all targets within the 5x5 area around the homunculus.
Detonation Armor Description: The homunculus enchants its master with a magma-based impregnable, super unstable armor, which reduces the damage they receive by 60%, for 60 seconds. upon the expiration of 60 second duration, the master explodes, instantly dying and causing damage all around themselves.
Lava Slide Description: Spray lava on a targeted 3x3 area, that continuously inflicts damage to all targets within its reach. Damaged targets have a chance of becoming burned. Only 1 Lava Slide can be active at time.
Pyroclastic Max Level: 5
Description: Temporarily changeds Homumculus' attack and master's wespon's attack property as fire property,
Weapon's ATK Increase. Also when attacking, [Hammerfall] skill automatically activates based on certain rate.
But, the weapon gets destructed after the skill duration. More ATK possible based on Homunculus' levels.
[Lv 1]: Duration 60 Second
[Lv 2]: Duration 90 Second
[Lv 3]: Duration 120 Second
[Lv 4]: Duration 150 Second
[Lv 5]: Duration 180 Second
Volcanic Ash Max Level: 5
Description: Spray volcanic ashes to the ground, give curse : Volcanic Ash effect to all tragets in the skill Range.
Volcanic ash effected target will loose half of Accuracy rate, and gain 50% of failing rate when casting skills.
Also, there will be additional damage given when getting Fire property attack from ash effecting Range. 50% defense decreasing effect
given for plant type monsters, 50% AtK and FLEE Rate effect given for water type monsters.
Volcanic ash effect's duration increase based on skill level. Skill is possible for casting 3 times to the ground.
[Lv 1]: Effect duration 8 Second
[Lv 2]: Effect duration 16 Second
[Lv 3]: Effect duration 24 Second
[Lv 4]: Effect duration 32 Second
[Lv 5]: Effect duration 40 Second
Shadow Hiding Description: Hide yourself in your own shadow. Continuously consumes SP while active. Skill disables if SP is fully consumed, or if skill is used again. Detection skills will cancel hiding status.
Right-hand Mastery Max Level: 5
Type: Passive
Description: Recovers the fading right hand attack when both hands are equipped with a weapon.
Attack increases more than at level 4 and 5 compared to when using a weapon with one hand.
[LV 1]: ATK 80%
[LV 2]: ATK 90%
[LV 3]: ATK 100%
[LV 4]: ATK 110%
[LV 5]: ATK 120%
Lefthand Mastery Max Level: 5
Type: Passive
Description: Recovers the fading left hand attack when both hands are equipped with a weapon.
[LV 1]: ATK 60%
[LV 2]: ATK 70%
[LV 3]: ATK 80%
[LV 4]: ATK 90%
[LV 5]: ATK 100%
Cross Slash Max Level: 5
Description: Combination skill of Kagerou and Oboro. Enemy with cross impact damage will fall into a state for about 3 seconds. Attacking a target with a cross wound again with a cross impact will inflict more powerful damage.
The higher the Base level of the caster, the more damage inflicted.
[LV 1]: ATK 150% / Range 3 cells
[LV 2]: ATK 300% / Range 4 cells
[LV 3]: ATK 450% / Range 5 cells
[LV 4]: ATK 600% / Range 6 cells
[LV 5]: ATK 750% / Range 7 cells
Soul Cutter Max Level: 5
Description: Additional damage is inflicted if the target attacked has the Soul Linker Spirit buff. Forcibly cancels the Spirit skill. The higher the Spirit skill, the more damage is inflicted.
[LV 1]: ATK 100%
[LV 2]: ATK 200%
[LV 3]: ATK 300%
[LV 4]: ATK 400%
[LV 5]: ATK 500%
Kunai Explosion Max Level: 5
Requires: 1 Explosive Kunai
Description: Throw an explosive kunai, inflicting extreme damage to all targets within the targeted 3x3 area.
[LV 1]: Range 7 cells
[LV 2]: Range 8 cells
[LV 3]: Range 9 cells
[LV 4]: Range 10 cells
[LV 5]: Range 11 cells
Kunai Splash Max Level: 5
Requires: 6 Kunai
Description: Inflict damage to all targets within your radius.
[LV 1]: Range 3 x 3 cells / 200% ATK
[LV 2]: Range 3 x 3 cells / 300% ATK
[LV 3]: Range 5 x 5 cells / 400% ATK
[LV 4]: Range 5 x 5 cells / 500% ATK
[LV 5]: Range 7 x 7 cells / 600% ATK
Rapid Throw Max Level: 10
Description: Powerup version of the Ninja skill
[Throw Coins] Throw up to 100,000 Zeny that has a chance to inflict random slash damage that ignores all enemy defense within a certain range.
Only half of the damage is inflicted to Boss monsters.
[LV 1]: 10,000 zeny Consumption / 5,000 ~ 10,000 Random Damage
[LV 2]: 20,000 zeny Consumption / 10,000 ~ 20,000 Random Damage
[LV 3]: 30,000 zeny Consumption / 15,000 ~ 30,000 Random Damage
[LV 4]: 40,000 zeny Consumption / 20,000 ~ 40,000 Random Damage
[LV 5]: 50,000 zeny Consumption / 25,000 ~ 50,000 Random Damage
[LV 6]: 60,000 zeny Consumption / 30,000 ~ 60,000 Random Damage
[LV 7]: 70,000 zeny Consumption / 35,000 ~ 70,000 Random Damage
[LV 8]: 80,000 zeny Consumption / 40,000 ~ 80,000 Random Damage
[LV 9]: 90,000 zeny Consumption / 45,000 ~ 90,000 Random Damage
[LV 10]: 100,000 zeny Consumption / 50,000 ~ 100,000 Random Damage
Swirling Petal Max Level: 5
Requires: 1 Kunai
Description: Throw an enchanted kunai and inflict damage to all targets within 5 x 5 cells range.
[LV 1]: ATK (250 + DEX + AGI)%
[LV 2]: ATK (400 + DEX + AGI)%
[LV 3]: ATK (550 + DEX + AGI)%
[LV 4]: ATK (700 + DEX + AGI)%
[LV 5]: ATK (850 + DEX + AGI)%
Makibishi Max Level: 5
Description: Spread out caltrops on the ground around you for targets to step on and become immobilized or stunned. Caltrop damage is determined the target's VIT.
The higher the skill level, the more you can spread on the ground.
[LV 1]: 3 Caltrop
[LV 2]: 4 Caltrop
[LV 3]: 5 Caltrop
[LV 4]: 6 Caltrop
[LV 5]: 7 Caltrop
Pure Soul Max Level: 5
Description: Focus your mind for 10 seconds to recover HP and SP quickly.
You are Immobilized while using this skill. May not receive damage at a certain rate when attacked in Pure Soul state.
[LV 1]: Recovers 2% HP/1% SP per second
[LV 2]: Recovers 4% HP/2% SP per second
[LV 3]: Recovers 6% HP/3% SP per second
[LV 4]: Recovers 8% HP/4% SP per second
[LV 5]: Recovers 10% HP/5% SP per second
Illusion - Shadow Max Level: 5
Description: Creates a Shinobi clone. The clone has HP and will disappear once HP is consumed or the time expires.
[LV 1]: Afterimage HP 6000
[LV 2]: Afterimage HP 9000
[LV 3]: Afterimage HP 12000
[LV 4]: Afterimage HP 15000
[LV 5]: Afterimage HP 18000
Illusion - Shock Max Level: 5
Description: Cast an illusion to a target to reduce all stats of the target and transform the target into a monster.
Targets under this effect cannot change or remove equipped items.
This effect does not apply to allies and monsters.
Can only be used during WoE.
[LV 1]: All Stats 2 ~ 3 Reduction
[LV 2]: All Stats 4 ~ 6 Reduction
[LV 3]: All Stats 6 ~ 9 Reduction
[LV 4]: All Stats 8 ~ 12 Reduction
[LV 5]: All Stats 10 ~ 15 Reduction
Illusion - Death Max Level: 5
Description: Cast an illusion to a target to reduce HP and all stats of the target and put a curse on the target.
Also puts the target into a [Coma] state with a low probability. Only applies to players with lower base levels and does not apply to monsters.
Illusion - Bewitch Max Level: 5
Description: Has a chance to switch locations between the target and yourself.
Has a chance to inflict both the caster and target with the [Confusion] state at a certain rate.
16th Night Max Level: 5
Description: All fixed casting of any ninja skills will disappear when this skill is used. Variable casting time will reduce to half, while MATK increases a certain amount.
Fire Chakra Description: Summon an Fire chakra to increase your Fire skill power.
You can summon up to 10 spirits, and once you succeed in summoning 10 spirits, your weapon becomes enchanted with Fire.
Water Chakra Description: Summon an Water chakra to increase your Water skill power.
You can summon up to 10 spirits, and once you succeed in summoning 10 spirits, your weapon becomes enchanted with Water.
Wind Chakra Description: Summon an Wind chakra to increase your Wind skill power.
You can summon up to 10 spirits, and once you succeed in summoning 10 spirits, your weapon becomes enchanted with Wind.
Earth Chakra Description: Summon an Earth chakra to increase your Earth skill power.
You can summon up to 10 spirits, and once you succeed in summoning 10 spirits, your weapon becomes enchanted with Earth.
Release Chakra Description: Release your summoned chakra to inflict (-100+200x[Number of Charms])% MATK damage, based on the element of the chakra, to the target.
Cast Ninja Spell Description: Consume your chakra to release various forbidden ninja magic effects determined by the kind of chakra consumed:
Fire Chakra - Casts Combust state to all targets within range. Increases attack if equipped weapon is Fire Property.
Water - Casts either Freezing/Deep Freeze/Congeal state to all targets within range. Increases attack if equipped weapon is Water Property.
Wind Chakra - Casts either Silence/Sleep/Deep Sleep state to all targets within range. Increases attack if equipped weapon is Wind Property.
Earth Chakra - Casts either Stone Curse/Poison state to all targets within range. Increases attack if equipped weapon is Earth Property.
Shadow Trampling Max Level: 5
Description: Stop targets using specific hiding
skills temporarily and forcibly cancel the skill.
Can only be used in PVP and WoE.
[LV 1]: AoE 5 x 5 cells
[LV 2]: AoE 7 x 7 cells
[LV 3]: AoE 9 x 9 cells
[LV 4]: AoE 11 x 11 cells
[LV 5]: AoE 13 x 13 cells
Empty Shadow Max Level: 5
Description: Dispels any reflecting effect from a target for a period of time. Skill attempts may fail while under the Empty Shadow effect.
[LV 1]: Duration 10 seconds
[LV 2]: Duration 15 seconds
[LV 3]: Duration 20 seconds
[LV 4]: Duration 25 seconds
[LV 5]: Duration 30 seconds
Shadow Warrior Max Level: 5
Description: Imbues [Skill: Double Attack]
to a target for a period of time.
Consumes 1 SP each second while under effect.
Using this skill will consume 1 Shadow Orb.
[LV 1]: Duration 60 seconds
[LV 2]: Duration 90 seconds
[LV 3]: Duration 120 seconds
[LV 4]: Duration 150 seconds
[LV 5]: Duration 180 seconds
Distorted Crescent Max Level: 5
Description: Changes the target's MATK or ATK according to the target's current HP and SP.
[LV 1]: Duration 60 seconds
[LV 2]: Duration 75 seconds
[LV 3]: Duration 90 seconds
[LV 4]: Duration 105 seconds
[LV 5]: Duration 120 seconds
Ominous Moonlight Max Level: 5
Description: When a target under this skill effect receives specific HP recovery skills damage, will be inflicted instead of recovering HP.
This skill cannot be used on players outside of PVP areas and does not apply to allies and Boss monsters.
[LV 1]: Duration 10 seconds
[LV 2]: Duration 15 seconds
[LV 3]: Duration 20 seconds
[LV 4]: Duration 25 seconds
[LV 5]: Duration 30 seconds
Moonlight Fantasy Max Level: 5
Description: Either randomly increases or reduces HP and SP depending on the target's current HP and SP. Targets under the Moonlight Fantasy will spread the damage they receive to surrounding targets.
This skill does not apply to monsters.
[LV 1]: Duration 10 seconds
[LV 2]: Duration 15 seconds
[LV 3]: Duration 20 seconds
[LV 4]: Duration 25 seconds
[LV 5]: Duration 30 seconds
Return to Eclage Effect: Teleport to Eclage. 3 seconds of fixed casting. 5 minute reuse delay.
Dark Claw Max Level: 5
Type: Active - Special
Description: Give a target a painful wound for 3 seconds, causing short ranged physical attacks to deal increased damage to the target.
[Lv 1]: Damage +30%
[Lv 2]: Damage +60%
[Lv 3]: Damage +90%
[Lv 4]: Damage +120%
[Lv 5]: Damage +150%
Unlimit Max Level: 5
Type: Active / Buff
Description: Tap into the power of the god of hunting and archery to increase the explosive power of ranged attacks for a short time.
[Lv 1]: Ranged physical damage +50%
[Lv 2]: Ranged physical damage +100%
[Lv 3]: Ranged physical damage +150%
[Lv 4]: Ranged physical damage +200%
[Lv 5]: Ranged physical damage +250%
King's Grace Max Level: 5
Type: Active / Buff
Description: Bestow royal blessings to the caster and allies around the caster to recover HP and protect against status effects.
Remove the following status: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse,
Chaos, Hallucination, Silence, Burning, Crystalize, Freezing, Sleep, Fear, Mandragora Howling.
[Lv 1]: Recover 4% of HP every 5 seconds
[Lv 2]: Recover 5% of HP every 5 seconds
[Lv 3]: Recover 6% of HP every 5 seconds
[Lv 4]: Recover 7% of HP every 5 seconds
[Lv 5]: Recover 8% of HP every 5 seconds
Dragon Breath Water Max Level: 10
Type: Range Attack
Description: Deal ice-elemental damage with your dragon's breath. which may cause Freezing status to the enemy. The damage depends on the stats of the rider.
Magma Eruption Max Level: 5
Type: Active
Description: Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area dealing damage and inflicting stun and burning status. You cannot create more than 3 eruptions at a time.
[Lv 1]: 1600 fixed damage every seconds, 10% stun and burning chance
[Lv 2]: 2000 fixed damage every seconds, 20% stun and burning chance
[Lv 3]: 2400 fixed damage every seconds, 30% stun and burning chance
[Lv 4]: 2800 fixed damage every seconds, 40% stun and burning chance
[Lv 5]: 3200 fixed damage every seconds, 50% stun and burning chance
Frigg's Song Max Level: 5
Type: Active / Buff
Description: Requires a whip/instrument to cast. Raise the Max HP of nearby allies and recover their HP gradually for 60 seconds.
Consume 1 Regrettable Tears.
If used in PvP or WoE, the skill only affects the caster and nearby party members.
[Lv 1]: 7x7 AoE, MaxHP +5%, restore 100 HP/sec
[Lv 2]: 9x9 AoE, MaxHP +10%, restore 120 HP/sec
[Lv 3]: 11x11 AoE, MaxHP +15%, restore 140 HP/sec
[Lv 4]: 13x13 AoE, MaxHP +20%, restore 160 HP/sec
[Lv 5]: 15x15 AoE, MaxHP +25%, restore 180 HP/sec
Elemental Shield Max Level: 5
Type: Active / Support
Target:Ground
Description: By expending summoned elemental's magic, sorcerer creates a magical barrier on the cells where the caster and party members are standing on.
Magical barrier disapper once his life reaches 0 or when skill duration ends. Affect self and all party members within sorcerer's screen.
The magical barrier only blocks melee physical damage and caster's summoned element disappears on use.
Consumes 1 blue gemstone
Flash Combo Max Level: 5
Type: Active / Combo
Requires: 5 Spirit Spheres
Description: Executes a full monk combo in rapid succession, with the combo improved by SkillLV.
Escape Max Level: 5
Type: Active / Support
Description: Caster immediately lays down a trap on the ground and backslides.
Caster cannot backslide over dead cells/walls.
Consumes 1 Special Alloy Trap
[Lv 1]: Backslide range 5 cells
[Lv 2]: Backslide range 6 cells
[Lv 3]: Backslide range 7 cells
[Lv 4]: Backslide range 8 cells
[Lv 5]: Backslide range 9 cells
Offertorium Max Level: 5
Type: Active / Buff
Description: Increases the efficiency of Heal, Sanctuary, Highness Heal and Coluceo Heal.
The skill cannot be used in conjunction with Manigificat.
Cure the following effect:
Curse, Poison, Hallucination, Confusion, Bleeding, Burning, Freezing, Blind, Mandragora Howling and Guillotine Cross poison (except Oblivion Curse).
[Lv 1]: Heal Power x1.3, SP cost 220%
[Lv 2]: Heal Power x1.6, SP cost 240%
[Lv 3]: Heal Power x1.9, SP cost 260%
[Lv 4]: Heal Power x2.2, SP cost 270%
[Lv 5]: Heal Power x2.5, SP cost 300%
Intense Telekinesis Max Level: 5
Type: Active / Buff
Description: Allow Ghost magic to enter your circulatory system, increasing the power of Ghost magic and decreasing their SP cost for 1 minute.
[Lv 1]: Ghost MATK x1.4/-10% SP Cost*
[Lv 2]: Ghost MATK x1.8/-20% SP Cost*
[Lv 3]: Ghost MATK x2.2/-30% SP Cost*
[Lv 4]: Ghost MATK x2.6/-40% SP Cost*
[Lv 5]: Ghost MATK x3.0/-50% SP Cost*
Illusion Doping Max Level: 5
Type: Special / Debuff
Description: Throw a concentrated alcohol mix to cause hallucinations and decreased accuracy with a high probability.
Consumes 1 alcohol.
[Lv 1]: 100% damage, 9x9 splash
[Lv 2]: 100% damage, 11x11 splash
[Lv 3]: 100% damage, 13x13 splash
[Lv 4]: 100% damage, 15x15 splash
[Lv 5]: 100% damage, Full screen splash
Max Physical item attack rate Description: Max Physical item attack rate
Minimize Physical item attack rate Description: Minimize Physical item attack rate
Max Magic item attack rate Description: Max Magic item attack rate
Minimize Magic item attack rate Description: Minimize Magic item attack rate
Mind Blaster Description: Disconnect the follers and Devil King's connection to invalidate the Blessing of Masin. Shooting range 2 cells
Dragon Tail Max Level: 5
Type: Offensive
Description: Grenade Launcher exclusive skill. Launches missiles at all targets on the screen that's marked by your Crimson Marker.
If there are more than 1 target afflicted with your Crimson Marker, the damage done will be split between the targets.
If there is no target afflicted with your Crimson Marker, the skill will fail to activate.
Consumes 1 Dragon Tail Missile.
[Lv 1]: Damage 3000 %
[Lv 2]: Damage 3500 %
[Lv 3]: Damage 4000 %
[Lv 4]: Damage 4500 %
[Lv 5]: Damage 5000 %
Round Trip Max Level: 5
Type: Offensive
Description: Gatling Gun exclusive skill. Unleash a barrage of gunfire at all targets in range, dealing damage and knocking the affected targets.
If the targets are knocked back into the wall, they will take additional damage.
Caster's DEX affects the amount of initial and knockback damage.
Consumes 5 Bullets.
[Lv 1]: AoE 7x7
[Lv 2]: AoE 7x7
[Lv 3]: AoE 9x9
[Lv 4]: AoE 11x11
[Lv 5]: AoE 13x13
Rich's Coin Type: Special
Description: Consume 100 zenies to generate 10 coins at a 50% chance.
Once this skill is learned, failed Coin Flip casts will no longer remove the coin.
Mass Spiral Max Level: 5
Type: Offensive
Description: Rifle exclusive skill. Fires a piercing bullet that additional damage depending on the target's DEF.
Inflicts Bleeding status on the target at a high chance.
Consumes 1 Coin and 1 Full metal Jacket Bullet
[Lv 1]: Damage 200% + Additional damage depending on target's def
[Lv 2]: Damage 400% + Additional damage depending on target's def
[Lv 3]: Damage 600% + Additional damage depending on target's def
[Lv 4]: Damage 800% + Additional damage depending on target's def
[Lv 5]: Damage 1000% + Additional damage depending on target's def
Bound Trap Max Level: 5
Type: Ground
Description: Lay down a powerful movement impairing trap on the ground.
All targets that enter the trap's area of effect will have their movement slowed significantly.
Movement debuff duration is affected by the target's STR.
Using Flicker skill on targets affected by Bind Trap will remove the trap and deal an additional damage to the targets.
Maximum of 1 trap can be active at a time.
Consumes 1 Coin and Special Alloy Trap.
[Lv 1]: Duration 10 seconds
[Lv 2]: Duration 11 seconds
[Lv 3]: Duration 12 seconds
[Lv 4]: Duration 13 seconds
[Lv 5]: Duration 14 seconds
Banishing Buster Max Level: 5
Type: Offensive
Description: Shotgun exclusive skill. Deals damage to the target and targets within 5x5 area of the target, removing a buff or debuff randomly.
Caster's DEX affects the success rate of buff/debuff removal.
Consumes 1 coin.
[Lv 1]: Removes 4 random Buff/ Debuff
[Lv 2]: Removes 6 random Buff/ Debuff
[Lv 3]: Removes 8 random Buff/ Debuff
[Lv 4]: Removes 10 random Buff/ Debuff
[Lv 5]: Removes 12 random Buff/ Debuff
Shatter Storm Max Level: 5
Type: Offensive
Description: Shotgun exclusive skill. Deals damage to the target and targets within 5x5 area of the target, breaking their equipped equipments randomly.
Caster's DEX and skill level affects the success rate of equipment destruction.
Target's AGI affects the success rate of equipment destruction.
Indestructible or chemical protected equipments are not affected.
[Lv 1]: Destroys 2 random equipments
[Lv 2]: Destroys 2 random equipments
[Lv 3]: Destroys 3 random equipments
[Lv 4]: Destroys 4 random equipments
[Lv 5]: Destroys 5 random equipments
Slug Shot Max Level: 5
Type: Offensive / Debuff
Description: Shotgun exclusive skill. Fire a special slug shot bullet at the target to deal damage.
Heavier Bullet will increase the damage done.
Accuracy drops if you are more than 3 cells away from the target.
Players hit by this skill will be forced to sit. Monsters hit by this skill will be stunned.
Consumes 1 coin.
[Lv 1]: Hit rate -10 for every 1 cell (after initial 3 cells)
[Lv 2]: Hit rate -9 for every 1 cell (after initial 3 cells)
[Lv 3]: Hit rate -8 for every 1 cell (after initial 3 cells)
[Lv 4]: Hit rate -7 for every 1 cell (after initial 3 cells)
[Lv 5]: Hit rate -6 for every 1 cell (after initial 3 cells)
Anti-Material Blast Max Level: 5
Type: Offensive / Debuff
Description: Deals damage to the target and reduces the target's neutral element resistance.
Caster's DEX and skill level affects the chance of reducing the target's neutral element resistance.
Consumes 1 coin.
[Lv 1]: Duration 12 seconds / Reduce 10 % neutral resistance
[Lv 2]: Duration 14 seconds / Reduce 20 % neutral resistance
[Lv 3]: Duration 16 seconds / Reduce 30 % neutral resistance
[Lv 4]: Duration 18 seconds / Reduce 40 % neutral resistance
[Lv 5]: Duration 20 seconds / Reduce 50 % neutral resistance
Eternal Chain Max Level: 10
Type: Buff
Description: Allows the caster to use Chain Action regardless of equipped weapon for a duration.
Chain Action level is determined by the number of coins consumed by this skill.
Consumes all coins.
[LV 1]: Duration 30 seconds
[LV 2]: Duration 45 seconds
[LV 3]: Duration 60 seconds
[LV 4]: Duration 75 seconds
[LV 5]: Duration 90 seconds
[LV 6]: Duration 105 seconds
[LV 7]: Duration 120 seconds
[LV 8]: Duration 135 seconds
[LV 9]: Duration 150 seconds
[LV 10]: Duration 165 seconds
Quick Draw Shot Type: Offensive
Description: This skill can only be cast after Chain Action is activated to deal additional damage to the target.
Caster's DEX determines the number of additional attacks done by this skill.
If there is a target afflicted with Crimson Marker within 21x21 range of the caster, that target receives additional damage from this skill.
Crimson Marker Type: Debuff
Description: Mark a target with crimson death mark, reducing its movement speed by 10% and allows the caster to track the target on the mini map.
Only a maximum of 3 Crimson Marker can be active at a time.
Boosts Quick Draw Shot, Dragon Tail and Hammer of God effect. 30 second duration.
Fire Dance Max Level: 5
Type: Offensive
Description: Revolver exclusive skill. Deals damage to all targets within 5x5 of the caster.
Consumes 1 coin and 5 bullets.
[Lv 1]: Damage 100% + additional damage depending on caster's level
[Lv 2]: Damage 200% + additional damage depending on caster's level
[Lv 3]: Damage 300% + additional damage depending on caster's level
[Lv 4]: Damage 400% + additional damage depending on caster's level
[Lv 5]: Damage 500% + additional damage depending on caster's level
Fire Rain Max Level: 5
Type: Offensive / Ground
Description: Gatling Gun exclusive skill. Fire bullets in a 3x10 frontal cone.
Removes ground target skills in range at a chance.
Caster's DEX and skill level affects the damage done. Consumes 10 Bullets.
[Lv 1]: Damage 2000% + additional damage depending on caster's DEX
[Lv 2]: Damage 2000% + additional damage depending on caster's DEX
[Lv 3]: Damage 2000% + additional damage depending on caster's DEX
[Lv 4]: Damage 2000% + additional damage depending on caster's DEX
[Lv 5]: Damage 2000% + additional damage depending on caster's DEX
Fallen Angel Max Level: 5
Type: Offensive
Description: Revolver exclusive skill. Jump to the targeted location and activate desperado. If there is an obstacle between the caster and targeted cell, this skill fails to activate. Higher skill level reduces the reuse delay.
Platinum Alter Max Level: 5
Type: Buff
Description: This skill can only activate if the caster's equipped silver bullet. When activated, consumes all coins to increase ATK. Skill level affects the ATK increase. Reduces the damage taken from undead monsters during the skill duration. If the caster switches weapon or bullet during the duration, this buff will end.
Flicker Type: Special
Description: Activates and destroys caster's Howling Mine and Bind Trap on screen.
Howling Mine Max Level: 5
Type: Offensive
Description: Grenade Launcher exclusive skill. Fire a sticking bomb at the target to deal damage.
If the caster uses Flicker skill, Howling Mine will detonate on the target, dealing fire damage to the target and all targets in range.
Howling Mine can only be detonated with Flicker. If the Howling Mine is not detonated for a certain duration, it will fall off from the target.
Targets damaged by Howling Mine will be inflicted with Burning status at a chance.
Consumes 1 Mine Projectile.
[Lv 1]: Damage 400 % + Explosion Damage 800%
[Lv 2]: Damage 600 % + Explosion Damage 1100%
[Lv 3]: Damage 800 % + Explosion Damage 1400%
[Lv 4]: Damage 1000 % + Explosion Damage 1700%
[Lv 5]: Damage 1200 % + Explosion Damage 2000%
Hammer of God Max Level: 5
Type: Offensive
Description: Rifle exclusive skill. Target the ground to summon a hammer of god to strike it.
If there is a target afflicted with Crimson Marker in the targeted area, hammer of god drops on the target and deals damage to the target and targets in 5x5 area.
If there is no target afflicted with Crimson Marker in the targeted area, hammer of god will drop on a random location within the area.
Targets hit by this skill will be stunned at a 100% chance. Higher skill level increases the stun duration.
[Lv 1]: Damage 2400 % + stun lasts 3 seconds
[Lv 2]: Damage 3200 % + stun lasts 3 seconds
[Lv 3]: Damage 4000 % + stun lasts 4 seconds
[Lv 4]: Damage 4800 % + stun lasts 4 seconds
[Lv 5]: Damage 5600 % + stun lasts 5 seconds
Heat Barrel Max Level: 5
Type: Buff
Description: Consume all coins to increase caster's ASPD and ATK at the cost of accuracy.
Higher skill level increases ASPD and ATK increase as well as accuracy decrease.
After the duration, caster will not be able to attack or use skills and items for 10 seconds.
This skill cannot be used with Madness Canceller.
If the caster switches equipment during the duration, the skill will end and activate the 10 second penalty. 60 second duration.
A Poem of Bragi Max Level: 10
Type: Attack
Range : 7 Cells
Description: Gives a fixed damage to targets within range at regular intervals.
Fortune's kiss Max Level: 10
Type: Supportive
Description: Increases the chance to hit Critical.
Force Transfer Description:
Guild Storage Expansion Type: Passive
Description: Allows to use Guild Storage. Guild Storage Slots can be increased
[Lv 1]: 100 Slots
[Lv 2]: 200 Slots
[Lv 3]: 300 Slots
[Lv 4]: 400 Slots
[Lv 5]: 500 Slots
Wide Resurrection Type: Active
Target: Dead Player
Description: Revive All Players Around the caster.
Mighty Guard Type: Support
Target: Self
Description: Gain immunity to status ailments for 10 seconds.
Production Target: Self
Description: Produce goods.
Soul Chamber Type: Special
Target: Self
Description: Trap a target, rendering them unable to teleport for 10 seconds.
100 Needles Type: Offensive
Target: Enemy
Description: Fire 100 needles, each inflicting 1,000 damage.
Skill Boost Max Level: 4
Type: Self
Description: Add a damage boost to an offensive skill of choice that you naturally possess.
[Lv 1]: +25% more damage with skill
[Lv 2]: +50% more damage with skill
[Lv 3]: +75% more damage with skill
[Lv 4]: +100% more damage with skill
Flash Step Max Level: 4
Type: Self
Description: Swiftly move 4 cells in a direction from the one facing.
[Lv 1]: Backward
[Lv 2]: Forward
[Lv 3]: Left
[Lv 4]: Right
Hook Shot Type: Offensive
Description: Grab a target and retract them to you.

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